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Side by Side Diff: src/gpu/vk/GrVkGpu.h

Issue 1831133004: Revert of Consolidate GPU buffer implementations (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrVkGpu_DEFINED 8 #ifndef GrVkGpu_DEFINED
9 #define GrVkGpu_DEFINED 9 #define GrVkGpu_DEFINED
10 10
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129 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResourc e::LifeCycle, 129 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResourc e::LifeCycle,
130 const SkTArray<GrMipLevel>&) override { return NULL; } 130 const SkTArray<GrMipLevel>&) override { return NULL; }
131 131
132 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership ) override; 132 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership ) override;
133 133
134 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, 134 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&,
135 GrWrapOwnership) override; 135 GrWrapOwnership) override;
136 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes c&, 136 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes c&,
137 GrWrapOwnership) override { return NULL; } 137 GrWrapOwnership) override { return NULL; }
138 138
139 GrBuffer* onCreateBuffer(GrBufferType, size_t size, GrAccessPattern) overrid e; 139 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override;
140 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override;
141 GrTransferBuffer* onCreateTransferBuffer(size_t size, TransferType type) ove rride;
140 142
141 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; 143 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override;
142 144
143 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli p) override; 145 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli p) override;
144 146
145 void onDraw(const GrPipeline&, 147 void onDraw(const GrPipeline&,
146 const GrPrimitiveProcessor&, 148 const GrPrimitiveProcessor&,
147 const GrMesh*, 149 const GrMesh*,
148 int meshCount) override; 150 int meshCount) override;
149 151
150 bool onReadPixels(GrSurface* surface, 152 bool onReadPixels(GrSurface* surface,
151 int left, int top, int width, int height, 153 int left, int top, int width, int height,
152 GrPixelConfig, 154 GrPixelConfig,
153 void* buffer, 155 void* buffer,
154 size_t rowBytes) override; 156 size_t rowBytes) override;
155 157
156 bool onWritePixels(GrSurface* surface, 158 bool onWritePixels(GrSurface* surface,
157 int left, int top, int width, int height, 159 int left, int top, int width, int height,
158 GrPixelConfig config, const SkTArray<GrMipLevel>&) overri de; 160 GrPixelConfig config, const SkTArray<GrMipLevel>&) overri de;
159 161
160 bool onTransferPixels(GrSurface*, 162 bool onTransferPixels(GrSurface*,
161 int left, int top, int width, int height, 163 int left, int top, int width, int height,
162 GrPixelConfig config, GrBuffer* transferBuffer, 164 GrPixelConfig config, GrTransferBuffer* buffer,
163 size_t offset, size_t rowBytes) override { return fals e; } 165 size_t offset, size_t rowBytes) override { return fals e; }
164 166
165 void onResolveRenderTarget(GrRenderTarget* target) override {} 167 void onResolveRenderTarget(GrRenderTarget* target) override {}
166 168
167 bool prepareDrawState(const GrPipeline&, 169 bool prepareDrawState(const GrPipeline&,
168 const GrPrimitiveProcessor&, 170 const GrPrimitiveProcessor&,
169 GrPrimitiveType, 171 GrPrimitiveType,
170 const GrVkRenderPass&, 172 const GrVkRenderPass&,
171 GrVkPipelineState** pipelineState); 173 GrVkPipelineState** pipelineState);
172 174
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217 219
218 // Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once 220 // Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once
219 // since there is significant overhead to the first compile of any compiler. 221 // since there is significant overhead to the first compile of any compiler.
220 shaderc_compiler_t fCompiler; 222 shaderc_compiler_t fCompiler;
221 223
222 224
223 typedef GrGpu INHERITED; 225 typedef GrGpu INHERITED;
224 }; 226 };
225 227
226 #endif 228 #endif
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