Index: include/core/SkImageDecoder.h |
diff --git a/include/core/SkImageDecoder.h b/include/core/SkImageDecoder.h |
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+/* |
+ * Copyright 2006 The Android Open Source Project |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef SkImageDecoder_DEFINED |
+#define SkImageDecoder_DEFINED |
+ |
+#include "SkBitmap.h" |
+#include "SkImage.h" |
+#include "SkPngChunkReader.h" |
+#include "SkRect.h" |
+#include "SkRefCnt.h" |
+#include "SkTRegistry.h" |
+#include "SkTypes.h" |
+ |
+class SkStream; |
+class SkStreamRewindable; |
+ |
+/** \class SkImageDecoder |
+ |
+ DEPRECATED Please use SkImage::NewFromEncoded() or SkImageGenerator::NewFromEncoded(). |
+ |
+ Base class for decoding compressed images into a SkBitmap |
+*/ |
+class SkImageDecoder : SkNoncopyable { |
+public: |
+ virtual ~SkImageDecoder(); |
+ |
+ // TODO (scroggo): Merge with SkEncodedFormat |
+ enum Format { |
+ kUnknown_Format, |
+ kBMP_Format, |
+ kGIF_Format, |
+ kICO_Format, |
+ kJPEG_Format, |
+ kPNG_Format, |
+ kWBMP_Format, |
+ kWEBP_Format, |
+ kPKM_Format, |
+ kKTX_Format, |
+ kASTC_Format, |
+ |
+ kLastKnownFormat = kKTX_Format, |
+ }; |
+ |
+ /** Return the format of image this decoder can decode. If this decoder can decode multiple |
+ formats, kUnknown_Format will be returned. |
+ */ |
+ virtual Format getFormat() const; |
+ |
+ /** If planes or rowBytes is NULL, decodes the header and computes componentSizes |
+ for memory allocation. |
+ Otherwise, decodes the YUV planes into the provided image planes and |
+ updates componentSizes to the final image size. |
+ Returns whether the decoding was successful. |
+ */ |
+ bool decodeYUV8Planes(SkStream* stream, SkISize componentSizes[3], void* planes[3], |
+ size_t rowBytes[3], SkYUVColorSpace*); |
+ |
+ /** Return the format of the SkStreamRewindable or kUnknown_Format if it cannot be determined. |
+ Rewinds the stream before returning. |
+ */ |
+ static Format GetStreamFormat(SkStreamRewindable*); |
+ |
+ /** Return a readable string of the Format provided. |
+ */ |
+ static const char* GetFormatName(Format); |
+ |
+ /** Return a readable string of the value returned by getFormat(). |
+ */ |
+ const char* getFormatName() const; |
+ |
+ /** Whether the decoder should skip writing zeroes to output if possible. |
+ */ |
+ bool getSkipWritingZeroes() const { return fSkipWritingZeroes; } |
+ |
+ /** Set to true if the decoder should skip writing any zeroes when |
+ creating the output image. |
+ This is a hint that may not be respected by the decoder. |
+ It should only be used if it is known that the memory to write |
+ to has already been set to 0; otherwise the resulting image will |
+ have garbage. |
+ This is ideal for images that contain a lot of completely transparent |
+ pixels, but may be a performance hit for an image that has only a |
+ few transparent pixels. |
+ The default is false. |
+ */ |
+ void setSkipWritingZeroes(bool skip) { fSkipWritingZeroes = skip; } |
+ |
+ /** Returns true if the decoder should try to dither the resulting image. |
+ The default setting is true. |
+ */ |
+ bool getDitherImage() const { return fDitherImage; } |
+ |
+ /** Set to true if the the decoder should try to dither the resulting image. |
+ The default setting is true. |
+ */ |
+ void setDitherImage(bool dither) { fDitherImage = dither; } |
+ |
+ /** Returns true if the decoder should try to decode the |
+ resulting image to a higher quality even at the expense of |
+ the decoding speed. |
+ */ |
+ bool getPreferQualityOverSpeed() const { return fPreferQualityOverSpeed; } |
+ |
+ /** Set to true if the the decoder should try to decode the |
+ resulting image to a higher quality even at the expense of |
+ the decoding speed. |
+ */ |
+ void setPreferQualityOverSpeed(bool qualityOverSpeed) { |
+ fPreferQualityOverSpeed = qualityOverSpeed; |
+ } |
+ |
+ /** Set to true to require the decoder to return a bitmap with unpremultiplied |
+ colors. The default is false, meaning the resulting bitmap will have its |
