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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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| 214 desc.fTextureStorageAllocator = textureStorageAllocator; | 214 desc.fTextureStorageAllocator = textureStorageAllocator; |
| 215 desc.fIsMipMapped = false; | 215 desc.fIsMipMapped = false; |
| 216 GrTexture* texture = context->textureProvider()->createTexture(desc, budgete
d, nullptr, 0); | 216 GrTexture* texture = context->textureProvider()->createTexture(desc, budgete
d, nullptr, 0); |
| 217 if (nullptr == texture) { | 217 if (nullptr == texture) { |
| 218 return nullptr; | 218 return nullptr; |
| 219 } | 219 } |
| 220 SkASSERT(nullptr != texture->asRenderTarget()); | 220 SkASSERT(nullptr != texture->asRenderTarget()); |
| 221 return texture->asRenderTarget(); | 221 return texture->asRenderTarget(); |
| 222 } | 222 } |
| 223 | 223 |
| 224 // This method ensures that we always have a texture-backed "bitmap" when we fin
ally | |
| 225 // call through to the base impl so that the image filtering code will take the | |
| 226 // gpu-specific paths. This mirrors SkCanvas::internalDrawDevice (the other | |
| 227 // use of SkImageFilter::filterImage) in that the source and dest will have | |
| 228 // homogenous backing (e.g., raster or gpu). | |
| 229 void SkGpuDevice::drawBitmapAsSpriteWithImageFilter(const SkDraw& draw, const Sk
Bitmap& bitmap, | |
| 230 int x, int y, const SkPaint&
paint) { | |
| 231 if (bitmap.getTexture()) { | |
| 232 INHERITED::drawBitmapAsSpriteWithImageFilter(draw, bitmap, x, y, paint); | |
| 233 return; | |
| 234 } | |
| 235 | |
| 236 SkAutoLockPixels alp(bitmap, !bitmap.getTexture()); | |
| 237 if (!bitmap.getTexture() && !bitmap.readyToDraw()) { | |
| 238 return; | |
| 239 } | |
| 240 | |
| 241 GrTexture* texture; | |
| 242 // draw sprite neither filters nor tiles. | |
| 243 AutoBitmapTexture abt(fContext, bitmap, GrTextureParams::ClampNoFilter(), &t
exture); | |
| 244 if (!texture) { | |
| 245 return; | |
| 246 } | |
| 247 | |
| 248 SkBitmap newBitmap; | |
| 249 | |
| 250 GrWrapTextureInBitmap(texture, texture->width(), texture->height(), | |
| 251 bitmap.isOpaque(), &newBitmap); | |
| 252 | |
| 253 INHERITED::drawBitmapAsSpriteWithImageFilter(draw, newBitmap, x, y, paint); | |
| 254 } | |
| 255 | |
| 256 /////////////////////////////////////////////////////////////////////////////// | 224 /////////////////////////////////////////////////////////////////////////////// |
| 257 | 225 |
| 258 bool SkGpuDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size
_t dstRowBytes, | 226 bool SkGpuDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size
_t dstRowBytes, |
| 259 int x, int y) { | 227 int x, int y) { |
| 260 ASSERT_SINGLE_OWNER | 228 ASSERT_SINGLE_OWNER |
| 261 | 229 |
| 262 // TODO: teach fRenderTarget to take ImageInfo directly to specify the src p
ixels | 230 // TODO: teach fRenderTarget to take ImageInfo directly to specify the src p
ixels |
| 263 GrPixelConfig config = SkImageInfo2GrPixelConfig(dstInfo, *fContext->caps())
; | 231 GrPixelConfig config = SkImageInfo2GrPixelConfig(dstInfo, *fContext->caps())
; |
| 264 if (kUnknown_GrPixelConfig == config) { | 232 if (kUnknown_GrPixelConfig == config) { |
| 265 return false; | 233 return false; |
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| 1915 } | 1883 } |
| 1916 | 1884 |
| 1917 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1885 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
| 1918 ASSERT_SINGLE_OWNER | 1886 ASSERT_SINGLE_OWNER |
| 1919 // We always return a transient cache, so it is freed after each | 1887 // We always return a transient cache, so it is freed after each |
| 1920 // filter traversal. | 1888 // filter traversal. |
| 1921 return SkGpuDevice::NewImageFilterCache(); | 1889 return SkGpuDevice::NewImageFilterCache(); |
| 1922 } | 1890 } |
| 1923 | 1891 |
| 1924 #endif | 1892 #endif |
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