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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
| 10 | 10 |
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| 39 fES2CompatibilitySupport = false; | 39 fES2CompatibilitySupport = false; |
| 40 fMultisampleDisableSupport = false; | 40 fMultisampleDisableSupport = false; |
| 41 fDrawIndirectSupport = false; | 41 fDrawIndirectSupport = false; |
| 42 fMultiDrawIndirectSupport = false; | 42 fMultiDrawIndirectSupport = false; |
| 43 fBaseInstanceSupport = false; | 43 fBaseInstanceSupport = false; |
| 44 fUseNonVBOVertexAndIndexDynamicData = false; | 44 fUseNonVBOVertexAndIndexDynamicData = false; |
| 45 fIsCoreProfile = false; | 45 fIsCoreProfile = false; |
| 46 fBindFragDataLocationSupport = false; | 46 fBindFragDataLocationSupport = false; |
| 47 fRectangleTextureSupport = false; | 47 fRectangleTextureSupport = false; |
| 48 fTextureSwizzleSupport = false; | 48 fTextureSwizzleSupport = false; |
| 49 fSRGBWriteControl = false; | |
| 50 fRGBA8888PixelsOpsAreSlow = false; | 49 fRGBA8888PixelsOpsAreSlow = false; |
| 51 fPartialFBOReadIsSlow = false; | 50 fPartialFBOReadIsSlow = false; |
| 52 fMipMapLevelAndLodControlSupport = false; | 51 fMipMapLevelAndLodControlSupport = false; |
| 53 fRGBAToBGRAReadbackConversionsAreSlow = false; | 52 fRGBAToBGRAReadbackConversionsAreSlow = false; |
| 54 | 53 |
| 55 fBlitFramebufferSupport = kNone_BlitFramebufferSupport; | 54 fBlitFramebufferSupport = kNone_BlitFramebufferSupport; |
| 56 | 55 |
| 57 fShaderCaps.reset(new GrGLSLCaps(contextOptions)); | 56 fShaderCaps.reset(new GrGLSLCaps(contextOptions)); |
| 58 | 57 |
| 59 this->init(contextOptions, ctxInfo, glInterface); | 58 this->init(contextOptions, ctxInfo, glInterface); |
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| 1073 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); | 1072 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); |
| 1074 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); | 1073 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); |
| 1075 r.appendf("Direct state access support: %s\n", (fDirectStateAccessSupport ?
"YES": "NO")); | 1074 r.appendf("Direct state access support: %s\n", (fDirectStateAccessSupport ?
"YES": "NO")); |
| 1076 r.appendf("Debug support: %s\n", (fDebugSupport ? "YES": "NO")); | 1075 r.appendf("Debug support: %s\n", (fDebugSupport ? "YES": "NO")); |
| 1077 r.appendf("Multisample disable support: %s\n", (fMultisampleDisableSupport ?
"YES" : "NO")); | 1076 r.appendf("Multisample disable support: %s\n", (fMultisampleDisableSupport ?
"YES" : "NO")); |
| 1078 r.appendf("Draw indirect support: %s\n", (fDrawIndirectSupport ? "YES" : "NO
")); | 1077 r.appendf("Draw indirect support: %s\n", (fDrawIndirectSupport ? "YES" : "NO
")); |
| 1079 r.appendf("Multi draw indirect support: %s\n", (fMultiDrawIndirectSupport ?
"YES" : "NO")); | 1078 r.appendf("Multi draw indirect support: %s\n", (fMultiDrawIndirectSupport ?
"YES" : "NO")); |
| 1080 r.appendf("Base instance support: %s\n", (fBaseInstanceSupport ? "YES" : "NO
")); | 1079 r.appendf("Base instance support: %s\n", (fBaseInstanceSupport ? "YES" : "NO
")); |
| 1081 r.appendf("Use non-VBO for dynamic data: %s\n", | 1080 r.appendf("Use non-VBO for dynamic data: %s\n", |
| 1082 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); | 1081 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); |
| 1083 r.appendf("SRGB write contol: %s\n", (fSRGBWriteControl ? "YES" : "NO")); | |
| 1084 r.appendf("RGBA 8888 pixel ops are slow: %s\n", (fRGBA8888PixelsOpsAreSlow ?
