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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrVkVertexBuffer.h" | 8 #include "GrVkVertexBuffer.h" |
9 #include "GrVkGpu.h" | 9 #include "GrVkGpu.h" |
10 | 10 |
11 GrVkVertexBuffer::GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, | 11 GrVkVertexBuffer::GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, |
12 const GrVkBuffer::Resource* bufferResource) | 12 const GrVkBuffer::Resource* bufferResource) |
13 : INHERITED(gpu, kVertex_GrBufferType, desc.fSizeInBytes, | 13 : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, false) |
14 desc.fDynamic ? kDynamic_GrAccessPattern : kStatic_GrAccessPatte
rn, false) | |
15 , GrVkBuffer(desc, bufferResource) { | 14 , GrVkBuffer(desc, bufferResource) { |
16 this->registerWithCache(); | 15 this->registerWithCache(); |
17 } | 16 } |
18 | 17 |
19 GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, bool dynam
ic) { | 18 GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, bool dynam
ic) { |
20 GrVkBuffer::Desc desc; | 19 GrVkBuffer::Desc desc; |
21 desc.fDynamic = dynamic; | 20 desc.fDynamic = dynamic; |
22 desc.fType = GrVkBuffer::kVertex_Type; | 21 desc.fType = GrVkBuffer::kVertex_Type; |
23 desc.fSizeInBytes = size; | 22 desc.fSizeInBytes = size; |
24 | 23 |
(...skipping 15 matching lines...) Expand all Loading... |
40 } | 39 } |
41 | 40 |
42 INHERITED::onRelease(); | 41 INHERITED::onRelease(); |
43 } | 42 } |
44 | 43 |
45 void GrVkVertexBuffer::onAbandon() { | 44 void GrVkVertexBuffer::onAbandon() { |
46 this->vkAbandon(); | 45 this->vkAbandon(); |
47 INHERITED::onAbandon(); | 46 INHERITED::onAbandon(); |
48 } | 47 } |
49 | 48 |
50 void GrVkVertexBuffer::onMap() { | 49 void* GrVkVertexBuffer::onMap() { |
51 if (!this->wasDestroyed()) { | 50 if (!this->wasDestroyed()) { |
52 this->GrBuffer::fMapPtr = this->vkMap(this->getVkGpu()); | 51 return this->vkMap(this->getVkGpu()); |
| 52 } else { |
| 53 return NULL; |
53 } | 54 } |
54 } | 55 } |
55 | 56 |
56 void GrVkVertexBuffer::onUnmap() { | 57 void GrVkVertexBuffer::onUnmap() { |
57 if (!this->wasDestroyed()) { | 58 if (!this->wasDestroyed()) { |
58 this->vkUnmap(this->getVkGpu()); | 59 this->vkUnmap(this->getVkGpu()); |
59 } | 60 } |
60 } | 61 } |
61 | 62 |
62 bool GrVkVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { | 63 bool GrVkVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { |
63 if (!this->wasDestroyed()) { | 64 if (!this->wasDestroyed()) { |
64 return this->vkUpdateData(this->getVkGpu(), src, srcSizeInBytes); | 65 return this->vkUpdateData(this->getVkGpu(), src, srcSizeInBytes); |
65 } else { | 66 } else { |
66 return false; | 67 return false; |
67 } | 68 } |
68 } | 69 } |
69 | 70 |
70 GrVkGpu* GrVkVertexBuffer::getVkGpu() const { | 71 GrVkGpu* GrVkVertexBuffer::getVkGpu() const { |
71 SkASSERT(!this->wasDestroyed()); | 72 SkASSERT(!this->wasDestroyed()); |
72 return static_cast<GrVkGpu*>(this->getGpu()); | 73 return static_cast<GrVkGpu*>(this->getGpu()); |
73 } | 74 } |
74 | 75 |
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