Index: src/gpu/batches/GrAADistanceFieldPathRenderer.cpp |
diff --git a/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp b/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp |
index 6a8ec2ff8570d0b2178a1690f7f83a566583bae0..7e96b86550981e262f109c4c61c6c994b68a2bf0 100644 |
--- a/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp |
+++ b/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp |
@@ -10,13 +10,13 @@ |
#include "GrBatchFlushState.h" |
#include "GrBatchTest.h" |
-#include "GrBuffer.h" |
#include "GrContext.h" |
#include "GrPipelineBuilder.h" |
#include "GrResourceProvider.h" |
#include "GrSurfacePriv.h" |
#include "GrSWMaskHelper.h" |
#include "GrTexturePriv.h" |
+#include "GrVertexBuffer.h" |
#include "batches/GrVertexBatch.h" |
#include "effects/GrDistanceFieldGeoProc.h" |
@@ -177,8 +177,8 @@ |
} |
struct FlushInfo { |
- SkAutoTUnref<const GrBuffer> fVertexBuffer; |
- SkAutoTUnref<const GrBuffer> fIndexBuffer; |
+ SkAutoTUnref<const GrVertexBuffer> fVertexBuffer; |
+ SkAutoTUnref<const GrIndexBuffer> fIndexBuffer; |
int fVertexOffset; |
int fInstancesToFlush; |
}; |
@@ -217,7 +217,7 @@ |
size_t vertexStride = dfProcessor->getVertexStride(); |
SkASSERT(vertexStride == 2 * sizeof(SkPoint) + sizeof(GrColor)); |
- const GrBuffer* vertexBuffer; |
+ const GrVertexBuffer* vertexBuffer; |
void* vertices = target->makeVertexSpace(vertexStride, |
kVerticesPerQuad * instanceCount, |
&vertexBuffer, |
@@ -492,8 +492,7 @@ |
void flush(GrVertexBatch::Target* target, FlushInfo* flushInfo) const { |
GrMesh mesh; |
- int maxInstancesPerDraw = |
- static_cast<int>(flushInfo->fIndexBuffer->gpuMemorySize() / sizeof(uint16_t) / 6); |
+ int maxInstancesPerDraw = flushInfo->fIndexBuffer->maxQuads(); |
mesh.initInstanced(kTriangles_GrPrimitiveType, flushInfo->fVertexBuffer, |
flushInfo->fIndexBuffer, flushInfo->fVertexOffset, kVerticesPerQuad, |
kIndicesPerQuad, flushInfo->fInstancesToFlush, maxInstancesPerDraw); |