"YES" : "NO")); | 1082 r.appendf("RGBA 8888 pixel ops are slow: %s\n", (fRGBA8888PixelsOpsAreSlow ?
"YES" : "NO")); |
| 1085 r.appendf("Partial FBO read is slow: %s\n", (fPartialFBOReadIsSlow ? "YES" :
"NO")); | 1083 r.appendf("Partial FBO read is slow: %s\n", (fPartialFBOReadIsSlow ? "YES" :
"NO")); |
| 1086 r.appendf("Bind uniform location support: %s\n", (fBindUniformLocationSuppor
t ? "YES" : "NO")); | 1084 r.appendf("Bind uniform location support: %s\n", (fBindUniformLocationSuppor
t ? "YES" : "NO")); |
| 1087 r.appendf("Rectangle texture support: %s\n", (fRectangleTextureSupport? "YES
" : "NO")); | 1085 r.appendf("Rectangle texture support: %s\n", (fRectangleTextureSupport? "YES
" : "NO")); |
| 1088 r.appendf("Texture swizzle support: %s\n", (fTextureSwizzleSupport ? "YES" :
"NO")); | 1086 r.appendf("Texture swizzle support: %s\n", (fTextureSwizzleSupport ? "YES" :
"NO")); |
| 1089 r.appendf("BGRA to RGBA readback conversions are slow: %s\n", | 1087 r.appendf("BGRA to RGBA readback conversions are slow: %s\n", |
| 1090 (fRGBAToBGRAReadbackConversionsAreSlow ? "YES" : "NO")); | 1088 (fRGBAToBGRAReadbackConversionsAreSlow ? "YES" : "NO")); |
| 1091 | 1089 |
| 1092 r.append("Configs\n-------\n"); | 1090 r.append("Configs\n-------\n"); |
| 1093 for (int i = 0; i < kGrPixelConfigCnt; ++i) { | 1091 for (int i = 0; i < kGrPixelConfigCnt; ++i) { |
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| 1427 ConfigInfo::kRenderableWithMSAA_Flag; | 1425 ConfigInfo::kRenderableWithMSAA_Flag; |
| 1428 } | 1426 } |
| 1429 } | 1427 } |
| 1430 } | 1428 } |
| 1431 if (texStorageSupported) { | 1429 if (texStorageSupported) { |
| 1432 fConfigTable[kBGRA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexS
torage_Flag; | 1430 fConfigTable[kBGRA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexS
torage_Flag; |
| 1433 } | 1431 } |
| 1434 fConfigTable[kBGRA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA(); | 1432 fConfigTable[kBGRA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA(); |
| 1435 | 1433 |
| 1436 // We only enable srgb support if both textures and FBOs support srgb, | 1434 // We only enable srgb support if both textures and FBOs support srgb, |
| 1437 // *and* we can disable sRGB decode-on-read, to support "legacy" mode. | 1435 // *and* we can disable sRGB decode-on-read, to support "legacy" mode, |
| 1436 // *and* we can disable sRGB encode-on-write. |
| 1438 if (kGL_GrGLStandard == standard) { | 1437 if (kGL_GrGLStandard == standard) { |
| 1439 if (ctxInfo.version() >= GR_GL_VER(3,0)) { | 1438 if (ctxInfo.version() >= GR_GL_VER(3,0)) { |
| 1440 fSRGBSupport = true; | 1439 fSRGBSupport = true; |
| 1441 } else if (ctxInfo.hasExtension("GL_EXT_texture_sRGB")) { | 1440 } else if (ctxInfo.hasExtension("GL_EXT_texture_sRGB")) { |
| 1442 if (ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") || | 1441 if (ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") || |
| 1443 ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB")) { | 1442 ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB")) { |
| 1444 fSRGBSupport = true; | 1443 fSRGBSupport = true; |
| 1445 } | 1444 } |
| 1446 } | 1445 } |
| 1447 // All the above srgb extensions support toggling srgb writes | 1446 // All the above srgb extensions support toggling srgb writes |
