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Side by Side Diff: gpu/command_buffer/service/framebuffer_manager.h

Issue 1830453002: WebGL: GL_RGB emulation for IOSurface backed textures. [For reference only] (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Compile error. Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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55 virtual bool Is3D() const = 0; 55 virtual bool Is3D() const = 0;
56 virtual bool CanRenderTo(const FeatureInfo* feature_info) const = 0; 56 virtual bool CanRenderTo(const FeatureInfo* feature_info) const = 0;
57 virtual void DetachFromFramebuffer(Framebuffer* framebuffer) const = 0; 57 virtual void DetachFromFramebuffer(Framebuffer* framebuffer) const = 0;
58 virtual bool ValidForAttachmentType(GLenum attachment_type, 58 virtual bool ValidForAttachmentType(GLenum attachment_type,
59 ContextType context_type, 59 ContextType context_type,
60 uint32_t max_color_attachments) = 0; 60 uint32_t max_color_attachments) = 0;
61 virtual size_t GetSignatureSize(TextureManager* texture_manager) const = 0; 61 virtual size_t GetSignatureSize(TextureManager* texture_manager) const = 0;
62 virtual void AddToSignature( 62 virtual void AddToSignature(
63 TextureManager* texture_manager, std::string* signature) const = 0; 63 TextureManager* texture_manager, std::string* signature) const = 0;
64 virtual bool FormsFeedbackLoop(TextureRef* texture, GLint level) const = 0; 64 virtual bool FormsFeedbackLoop(TextureRef* texture, GLint level) const = 0;
65 virtual bool EmulatingRGB() const = 0;
66
67 virtual bool Initialized() const = 0;
68 virtual void SetInitialized(bool initialized) = 0;
65 69
66 protected: 70 protected:
67 friend class base::RefCounted<Attachment>; 71 friend class base::RefCounted<Attachment>;
68 virtual ~Attachment() {} 72 virtual ~Attachment() {}
69 }; 73 };
70 74
71 Framebuffer(FramebufferManager* manager, GLuint service_id); 75 Framebuffer(FramebufferManager* manager, GLuint service_id);
72 76
73 GLuint service_id() const { 77 GLuint service_id() const {
74 return service_id_; 78 return service_id_;
75 } 79 }
76 80
77 bool HasUnclearedAttachment(GLenum attachment) const; 81 bool HasUnclearedAttachment(GLenum attachment) const;
78 bool HasUnclearedColorAttachments() const; 82 bool HasUnclearedColorAttachments() const;
83 bool HasUninitializedDrawBuffers() const;
84 void SetDrawBuffersAsInitialized();
79 85
80 void ClearUnclearedIntOr3DTexturesOrPartiallyClearedTextures( 86 void ClearUnclearedIntOr3DTexturesOrPartiallyClearedTextures(
81 GLES2Decoder* decoder, 87 GLES2Decoder* decoder,
82 TextureManager* texture_manager); 88 TextureManager* texture_manager);
83 89
84 bool HasUnclearedIntRenderbufferAttachments() const; 90 bool HasUnclearedIntRenderbufferAttachments() const;
85 91
86 void ClearUnclearedIntRenderbufferAttachments( 92 void ClearUnclearedIntRenderbufferAttachments(
87 RenderbufferManager* renderbuffer_manager); 93 RenderbufferManager* renderbuffer_manager);
88 94
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165 // draw buffer for glClear(). 171 // draw buffer for glClear().
166 // Return true if the DrawBuffers() is actually called. 172 // Return true if the DrawBuffers() is actually called.
167 bool PrepareDrawBuffersForClear() const; 173 bool PrepareDrawBuffersForClear() const;
168 174
169 // Restore draw buffers states that have been changed in 175 // Restore draw buffers states that have been changed in
170 // PrepareDrawBuffersForClear(). 176 // PrepareDrawBuffersForClear().
171 void RestoreDrawBuffersAfterClear() const; 177 void RestoreDrawBuffersAfterClear() const;
172 178
173 // Return true if any draw buffers has an alpha channel. 179 // Return true if any draw buffers has an alpha channel.
174 bool HasAlphaMRT() const; 180 bool HasAlphaMRT() const;
181 bool EmulatingRGB() const;
175 182
176 // Return false if any two active color attachments have different internal 183 // Return false if any two active color attachments have different internal
177 // formats. 184 // formats.
178 bool HasSameInternalFormatsMRT() const; 185 bool HasSameInternalFormatsMRT() const;
179 186
180 void set_read_buffer(GLenum read_buffer) { 187 void set_read_buffer(GLenum read_buffer) {
181 read_buffer_ = read_buffer; 188 read_buffer_ = read_buffer;
182 } 189 }
183 190
184 GLenum read_buffer() const { 191 GLenum read_buffer() const {
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319 326
320 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; 327 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_;
321 328
322 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); 329 DISALLOW_COPY_AND_ASSIGN(FramebufferManager);
323 }; 330 };
324 331
325 } // namespace gles2 332 } // namespace gles2
326 } // namespace gpu 333 } // namespace gpu
327 334
328 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 335 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
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