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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" | 5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" |
| 6 | 6 |
| 7 #include "gpu/ipc/common/android/surface_texture_manager.h" | 7 #include "gpu/ipc/common/android/surface_texture_manager.h" |
| 8 #include "ui/gl/android/surface_texture.h" | 8 #include "ui/gl/android/surface_texture.h" |
| 9 #include "ui/gl/gl_image_surface_texture.h" | 9 #include "ui/gl/gl_image_surface_texture.h" |
| 10 | 10 |
| 11 namespace content { | 11 namespace content { |
| 12 | 12 |
| 13 GpuMemoryBufferFactorySurfaceTexture::GpuMemoryBufferFactorySurfaceTexture() { | 13 GpuMemoryBufferFactorySurfaceTexture::GpuMemoryBufferFactorySurfaceTexture() { |
| 14 } | 14 } |
| 15 | 15 |
| 16 GpuMemoryBufferFactorySurfaceTexture::~GpuMemoryBufferFactorySurfaceTexture() { | 16 GpuMemoryBufferFactorySurfaceTexture::~GpuMemoryBufferFactorySurfaceTexture() { |
| 17 } | 17 } |
| 18 | 18 |
| 19 // static | |
| 20 bool GpuMemoryBufferFactorySurfaceTexture:: | |
| 21 IsGpuMemoryBufferConfigurationSupported(gfx::BufferFormat format, | |
| 22 gfx::BufferUsage usage) { | |
| 23 switch (usage) { | |
| 24 case gfx::BufferUsage::GPU_READ: | |
| 25 case gfx::BufferUsage::SCANOUT: | |
| 26 case gfx::BufferUsage::GPU_READ_CPU_READ_WRITE_PERSISTENT: | |
| 27 return false; | |
| 28 case gfx::BufferUsage::GPU_READ_CPU_READ_WRITE: | |
| 29 return format == gfx::BufferFormat::RGBA_8888; | |
| 30 } | |
| 31 NOTREACHED(); | |
| 32 return false; | |
| 33 } | |
| 34 | |
| 35 gfx::GpuMemoryBufferHandle | 19 gfx::GpuMemoryBufferHandle |
| 36 GpuMemoryBufferFactorySurfaceTexture::CreateGpuMemoryBuffer( | 20 GpuMemoryBufferFactorySurfaceTexture::CreateGpuMemoryBuffer( |
| 37 gfx::GpuMemoryBufferId id, | 21 gfx::GpuMemoryBufferId id, |
| 38 const gfx::Size& size, | 22 const gfx::Size& size, |
| 39 gfx::BufferFormat format, | 23 gfx::BufferFormat format, |
| 40 gfx::BufferUsage usage, | 24 gfx::BufferUsage usage, |
| 41 int client_id, | 25 int client_id, |
| 42 gpu::SurfaceHandle surface_handle) { | 26 gpu::SurfaceHandle surface_handle) { |
| 43 // Note: this needs to be 0 as the surface texture implemenation will take | 27 // Note: this needs to be 0 as the surface texture implemenation will take |
| 44 // ownership of the texture and call glDeleteTextures when the GPU service | 28 // ownership of the texture and call glDeleteTextures when the GPU service |
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| 115 | 99 |
| 116 scoped_refptr<gl::GLImageSurfaceTexture> image( | 100 scoped_refptr<gl::GLImageSurfaceTexture> image( |
| 117 new gl::GLImageSurfaceTexture(size)); | 101 new gl::GLImageSurfaceTexture(size)); |
| 118 if (!image->Initialize(it->second.get())) | 102 if (!image->Initialize(it->second.get())) |
| 119 return scoped_refptr<gl::GLImage>(); | 103 return scoped_refptr<gl::GLImage>(); |
| 120 | 104 |
| 121 return image; | 105 return image; |
| 122 } | 106 } |
| 123 | 107 |
| 124 } // namespace content | 108 } // namespace content |
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