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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stddef.h> | 5 #include <stddef.h> |
6 #include <stdlib.h> | 6 #include <stdlib.h> |
7 | 7 |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
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28 #include "content/gpu/gpu_process.h" | 28 #include "content/gpu/gpu_process.h" |
29 #include "content/gpu/gpu_watchdog_thread.h" | 29 #include "content/gpu/gpu_watchdog_thread.h" |
30 #include "content/public/common/content_client.h" | 30 #include "content/public/common/content_client.h" |
31 #include "content/public/common/content_switches.h" | 31 #include "content/public/common/content_switches.h" |
32 #include "content/public/common/main_function_params.h" | 32 #include "content/public/common/main_function_params.h" |
33 #include "gpu/command_buffer/service/gpu_switches.h" | 33 #include "gpu/command_buffer/service/gpu_switches.h" |
34 #include "gpu/command_buffer/service/sync_point_manager.h" | 34 #include "gpu/command_buffer/service/sync_point_manager.h" |
35 #include "gpu/config/gpu_info_collector.h" | 35 #include "gpu/config/gpu_info_collector.h" |
36 #include "gpu/config/gpu_switches.h" | 36 #include "gpu/config/gpu_switches.h" |
37 #include "gpu/config/gpu_util.h" | 37 #include "gpu/config/gpu_util.h" |
| 38 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
38 #include "ui/events/platform/platform_event_source.h" | 39 #include "ui/events/platform/platform_event_source.h" |
39 #include "ui/gl/gl_context.h" | 40 #include "ui/gl/gl_context.h" |
40 #include "ui/gl/gl_implementation.h" | 41 #include "ui/gl/gl_implementation.h" |
41 #include "ui/gl/gl_surface.h" | 42 #include "ui/gl/gl_surface.h" |
42 #include "ui/gl/gl_switches.h" | 43 #include "ui/gl/gl_switches.h" |
43 #include "ui/gl/gpu_switching_manager.h" | 44 #include "ui/gl/gpu_switching_manager.h" |
44 | 45 |
45 #if defined(OS_WIN) | 46 #if defined(OS_WIN) |
46 #include <dwmapi.h> | 47 #include <dwmapi.h> |
47 #include <windows.h> | 48 #include <windows.h> |
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381 #elif defined(OS_MACOSX) | 382 #elif defined(OS_MACOSX) |
382 gpu_info.sandboxed = Sandbox::SandboxIsCurrentlyActive(); | 383 gpu_info.sandboxed = Sandbox::SandboxIsCurrentlyActive(); |
383 #endif | 384 #endif |
384 } else { | 385 } else { |
385 dead_on_arrival = true; | 386 dead_on_arrival = true; |
386 } | 387 } |
387 | 388 |
388 logging::SetLogMessageHandler(NULL); | 389 logging::SetLogMessageHandler(NULL); |
389 | 390 |
390 scoped_ptr<GpuMemoryBufferFactory> gpu_memory_buffer_factory; | 391 scoped_ptr<GpuMemoryBufferFactory> gpu_memory_buffer_factory; |
391 if (GpuMemoryBufferFactory::GetNativeType() != gfx::EMPTY_BUFFER) | 392 if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) |
392 gpu_memory_buffer_factory = GpuMemoryBufferFactory::CreateNativeType(); | 393 gpu_memory_buffer_factory = GpuMemoryBufferFactory::CreateNativeType(); |
393 | 394 |
394 gpu::SyncPointManager sync_point_manager(false); | 395 gpu::SyncPointManager sync_point_manager(false); |
395 | 396 |
396 base::ThreadPriority io_thread_priority = base::ThreadPriority::NORMAL; | 397 base::ThreadPriority io_thread_priority = base::ThreadPriority::NORMAL; |
397 #if defined(OS_ANDROID) || defined(OS_CHROMEOS) | 398 #if defined(OS_ANDROID) || defined(OS_CHROMEOS) |
398 io_thread_priority = base::ThreadPriority::DISPLAY; | 399 io_thread_priority = base::ThreadPriority::DISPLAY; |
399 #endif | 400 #endif |
400 | 401 |
401 GpuProcess gpu_process(io_thread_priority); | 402 GpuProcess gpu_process(io_thread_priority); |
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592 return true; | 593 return true; |
593 } | 594 } |
594 | 595 |
595 return false; | 596 return false; |
596 } | 597 } |
597 #endif // defined(OS_WIN) | 598 #endif // defined(OS_WIN) |
598 | 599 |
599 } // namespace. | 600 } // namespace. |
600 | 601 |
601 } // namespace content | 602 } // namespace content |
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