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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/canvas.h" | 5 #include "ui/gfx/canvas.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 #include <limits> | 8 #include <limits> |
9 | 9 |
10 #include "base/i18n/rtl.h" | 10 #include "base/i18n/rtl.h" |
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411 int x, | 411 int x, |
412 int y, | 412 int y, |
413 const SkPath& path, | 413 const SkPath& path, |
414 const SkPaint& paint) { | 414 const SkPaint& paint) { |
415 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); | 415 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); |
416 if (image_rep.is_null()) | 416 if (image_rep.is_null()) |
417 return; | 417 return; |
418 | 418 |
419 SkMatrix matrix; | 419 SkMatrix matrix; |
420 matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y)); | 420 matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y)); |
421 skia::RefPtr<SkShader> shader = CreateImageRepShader( | |
422 image_rep, | |
423 SkShader::kRepeat_TileMode, | |
424 matrix); | |
425 | |
426 SkPaint p(paint); | 421 SkPaint p(paint); |
427 p.setShader(shader.get()); | 422 p.setShader(CreateImageRepShader(image_rep, |
| 423 SkShader::kRepeat_TileMode, |
| 424 matrix)); |
428 canvas_->drawPath(path, p); | 425 canvas_->drawPath(path, p); |
429 } | 426 } |
430 | 427 |
431 void Canvas::DrawStringRect(const base::string16& text, | 428 void Canvas::DrawStringRect(const base::string16& text, |
432 const FontList& font_list, | 429 const FontList& font_list, |
433 SkColor color, | 430 SkColor color, |
434 const Rect& display_rect) { | 431 const Rect& display_rect) { |
435 DrawStringRectWithFlags(text, font_list, color, display_rect, | 432 DrawStringRectWithFlags(text, font_list, color, display_rect, |
436 DefaultCanvasTextAlignment()); | 433 DefaultCanvasTextAlignment()); |
437 } | 434 } |
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551 // Make a bitmap shader that contains the bitmap we want to draw. This is | 548 // Make a bitmap shader that contains the bitmap we want to draw. This is |
552 // basically what SkCanvas.drawBitmap does internally, but it gives us | 549 // basically what SkCanvas.drawBitmap does internally, but it gives us |
553 // more control over quality and will use the mipmap in the source image if | 550 // more control over quality and will use the mipmap in the source image if |
554 // it has one, whereas drawBitmap won't. | 551 // it has one, whereas drawBitmap won't. |
555 SkMatrix shader_scale; | 552 SkMatrix shader_scale; |
556 shader_scale.setScale(SkFloatToScalar(user_scale_x), | 553 shader_scale.setScale(SkFloatToScalar(user_scale_x), |
557 SkFloatToScalar(user_scale_y)); | 554 SkFloatToScalar(user_scale_y)); |
558 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); | 555 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); |
559 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); | 556 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); |
560 | 557 |
561 skia::RefPtr<SkShader> shader = CreateImageRepShaderForScale( | |
562 image_rep, SkShader::kRepeat_TileMode, shader_scale, | |
563 remove_image_scale ? image_rep.scale() : 1.f); | |
564 | |
565 // Set up our paint to use the shader & release our reference (now just owned | 558 // Set up our paint to use the shader & release our reference (now just owned |
566 // by the paint). | 559 // by the paint). |
567 SkPaint p(paint); | 560 SkPaint p(paint); |
568 p.setFilterQuality(filter ? kLow_SkFilterQuality : kNone_SkFilterQuality); | 561 p.setFilterQuality(filter ? kLow_SkFilterQuality : kNone_SkFilterQuality); |
569 p.setShader(shader.get()); | 562 p.setShader(CreateImageRepShaderForScale( |
| 563 image_rep, SkShader::kRepeat_TileMode, shader_scale, |
| 564 remove_image_scale ? image_rep.scale() : 1.f)); |
570 | 565 |
571 // The rect will be filled by the bitmap. | 566 // The rect will be filled by the bitmap. |
572 canvas_->drawRect(dest_rect, p); | 567 canvas_->drawRect(dest_rect, p); |
573 } | 568 } |
574 | 569 |
575 } // namespace gfx | 570 } // namespace gfx |
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