+ colors premultiplied. |
+ NOTE: Passing true to this function may result in a bitmap which cannot |
+ be properly used by Skia. |
+ */ |
+ void setRequireUnpremultipliedColors(bool request) { |
+ fRequireUnpremultipliedColors = request; |
+ } |
+ |
+ /** Returns true if the decoder will only return bitmaps with unpremultiplied |
+ colors. |
+ */ |
+ bool getRequireUnpremultipliedColors() const { return fRequireUnpremultipliedColors; } |
+ |
+ SkPngChunkReader* getPeeker() const { return fPeeker; } |
+ SkPngChunkReader* setPeeker(SkPngChunkReader*); |
+ |
+ /** |
+ * By default, the codec will try to comply with the "pref" colortype |
+ * that is passed to decode() or decodeSubset(). However, this can be called |
+ * to override that, causing the codec to try to match the src depth instead |
+ * (as shown below). |
+ * |
+ * src_8Index -> kIndex_8_SkColorType |
+ * src_8Gray -> kN32_SkColorType |
+ * src_8bpc -> kN32_SkColorType |
+ */ |
+ void setPreserveSrcDepth(bool preserve) { |
+ fPreserveSrcDepth = preserve; |
+ } |
+ |
+ SkBitmap::Allocator* getAllocator() const { return fAllocator; } |
+ SkBitmap::Allocator* setAllocator(SkBitmap::Allocator*); |
+ |
+ // sample-size, if set to > 1, tells the decoder to return a smaller than |
+ // original bitmap, sampling 1 pixel for every size pixels. e.g. if sample |
+ // size is set to 3, then the returned bitmap will be 1/3 as wide and high, |
+ // and will contain 1/9 as many pixels as the original. |
+ // Note: this is a hint, and the codec may choose to ignore this, or only |
+ // approximate the sample size. |
+ int getSampleSize() const { return fSampleSize; } |
+ void setSampleSize(int size); |
+ |
+ /** Reset the sampleSize to its default of 1 |
+ */ |
+ void resetSampleSize() { this->setSampleSize(1); } |
+ |
+ /** Decoding is synchronous, but for long decodes, a different thread can |
+ call this method safely. This sets a state that the decoders will |
+ periodically check, and if they see it changed to cancel, they will |
+ cancel. This will result in decode() returning false. However, there is |
+ no guarantee that the decoder will see the state change in time, so |
+ it is possible that cancelDecode() will be called, but will be ignored |
+ and decode() will return true (assuming no other problems were |
+ encountered). |
+ |
+ This state is automatically reset at the beginning of decode(). |
+ */ |
+ void cancelDecode() { |
+ // now the subclass must query shouldCancelDecode() to be informed |
+ // of the request |
+ fShouldCancelDecode = true; |
+ } |
+ |
+ /** Passed to the decode method. If kDecodeBounds_Mode is passed, then |
+ only the bitmap's info need be set. If kDecodePixels_Mode |
+ is passed, then the bitmap must have pixels or a pixelRef. |
+ */ |
+ enum Mode { |
+ kDecodeBounds_Mode, //!< only return info in bitmap |
+ kDecodePixels_Mode //!< return entire bitmap (including pixels) |
+ }; |
+ |
+ /** Result of a decode. If read as a boolean, a partial success is |
+ considered a success (true). |
+ */ |
+ enum Result { |
+ kFailure = 0, //!< Image failed to decode. bitmap will be |
+ // unchanged. |
+ kPartialSuccess = 1, //!< Part of the image decoded. The rest is |
+ // filled in automatically |
+ kSuccess = 2 //!< The entire image was decoded, if Mode is |
+ // kDecodePixels_Mode, or the bounds were |
+ // decoded, in kDecodeBounds_Mode. |
+ }; |
+ |
+ /** Given a stream, decode it into the specified bitmap. |
+ If the decoder can decompress the image, it calls bitmap.setInfo(), |
+ and then if the Mode is kDecodePixels_Mode, call allocPixelRef(), |
+ which will allocated a pixelRef. To access the pixel memory, the codec |
+ needs to call lockPixels/unlockPixels on the |
+ bitmap. It can then set the pixels with the decompressed image. |
+ * If the image cannot be decompressed, return kFailure. After the |
+ * decoding, the function converts the decoded colortype in bitmap |
+ * to pref if possible. Whether a conversion is feasible is |