| 1448 fSRGBWriteControl = fSRGBSupport; | |
| 1449 } else { | 1447 } else { |
| 1450 // See https://bug.skia.org/4148 for PowerVR issue. | 1448 // See https://bug.skia.org/4148 for PowerVR issue. |
| 1451 fSRGBSupport = kPowerVRRogue_GrGLRenderer != ctxInfo.renderer() && | 1449 fSRGBSupport = kPowerVRRogue_GrGLRenderer != ctxInfo.renderer() && |
| 1452 (ctxInfo.version() >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_EXT
_sRGB")); | 1450 (ctxInfo.version() >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_EXT
_sRGB")); |
| 1453 // ES through 3.1 requires EXT_srgb_write_control to support toggling | 1451 // ES through 3.1 requires EXT_srgb_write_control to support toggling |
| 1454 // sRGB writing for destinations. | 1452 // sRGB writing for destinations. |
| 1455 fSRGBWriteControl = ctxInfo.hasExtension("GL_EXT_sRGB_write_control"); | 1453 fSRGBSupport = fSRGBSupport && ctxInfo.hasExtension("GL_EXT_sRGB_write_c
ontrol"); |
| 1456 } | 1454 } |
| 1457 if (!ctxInfo.hasExtension("GL_EXT_texture_sRGB_decode")) { | 1455 if (!ctxInfo.hasExtension("GL_EXT_texture_sRGB_decode")) { |
| 1458 // To support "legacy" L32 mode, we require the ability to turn off sRGB
decode: | 1456 // To support "legacy" L32 mode, we require the ability to turn off sRGB
decode: |
| 1459 fSRGBSupport = false; | 1457 fSRGBSupport = false; |
| 1460 } | 1458 } |
| 1461 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL
_SRGB_ALPHA; | 1459 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL
_SRGB_ALPHA; |
| 1462 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_G
L_SRGB8_ALPHA8; | 1460 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_G
L_SRGB8_ALPHA8; |
| 1463 // GL does not do srgb<->rgb conversions when transferring between cpu and g
pu. Thus, the | 1461 // GL does not do srgb<->rgb conversions when transferring between cpu and g
pu. Thus, the |
| 1464 // external format is GL_RGBA. See below for note about ES2.0 and glTex[Sub]
Image. | 1462 // external format is GL_RGBA. See below for note about ES2.0 and glTex[Sub]
Image. |
| 1465 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fExternalFormat[kOther_Exte
rnalFormatUsage] = | 1463 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fExternalFormat[kOther_Exte
rnalFormatUsage] = |
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| 1867 for (int j = 0; j < kExternalFormatUsageCnt; ++j) { | 1865 for (int j = 0; j < kExternalFormatUsageCnt; ++j) { |
| 1868 SkASSERT(defaultEntry.fFormats.fExternalFormat[j] != | 1866 SkASSERT(defaultEntry.fFormats.fExternalFormat[j] != |
| 1869 fConfigTable[i].fFormats.fExternalFormat[j]); | 1867 fConfigTable[i].fFormats.fExternalFormat[j]); |
| 1870 } | 1868 } |
| 1871 SkASSERT(defaultEntry.fFormats.fExternalType != fConfigTable[i].fFormats
.fExternalType); | 1869 SkASSERT(defaultEntry.fFormats.fExternalType != fConfigTable[i].fFormats
.fExternalType); |
| 1872 } | 1870 } |
| 1873 #endif | 1871 #endif |
| 1874 } | 1872 } |
| 1875 | 1873 |
| 1876 void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) {} | 1874 void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) {} |
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