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Side by Side Diff: src/gpu/GrVertexBuffer.h

Issue 1831133004: Revert of Consolidate GPU buffer implementations (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1
2 /*
3 * Copyright 2010 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10
11 #ifndef GrVertexBuffer_DEFINED
12 #define GrVertexBuffer_DEFINED
13
14 #include "GrGeometryBuffer.h"
15
16 class GrVertexBuffer : public GrGeometryBuffer {
17 public:
18 static void ComputeScratchKey(size_t size, bool dynamic, GrScratchKey* key) {
19 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateRe sourceType();
20
21 GrScratchKey::Builder builder(key, kType, 2);
22
23 builder[0] = SkToUInt(size);
24 builder[1] = dynamic ? 1 : 0;
25 }
26
27 protected:
28 GrVertexBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacke d)
29 : INHERITED(gpu, gpuMemorySize, dynamic, cpuBacked) {
30 // We currently only make buffers scratch if they're both pow2 sized and not cpuBacked.
31 if (!cpuBacked && SkIsPow2(gpuMemorySize)) {
32 GrScratchKey key;
33 ComputeScratchKey(gpuMemorySize, dynamic, &key);
34 this->setScratchKey(key);
35 }
36 }
37
38 private:
39 typedef GrGeometryBuffer INHERITED;
40 };
41
42 #endif
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