+ * tested by Bitmap::canCopyTo(pref). |
+ |
+ If an SkBitmap::Allocator is installed via setAllocator, it will be |
+ used to allocate the pixel memory. A clever allocator can be used |
+ to allocate the memory from a cache, volatile memory, or even from |
+ an existing bitmap's memory. |
+ |
+ If an SkPngChunkReader is installed via setPeeker, it may be used to |
+ peek into meta data during the decode. |
+ */ |
+ Result decode(SkStream*, SkBitmap* bitmap, SkColorType pref, Mode); |
+ Result decode(SkStream* stream, SkBitmap* bitmap, Mode mode) { |
+ return this->decode(stream, bitmap, kUnknown_SkColorType, mode); |
+ } |
+ |
+ /** Given a stream, this will try to find an appropriate decoder object. |
+ If none is found, the method returns NULL. |
+ |
+ DEPRECATED Please use SkImage::NewFromEncoded() or SkImageGenerator::NewFromEncoded(). |
+ */ |
+ static SkImageDecoder* Factory(SkStreamRewindable*); |
+ |
+ /** Decode the image stored in the specified file, and store the result |
+ in bitmap. Return true for success or false on failure. |
+ |
+ @param pref Prefer this colortype. |
+ |
+ @param format On success, if format is non-null, it is set to the format |
+ of the decoded file. On failure it is ignored. |
+ |
+ DEPRECATED Do not use. |
+ */ |
+ static bool DecodeFile(const char file[], SkBitmap* bitmap, SkColorType pref, Mode, |
+ Format* format = NULL); |
+ static bool DecodeFile(const char file[], SkBitmap* bitmap) { |
+ return DecodeFile(file, bitmap, kUnknown_SkColorType, kDecodePixels_Mode, NULL); |
+ } |
+ |
+ /** Decode the image stored in the specified memory buffer, and store the |
+ result in bitmap. Return true for success or false on failure. |
+ |
+ @param pref Prefer this colortype. |
+ |
+ @param format On success, if format is non-null, it is set to the format |
+ of the decoded buffer. On failure it is ignored. |
+ |
+ DEPRECATED Please use SkImage::NewFromEncoded() or SkImageGenerator::NewFromEncoded(). |
+ */ |
+ static bool DecodeMemory(const void* buffer, size_t size, SkBitmap* bitmap, SkColorType pref, |
+ Mode, Format* format = NULL); |
+ static bool DecodeMemory(const void* buffer, size_t size, SkBitmap* bitmap){ |
+ return DecodeMemory(buffer, size, bitmap, kUnknown_SkColorType, kDecodePixels_Mode, NULL); |
+ } |
+ |
+ /** Decode the image stored in the specified SkStreamRewindable, and store the result |
+ in bitmap. Return true for success or false on failure. |
+ |
+ @param pref Prefer this colortype. |
+ |
+ @param format On success, if format is non-null, it is set to the format |
+ of the decoded stream. On failure it is ignored. |
+ |
+ DEPRECATED Please use SkImage::NewFromEncoded() or SkImageGenerator::NewFromEncoded(). |
+ */ |
+ static bool DecodeStream(SkStreamRewindable* stream, SkBitmap* bitmap, SkColorType pref, Mode, |
+ Format* format = NULL); |
+ static bool DecodeStream(SkStreamRewindable* stream, SkBitmap* bitmap) { |
+ return DecodeStream(stream, bitmap, kUnknown_SkColorType, kDecodePixels_Mode, NULL); |
+ } |
+ |
+protected: |
+ // must be overridden in subclasses. This guy is called by decode(...) |
+ virtual Result onDecode(SkStream*, SkBitmap* bitmap, Mode) = 0; |
+ |
+ /** If planes or rowBytes is NULL, decodes the header and computes componentSizes |
+ for memory allocation. |
+ Otherwise, decodes the YUV planes into the provided image planes and |
+ updates componentSizes to the final image size. |
+ Returns whether the decoding was successful. |
+ */ |
+ virtual bool onDecodeYUV8Planes(SkStream*, SkISize[3] /*componentSizes*/, |
+ void*[3] /*planes*/, size_t[3] /*rowBytes*/, |
+ SkYUVColorSpace*) { |
+ return false; |
+ } |
+ |
+ /** |
+ * Copy all fields on this decoder to the other decoder. Used by subclasses |
+ * to decode a subimage using a different decoder, but with the same settings. |
+ */ |
+ void copyFieldsToOther(SkImageDecoder* other); |
+ |
+ /** Can be queried from within onDecode, to see if the user (possibly in |
+ a different thread) has requested the decode to cancel. If this returns |
