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Issue 1830343003: When animating a content setting bubble smaller, hide the background later. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@cleanup
Patch Set: Attempt to fix test Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/location_bar/icon_label_bubble_view.h" 5 #include "chrome/browser/ui/views/location_bar/icon_label_bubble_view.h"
6 6
7 #include "base/strings/utf_string_conversions.h" 7 #include "base/strings/utf_string_conversions.h"
8 #include "chrome/browser/ui/layout_constants.h" 8 #include "chrome/browser/ui/layout_constants.h"
9 #include "chrome/browser/ui/views/location_bar/background_with_1_px_border.h" 9 #include "chrome/browser/ui/views/location_bar/background_with_1_px_border.h"
10 #include "ui/base/material_design/material_design_controller.h" 10 #include "ui/base/material_design/material_design_controller.h"
(...skipping 102 matching lines...) Expand 10 before | Expand all | Expand 10 after
113 const int image_width = image_->GetPreferredSize().width(); 113 const int image_width = image_->GetPreferredSize().width();
114 return image_width ? (image_width + GetInternalSpacing()) : 0; 114 return image_width ? (image_width + GetInternalSpacing()) : 0;
115 } 115 }
116 116
117 gfx::Size IconLabelBubbleView::GetPreferredSize() const { 117 gfx::Size IconLabelBubbleView::GetPreferredSize() const {
118 // Height will be ignored by the LocationBarView. 118 // Height will be ignored by the LocationBarView.
119 return GetSizeForLabelWidth(label_->GetPreferredSize().width()); 119 return GetSizeForLabelWidth(label_->GetPreferredSize().width());
120 } 120 }
121 121
122 void IconLabelBubbleView::Layout() { 122 void IconLabelBubbleView::Layout() {
123 // Compute the label bounds. The label gets whatever size is left over after 123 // Compute the image bounds. In non-MD, the leading padding depends on
124 // accounting for the preferred image width and padding amounts. Note that if
125 // the label has zero size it doesn't actually matter what we compute its X
126 // value to be, since it won't be visible, so the X value can be "wrong"
127 // compared to where the right edge of the image is computed to be below.
128 // This means doing this layout doesn't doesn't depend on any of the layout
129 // below. That layout, however, may need for this layout to have already
130 // happened, since the value of ShouldShowBackground() we read below may
131 // depend on whether the label has nonzero size. Therefore, we do this first.
132 const int label_x = GetOuterPadding(true) + GetImageAndPaddingWidth();
133 const int label_width =
134 std::max(0, width() - label_x - GetOuterPadding(false));
135 label_->SetBounds(label_x, 0, label_width, height());
136
137 // Now compute the image bounds. In non-MD, the leading padding depends on
138 // whether this is an extension icon, since extension icons and 124 // whether this is an extension icon, since extension icons and
139 // Chrome-provided icons are different sizes. In MD, these sizes are the 125 // Chrome-provided icons are different sizes. In MD, these sizes are the
140 // same, so it's not necessary to handle the two types differently. 126 // same, so it's not necessary to handle the two types differently.
141 const bool icon_has_enough_padding = 127 const bool icon_has_enough_padding =
142 !is_extension_icon_ || ui::MaterialDesignController::IsModeMaterial(); 128 !is_extension_icon_ || ui::MaterialDesignController::IsModeMaterial();
varkha 2016/03/30 03:43:19 nit: Do you still need the check for IsModeMateria
Peter Kasting 2016/03/30 03:57:55 Yes, because in the next change set that will no l
143 int image_x = GetOuterPadding(icon_has_enough_padding); 129 int image_x = GetOuterPadding(icon_has_enough_padding);
144 int bubble_trailing_padding = GetOuterPadding(false); 130 int bubble_trailing_padding = GetOuterPadding(false);
145 131
146 // If ShouldShowBackground() is true, then either we show a background in the 132 // If ShouldShowBackground() is true, then either we show a background in the
147 // steady state, or we're not yet in the last portion of the animation. In 133 // steady state, or we're not yet in the last portion of the animation. In
148 // these cases, we leave the leading and trailing padding alone; we don't want 134 // these cases, we leave the leading and trailing padding alone; we don't want
149 // to let the image overlap the edge of the background, as this looks glitchy. 135 // to let the image overlap the edge of the background, as this looks glitchy.
