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Side by Side Diff: base/threading/platform_thread.h

Issue 1830693004: content: Depict priority in raster worker thread's name. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // WARNING: You should *NOT* be using this class directly. PlatformThread is 5 // WARNING: You should *NOT* be using this class directly. PlatformThread is
6 // the low-level platform-specific abstraction to the OS's threading interface. 6 // the low-level platform-specific abstraction to the OS's threading interface.
7 // You should instead be using a message-loop driven Thread, see thread.h. 7 // You should instead be using a message-loop driven Thread, see thread.h.
8 8
9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ 9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_
10 #define BASE_THREADING_PLATFORM_THREAD_H_ 10 #define BASE_THREADING_PLATFORM_THREAD_H_
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103 // Suitable for threads that shouldn't disrupt high priority work. 103 // Suitable for threads that shouldn't disrupt high priority work.
104 BACKGROUND, 104 BACKGROUND,
105 // Default priority level. 105 // Default priority level.
106 NORMAL, 106 NORMAL,
107 // Suitable for threads which generate data for the display (at ~60Hz). 107 // Suitable for threads which generate data for the display (at ~60Hz).
108 DISPLAY, 108 DISPLAY,
109 // Suitable for low-latency, glitch-resistant audio. 109 // Suitable for low-latency, glitch-resistant audio.
110 REALTIME_AUDIO, 110 REALTIME_AUDIO,
111 }; 111 };
112 112
113 std::string BASE_EXPORT GetThreadPriorityAbbr(ThreadPriority priority);
114
113 // A namespace for low-level thread functions. 115 // A namespace for low-level thread functions.
114 class BASE_EXPORT PlatformThread { 116 class BASE_EXPORT PlatformThread {
115 public: 117 public:
116 // Implement this interface to run code on a background thread. Your 118 // Implement this interface to run code on a background thread. Your
117 // ThreadMain method will be called on the newly created thread. 119 // ThreadMain method will be called on the newly created thread.
118 class BASE_EXPORT Delegate { 120 class BASE_EXPORT Delegate {
119 public: 121 public:
120 virtual void ThreadMain() = 0; 122 virtual void ThreadMain() = 0;
121 123
122 protected: 124 protected:
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191 193
192 static ThreadPriority GetCurrentThreadPriority(); 194 static ThreadPriority GetCurrentThreadPriority();
193 195
194 private: 196 private:
195 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); 197 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread);
196 }; 198 };
197 199
198 } // namespace base 200 } // namespace base
199 201
200 #endif // BASE_THREADING_PLATFORM_THREAD_H_ 202 #endif // BASE_THREADING_PLATFORM_THREAD_H_
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