+ true, your onDecode() should stop and return false. |
+ Each subclass needs to decide how often it can query this, to balance |
+ responsiveness with performance. |
+ |
+ Calling this outside of onDecode() may return undefined values. |
+ */ |
+ |
+public: |
+ bool shouldCancelDecode() const { return fShouldCancelDecode; } |
+ |
+protected: |
+ SkImageDecoder(); |
+ |
+ /** |
+ * Return the default preference being used by the current or latest call to decode. |
+ */ |
+ SkColorType getDefaultPref() { return fDefaultPref; } |
+ |
+ /* Helper for subclasses. Call this to allocate the pixel memory given the bitmap's info. |
+ Returns true on success. This method handles checking for an optional Allocator. |
+ */ |
+ bool allocPixelRef(SkBitmap*, SkColorTable*) const; |
+ |
+ /** |
+ * The raw data of the src image. |
+ */ |
+ enum SrcDepth { |
+ // Color-indexed. |
+ kIndex_SrcDepth, |
+ // Grayscale in 8 bits. |
+ k8BitGray_SrcDepth, |
+ // 8 bits per component. Used for 24 bit if there is no alpha. |
+ k32Bit_SrcDepth, |
+ }; |
+ /** The subclass, inside onDecode(), calls this to determine the colorType of |
+ the returned bitmap. SrcDepth and hasAlpha reflect the raw data of the |
+ src image. This routine returns the caller's preference given |
+ srcDepth and hasAlpha, or kUnknown_SkColorType if there is no preference. |
+ */ |
+ SkColorType getPrefColorType(SrcDepth, bool hasAlpha) const; |
+ |
+private: |
+ SkPngChunkReader* fPeeker; |
+ SkBitmap::Allocator* fAllocator; |
+ int fSampleSize; |
+ SkColorType fDefaultPref; // use if fUsePrefTable is false |
+ bool fPreserveSrcDepth; |
+ bool fDitherImage; |
+ bool fSkipWritingZeroes; |
+ mutable bool fShouldCancelDecode; |
+ bool fPreferQualityOverSpeed; |
+ bool fRequireUnpremultipliedColors; |
+}; |
+ |
+/** Calling newDecoder with a stream returns a new matching imagedecoder |
+ instance, or NULL if none can be found. The caller must manage its ownership |
+ of the stream as usual, calling unref() when it is done, as the returned |
+ decoder may have called ref() (and if so, the decoder is responsible for |
+ balancing its ownership when it is destroyed). |
+ */ |
+class SkImageDecoderFactory : public SkRefCnt { |
+public: |
+ |
+ |
+ virtual SkImageDecoder* newDecoder(SkStreamRewindable*) = 0; |
+ |
+private: |
+ typedef SkRefCnt INHERITED; |
+}; |
+ |
+class SkDefaultImageDecoderFactory : SkImageDecoderFactory { |
+public: |
+ // calls SkImageDecoder::Factory(stream) |
+ virtual SkImageDecoder* newDecoder(SkStreamRewindable* stream) { |
+ return SkImageDecoder::Factory(stream); |
+ } |
+}; |
+ |
+// This macro declares a global (i.e., non-class owned) creation entry point |
+// for each decoder (e.g., CreateJPEGImageDecoder) |
+#define DECLARE_DECODER_CREATOR(codec) \ |
+ SkImageDecoder *Create ## codec (); |
+ |
+// This macro defines the global creation entry point for each decoder. Each |
+// decoder implementation that registers with the decoder factory must call it. |
+#define DEFINE_DECODER_CREATOR(codec) \ |
+ SkImageDecoder* Create##codec() { return new Sk##codec; } |
+ |
+// All the decoders known by Skia. Note that, depending on the compiler settings, |
+// not all of these will be available |
+DECLARE_DECODER_CREATOR(BMPImageDecoder); |
+DECLARE_DECODER_CREATOR(GIFImageDecoder); |
+DECLARE_DECODER_CREATOR(ICOImageDecoder); |
+DECLARE_DECODER_CREATOR(JPEGImageDecoder); |
+DECLARE_DECODER_CREATOR(PNGImageDecoder); |
+DECLARE_DECODER_CREATOR(WBMPImageDecoder); |
+DECLARE_DECODER_CREATOR(WEBPImageDecoder); |
+DECLARE_DECODER_CREATOR(PKMImageDecoder); |
+DECLARE_DECODER_CREATOR(KTXImageDecoder); |
+DECLARE_DECODER_CREATOR(ASTCImageDecoder); |
+ |
+// Typedefs to make registering decoder and formatter callbacks easier. |
+// These have to be defined outside SkImageDecoder. :( |
+typedef SkTRegistry<SkImageDecoder*(*)(SkStreamRewindable*)> SkImageDecoder_DecodeReg; |
+typedef SkTRegistry<SkImageDecoder::Format(*)(SkStreamRewindable*)> SkImageDecoder_FormatReg; |
+ |
+#endif |