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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/style/mac/dialog_button_border_mac.h" | 5 #include "ui/views/style/mac/dialog_button_border_mac.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "skia/ext/refptr.h" | 8 #include "skia/ext/refptr.h" |
9 #include "third_party/skia/include/core/SkCanvas.h" | 9 #include "third_party/skia/include/core/SkCanvas.h" |
10 #include "third_party/skia/include/core/SkDrawLooper.h" | 10 #include "third_party/skia/include/core/SkDrawLooper.h" |
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31 // Vertical offset of the drop shadow and the inner highlight shadow. | 31 // Vertical offset of the drop shadow and the inner highlight shadow. |
32 const SkScalar kShadowOffsetY = 1; | 32 const SkScalar kShadowOffsetY = 1; |
33 | 33 |
34 // Shadow blur radius of the inner highlight shadow. | 34 // Shadow blur radius of the inner highlight shadow. |
35 const double kInnerShadowBlurRadius = 2.0; | 35 const double kInnerShadowBlurRadius = 2.0; |
36 | 36 |
37 // Default border insets, to provide text padding. | 37 // Default border insets, to provide text padding. |
38 const int kPaddingX = 14; | 38 const int kPaddingX = 14; |
39 const int kPaddingY = 4; | 39 const int kPaddingY = 4; |
40 | 40 |
41 skia::RefPtr<SkShader> GetButtonGradient(int height, | 41 sk_sp<SkShader> GetButtonGradient(int height, |
danakj
2016/03/25 18:18:09
mind s/Get/Create/ while you're here?
tomhudson
2016/03/25 19:27:31
Done.
| |
42 Button::ButtonState state) { | 42 Button::ButtonState state) { |
43 ColorByState start = {0xFFF0F0F0, 0xFFF4F4F4, 0xFFEBEBEB, 0xFFEDEDED}; | 43 ColorByState start = {0xFFF0F0F0, 0xFFF4F4F4, 0xFFEBEBEB, 0xFFEDEDED}; |
44 ColorByState end = {0xFFE0E0E0, 0xFFE4E4E4, 0xFFDBDBDB, 0xFFDEDEDE}; | 44 ColorByState end = {0xFFE0E0E0, 0xFFE4E4E4, 0xFFDBDBDB, 0xFFDEDEDE}; |
45 | 45 |
46 SkPoint gradient_points[2]; | 46 SkPoint gradient_points[2]; |
47 gradient_points[0].iset(0, 0); | 47 gradient_points[0].iset(0, 0); |
48 gradient_points[1].iset(0, height); | 48 gradient_points[1].iset(0, height); |
49 | 49 |
50 SkColor gradient_colors[] = {start[state], start[state], end[state]}; | 50 SkColor gradient_colors[] = {start[state], start[state], end[state]}; |
51 SkScalar gradient_positions[] = {0.0, 0.38, 1.0}; | 51 SkScalar gradient_positions[] = {0.0, 0.38, 1.0}; |
52 | 52 |
53 skia::RefPtr<SkShader> gradient_shader = | 53 return SkGradientShader::MakeLinear( |
54 skia::AdoptRef(SkGradientShader::CreateLinear( | |
55 gradient_points, gradient_colors, gradient_positions, 3, | 54 gradient_points, gradient_colors, gradient_positions, 3, |
56 SkShader::kClamp_TileMode)); | 55 SkShader::kClamp_TileMode); |
57 return gradient_shader; | |
58 } | 56 } |
59 | 57 |
60 void DrawConstrainedButtonBackground(const SkRect& button_rect, | 58 void DrawConstrainedButtonBackground(const SkRect& button_rect, |
61 SkCanvas* canvas, | 59 SkCanvas* canvas, |
62 Button::ButtonState button_state) { | 60 Button::ButtonState button_state) { |
63 // Extend the size of the SkRect so the border stroke is drawn over it on all | 61 // Extend the size of the SkRect so the border stroke is drawn over it on all |
64 // sides. | 62 // sides. |
65 SkRect rect(button_rect); | 63 SkRect rect(button_rect); |
66 rect.fRight += 1; | 64 rect.fRight += 1; |
67 rect.fBottom += 1; | 65 rect.fBottom += 1; |
68 | 66 |
69 SkPaint paint; | 67 SkPaint paint; |
70 | 68 |
71 // Drop Shadow. | 69 // Drop Shadow. |
72 ColorByState shadow = {0x14000000, 0x1F000000, 0x00000000, 0x00000000}; | 70 ColorByState shadow = {0x14000000, 0x1F000000, 0x00000000, 0x00000000}; |
73 const double blur = 0.0; | 71 const double blur = 0.0; |
74 std::vector<gfx::ShadowValue> shadows( | 72 std::vector<gfx::ShadowValue> shadows( |
75 1, gfx::ShadowValue(gfx::Vector2d(0, kShadowOffsetY), blur, | 73 1, gfx::ShadowValue(gfx::Vector2d(0, kShadowOffsetY), blur, |
76 shadow[button_state])); | 74 shadow[button_state])); |
77 skia::RefPtr<SkDrawLooper> looper = gfx::CreateShadowDrawLooper(shadows); | 75 skia::RefPtr<SkDrawLooper> looper = gfx::CreateShadowDrawLooper(shadows); |
78 paint.setLooper(looper.get()); | 76 paint.setLooper(looper.get()); |
79 | 77 |
80 // Background. | 78 // Background. |
81 skia::RefPtr<SkShader> gradient_shader = | 79 paint.setShader(GetButtonGradient(rect.height(), button_state)); |
82 GetButtonGradient(rect.height(), button_state); | |
83 paint.setShader(gradient_shader.get()); | |
84 paint.setStyle(SkPaint::kFill_Style); | 80 paint.setStyle(SkPaint::kFill_Style); |
85 paint.setFlags(SkPaint::kAntiAlias_Flag); | 81 paint.setFlags(SkPaint::kAntiAlias_Flag); |
86 canvas->drawRoundRect(rect, kCornerRadius, kCornerRadius, paint); | 82 canvas->drawRoundRect(rect, kCornerRadius, kCornerRadius, paint); |
87 } | 83 } |
88 | 84 |
89 // Draws an inner box shadow inside a rounded rectangle of size |rect|. The | 85 // Draws an inner box shadow inside a rounded rectangle of size |rect|. The |
90 // technique: draw a black "ring" around the outside of the button cell. Then | 86 // technique: draw a black "ring" around the outside of the button cell. Then |
91 // clip out everything except the shadow it casts. Works similar to Blink's | 87 // clip out everything except the shadow it casts. Works similar to Blink's |
92 // GraphicsContext::drawInnerShadow(). | 88 // GraphicsContext::drawInnerShadow(). |
93 void DrawRoundRectInnerShadow(const SkRect& rect, | 89 void DrawRoundRectInnerShadow(const SkRect& rect, |
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158 else | 154 else |
159 paint.setColor(border[button.state()]); | 155 paint.setColor(border[button.state()]); |
160 canvas_skia->drawRoundRect(sk_rect, kCornerRadius, kCornerRadius, paint); | 156 canvas_skia->drawRoundRect(sk_rect, kCornerRadius, kCornerRadius, paint); |
161 } | 157 } |
162 | 158 |
163 gfx::Size DialogButtonBorderMac::GetMinimumSize() const { | 159 gfx::Size DialogButtonBorderMac::GetMinimumSize() const { |
164 return gfx::Size(100, 30); | 160 return gfx::Size(100, 30); |
165 } | 161 } |
166 | 162 |
167 } // namespace views | 163 } // namespace views |
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