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Side by Side Diff: content/common/gpu/gpu_channel_manager.cc

Issue 1830193002: Move buffer_presented_params_mac to content/common (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_channel_manager.h" 5 #include "content/common/gpu/gpu_channel_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
11 #include "base/location.h" 11 #include "base/location.h"
12 #include "base/single_thread_task_runner.h" 12 #include "base/single_thread_task_runner.h"
13 #include "base/thread_task_runner_handle.h" 13 #include "base/thread_task_runner_handle.h"
14 #include "build/build_config.h" 14 #include "build/build_config.h"
15 #include "content/common/gpu/gpu_channel.h" 15 #include "content/common/gpu/gpu_channel.h"
16 #include "content/common/gpu/gpu_channel_manager_delegate.h" 16 #include "content/common/gpu/gpu_channel_manager_delegate.h"
17 #include "content/common/gpu/gpu_memory_buffer_factory.h" 17 #include "content/common/gpu/gpu_memory_buffer_factory.h"
18 #include "content/common/gpu/gpu_memory_manager.h" 18 #include "content/common/gpu/gpu_memory_manager.h"
19 #include "gpu/command_buffer/common/sync_token.h" 19 #include "gpu/command_buffer/common/sync_token.h"
20 #include "gpu/command_buffer/common/value_state.h" 20 #include "gpu/command_buffer/common/value_state.h"
21 #include "gpu/command_buffer/service/feature_info.h" 21 #include "gpu/command_buffer/service/feature_info.h"
22 #include "gpu/command_buffer/service/mailbox_manager.h" 22 #include "gpu/command_buffer/service/mailbox_manager.h"
23 #include "gpu/command_buffer/service/memory_program_cache.h" 23 #include "gpu/command_buffer/service/memory_program_cache.h"
24 #include "gpu/command_buffer/service/shader_translator_cache.h" 24 #include "gpu/command_buffer/service/shader_translator_cache.h"
25 #include "gpu/command_buffer/service/sync_point_manager.h" 25 #include "gpu/command_buffer/service/sync_point_manager.h"
26 #include "gpu/ipc/common/gpu_messages.h" 26 #include "gpu/ipc/common/gpu_messages.h"
27 #include "ui/gl/gl_bindings.h" 27 #include "ui/gl/gl_bindings.h"
28 #include "ui/gl/gl_share_group.h" 28 #include "ui/gl/gl_share_group.h"
29 29
30 #if defined(OS_MACOSX)
31 #include "content/common/gpu/buffer_presented_params_mac.h"
32 #endif
33
34 namespace content { 30 namespace content {
35 31
36 namespace { 32 namespace {
37 #if defined(OS_ANDROID) 33 #if defined(OS_ANDROID)
38 // Amount of time we expect the GPU to stay powered up without being used. 34 // Amount of time we expect the GPU to stay powered up without being used.
39 const int kMaxGpuIdleTimeMs = 40; 35 const int kMaxGpuIdleTimeMs = 40;
40 // Maximum amount of time we keep pinging the GPU waiting for the client to 36 // Maximum amount of time we keep pinging the GPU waiting for the client to
41 // draw. 37 // draw.
42 const int kMaxKeepAliveTimeMs = 200; 38 const int kMaxKeepAliveTimeMs = 200;
43 #endif 39 #endif
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124 buffer_presented_callback_map_.end()); 120 buffer_presented_callback_map_.end());
125 buffer_presented_callback_map_[surface_id] = callback; 121 buffer_presented_callback_map_[surface_id] = callback;
126 } 122 }
127 123
128 void GpuChannelManager::RemoveBufferPresentedCallback(int32_t surface_id) { 124 void GpuChannelManager::RemoveBufferPresentedCallback(int32_t surface_id) {
129 auto it = buffer_presented_callback_map_.find(surface_id); 125 auto it = buffer_presented_callback_map_.find(surface_id);
130 DCHECK(it != buffer_presented_callback_map_.end()); 126 DCHECK(it != buffer_presented_callback_map_.end());
131 buffer_presented_callback_map_.erase(it); 127 buffer_presented_callback_map_.erase(it);
132 } 128 }
133 129
134 void GpuChannelManager::BufferPresented(const BufferPresentedParams& params) { 130 void GpuChannelManager::BufferPresented(int32_t surface_id,
135 auto it = buffer_presented_callback_map_.find(params.surface_id); 131 const base::TimeTicks& vsync_timebase,
132 const base::TimeDelta& vsync_interval) {
133 auto it = buffer_presented_callback_map_.find(surface_id);
136 if (it != buffer_presented_callback_map_.end()) 134 if (it != buffer_presented_callback_map_.end())
137 it->second.Run(params); 135 it->second.Run(surface_id, vsync_timebase, vsync_interval);
138 } 136 }
139 #endif 137 #endif
140 138
141 GpuChannel* GpuChannelManager::LookupChannel(int32_t client_id) const { 139 GpuChannel* GpuChannelManager::LookupChannel(int32_t client_id) const {
142 const auto& it = gpu_channels_.find(client_id); 140 const auto& it = gpu_channels_.find(client_id);
143 return it != gpu_channels_.end() ? it->second : nullptr; 141 return it != gpu_channels_.end() ? it->second : nullptr;
144 } 142 }
145 143
146 scoped_ptr<GpuChannel> GpuChannelManager::CreateGpuChannel( 144 scoped_ptr<GpuChannel> GpuChannelManager::CreateGpuChannel(
147 int client_id, 145 int client_id,
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302 } 300 }
303 } 301 }
304 if (!stub || !stub->decoder()->MakeCurrent()) 302 if (!stub || !stub->decoder()->MakeCurrent())
305 return; 303 return;
306 glFinish(); 304 glFinish();
307 DidAccessGpu(); 305 DidAccessGpu();
308 } 306 }
309 #endif 307 #endif
310 308
311 } // namespace content 309 } // namespace content
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