| Index: src/gpu/GrIndexBuffer.h
|
| diff --git a/src/gpu/GrIndexBuffer.h b/src/gpu/GrIndexBuffer.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2e3b437adfc3712f5500cc62fe554fcf4f4ad961
|
| --- /dev/null
|
| +++ b/src/gpu/GrIndexBuffer.h
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| @@ -0,0 +1,51 @@
|
| +
|
| +/*
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| + * Copyright 2010 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +
|
| +
|
| +#ifndef GrIndexBuffer_DEFINED
|
| +#define GrIndexBuffer_DEFINED
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| +
|
| +#include "GrGeometryBuffer.h"
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| +
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| +
|
| +class GrIndexBuffer : public GrGeometryBuffer {
|
| +public:
|
| + static void ComputeScratchKey(size_t size, bool dynamic, GrScratchKey* key) {
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| + static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType();
|
| +
|
| + GrScratchKey::Builder builder(key, kType, 2);
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| +
|
| + builder[0] = SkToUInt(size);
|
| + builder[1] = dynamic ? 1 : 0;
|
| + }
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| +
|
| + /**
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| + * Retrieves the maximum number of quads that could be rendered
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| + * from the index buffer (using kTriangles_GrPrimitiveType).
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| + * @return the maximum number of quads using full size of index buffer.
|
| + */
|
| + int maxQuads() const {
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| + return static_cast<int>(this->gpuMemorySize() / (sizeof(uint16_t) * 6));
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| + }
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| +protected:
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| + GrIndexBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
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| + : INHERITED(gpu, gpuMemorySize, dynamic, cpuBacked) {
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| + // We currently only make buffers scratch if they're both pow2 sized and not cpuBacked.
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| + if (!cpuBacked && SkIsPow2(gpuMemorySize)) {
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| + GrScratchKey key;
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| + ComputeScratchKey(gpuMemorySize, dynamic, &key);
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| + this->setScratchKey(key);
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| + }
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| + }
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| +
|
| +private:
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| + typedef GrGeometryBuffer INHERITED;
|
| +};
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| +
|
| +#endif
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|
|