Index: content/browser/renderer_host/input/touch_event_queue_unittest.cc |
diff --git a/content/browser/renderer_host/input/touch_event_queue_unittest.cc b/content/browser/renderer_host/input/touch_event_queue_unittest.cc |
index 60a0dc5c3e4ceac586e3c1e6109159dc12a0cdf5..b9fe869f6463dea77f84237d12bbbfa33df56517 100644 |
--- a/content/browser/renderer_host/input/touch_event_queue_unittest.cc |
+++ b/content/browser/renderer_host/input/touch_event_queue_unittest.cc |
@@ -822,7 +822,8 @@ TEST_F(TouchEventQueueTest, NoTouchBasic) { |
} |
// Tests that no TouchEvents are sent to renderer during scrolling. |
-TEST_F(TouchEventQueueTest, NoTouchOnScroll) { |
+TEST_F(TouchEventQueueTest, TouchCancelOnScroll) { |
+ SetTouchScrollingMode(TouchEventQueue::TOUCH_SCROLLING_MODE_TOUCHCANCEL); |
// Queue a TouchStart. |
PressTouchPoint(0, 1); |
EXPECT_EQ(1U, GetAndResetSentEventCount()); |
@@ -897,6 +898,8 @@ TEST_F(TouchEventQueueTest, NoTouchOnScroll) { |
// Tests that a scroll event will not insert a synthetic TouchCancel if there |
// was no consumer for the current touch sequence. |
TEST_F(TouchEventQueueTest, NoTouchCancelOnScrollIfNoConsumer) { |
+ SetTouchScrollingMode(TouchEventQueue::TOUCH_SCROLLING_MODE_TOUCHCANCEL); |
+ |
// Queue a TouchStart. |
PressTouchPoint(0, 1); |
EXPECT_EQ(1U, GetAndResetSentEventCount()); |
@@ -1529,15 +1532,15 @@ TEST_F(TouchEventQueueTest, SyncTouchMoveDoesntCancelTouchOnScroll) { |
} |
TEST_F(TouchEventQueueTest, TouchAbsorption) { |
- SetTouchScrollingMode( |
- TouchEventQueue::TOUCH_SCROLLING_MODE_ABSORB_TOUCHMOVE); |
- // Queue a TouchStart. |
- PressTouchPoint(0, 1); |
- EXPECT_EQ(1U, GetAndResetSentEventCount()); |
- SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
- EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
+ SetTouchScrollingMode(TouchEventQueue::TOUCH_SCROLLING_MODE_ABSORB_TOUCHMOVE); |
- for (int i = 0; i < 3; ++i) { |
+ // Queue a TouchStart. |
+ PressTouchPoint(0, 1); |
+ EXPECT_EQ(1U, GetAndResetSentEventCount()); |
+ SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
+ |
+ for (int i = 0; i < 3; ++i) { |
SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
@@ -1554,7 +1557,64 @@ TEST_F(TouchEventQueueTest, TouchAbsorption) { |
SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
EXPECT_EQ(0U, queued_event_count()); |
EXPECT_EQ(0U, GetAndResetSentEventCount()); |
- } |
+ } |
+} |
+ |
+TEST_F(TouchEventQueueTest, TouchAbsorptionNoTouchAfterScroll) { |
+ SetTouchScrollingMode(TouchEventQueue::TOUCH_SCROLLING_MODE_ABSORB_TOUCHMOVE); |
+ |
+ // Process a TouchStart |
+ PressTouchPoint(0, 1); |
+ EXPECT_EQ(1U, GetAndResetSentEventCount()); |
+ SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
+ |
+ // Now send the first touch move and associated GestureScrollBegin, |
+ // but don't ACK the gesture event yet. |
+ MoveTouchPoint(0, 0, 5); |
+ WebGestureEvent followup_scroll; |
+ followup_scroll.type = WebInputEvent::GestureScrollBegin; |
+ SetFollowupEvent(followup_scroll); |
+ SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ EXPECT_EQ(1U, GetAndResetSentEventCount()); |
+ EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
+ |
+ // Now queue a second touchmove and verify it's not dispatched. |
+ MoveTouchPoint(0, 0, 10); |
+ SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ EXPECT_EQ(0U, queued_event_count()); |
+ EXPECT_EQ(0U, GetAndResetSentEventCount()); |
+ EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
+ |
+ // But a final touchend is sent (even before any gesture events |
+ // have been ACKed). |
+ ReleaseTouchPoint(0); |
+ SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ EXPECT_EQ(0U, queued_event_count()); |
+ EXPECT_EQ(1U, GetAndResetSentEventCount()); |
+ EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
+ EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type); |
+ |
+ // Now mark the scroll as not consumed (which would cause future |
+ // touchmoves in the active sequence to be sent if there was one). |
+ SendGestureEventAck(WebInputEvent::GestureScrollBegin, |
+ INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ |
+ // Start a new touch sequence and verify that absorption has been |
+ // reset so that moves after the start of scrolling are not sent. |
+ PressTouchPoint(0, 1); |
+ EXPECT_EQ(1U, GetAndResetSentEventCount()); |
+ SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
+ MoveTouchPoint(0, 0, 5); |
+ SetFollowupEvent(followup_scroll); |
+ SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ EXPECT_EQ(1U, GetAndResetSentEventCount()); |
+ EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
+ MoveTouchPoint(0, 0, 10); |
+ SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ EXPECT_EQ(0U, queued_event_count()); |
+ EXPECT_EQ(0U, GetAndResetSentEventCount()); |
} |
} // namespace content |