150 // If this is false, however, then we're only showing the image, and either 136 // If this is false, however, then we're only showing the image, and either
151 // the view width is the image width, or it's animating downwards and getting 137 // the view width is the image width, or it's animating downwards and getting
152 // close to it. In these cases, we want to shrink the trailing padding first, 138 // close to it. In these cases, we want to shrink the trailing padding first,
153 // so the image slides all the way to the trailing edge before slowing or 139 // so the image slides all the way to the trailing edge before slowing or
154 // stopping; then we want to shrink the leading padding down to zero. 140 // stopping; then we want to shrink the leading padding down to zero.
155 const int image_preferred_width = image_->GetPreferredSize().width(); 141 const int image_preferred_width = image_->GetPreferredSize().width();
156 if (!ShouldShowBackground()) { 142 if (!ShouldShowBackground()) {
157 image_x = std::min(image_x, width() - image_preferred_width); 143 image_x = std::min(image_x, width() - image_preferred_width);
158 bubble_trailing_padding = std::min( 144 bubble_trailing_padding = std::min(
159 bubble_trailing_padding, width() - image_preferred_width - image_x); 145 bubble_trailing_padding, width() - image_preferred_width - image_x);
160 } 146 }
161 147
162 // Now that we've computed the padding values, give the image all the 148 // Now that we've computed the padding values, give the image all the
163 // remaining width. This will be less than the image's preferred width during 149 // remaining width. This will be less than the image's preferred width during
164 // the first portion of the animation; during the very beginning there may not 150 // the first portion of the animation; during the very beginning there may not
165 // be enough room to show the image at all. 151 // be enough room to show the image at all.
166 const int image_width = 152 const int image_width =
167 std::min(image_preferred_width, 153 std::min(image_preferred_width,
168 std::max(0, width() - image_x - bubble_trailing_padding)); 154 std::max(0, width() - image_x - bubble_trailing_padding));
169 image_->SetBounds(image_x, 0, image_width, height()); 155 image_->SetBounds(image_x, 0, image_width, height());
156
157 // Compute the label bounds. The label gets whatever size is left over after
158 // accounting for the preferred image width and padding amounts. Note that if
159 // the label has zero size it doesn't actually matter what we compute its X
160 // value to be, since it won't be visible.
161 const int label_x = image_x + GetImageAndPaddingWidth();
162 const int label_width =
163 std::max(0, width() - label_x - bubble_trailing_padding);
164 label_->SetBounds(label_x, 0, label_width, height());
170 } 165 }
171 166
172 void IconLabelBubbleView::OnNativeThemeChanged( 167 void IconLabelBubbleView::OnNativeThemeChanged(
173 const ui::NativeTheme* native_theme) { 168 const ui::NativeTheme* native_theme) {
174 label_->SetEnabledColor(GetTextColor()); 169 label_->SetEnabledColor(GetTextColor());
175 170
176 if (!ui::MaterialDesignController::IsModeMaterial()) 171 if (!ui::MaterialDesignController::IsModeMaterial())
177 return; 172 return;
178 173
179 bool inverted = color_utils::IsDark(GetParentBackgroundColor()); 174 bool inverted = color_utils::IsDark(GetParentBackgroundColor());
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276 void IconLabelBubbleView::OnPaint(gfx::Canvas* canvas) { 271 void IconLabelBubbleView::OnPaint(gfx::Canvas* canvas) {
277 if (!ShouldShowBackground()) 272 if (!ShouldShowBackground())
278 return; 273 return;
279 if (background_painter_) { 274 if (background_painter_) {
280 views::Painter::PaintPainterAt(canvas, background_painter_.get(), 275 views::Painter::PaintPainterAt(canvas, background_painter_.get(),
281 GetContentsBounds()); 276 GetContentsBounds());
282 } 277 }
283 if (background()) 278 if (background())
284 background()->Paint(canvas, this); 279 background()->Paint(canvas, this);
285 } 280 }
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