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Side by Side Diff: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp

Issue 1830033003: Make lost context callback a base::Closure thru the WGC3DProvider. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: lostcontext-webclosure: no-lambdas-sadface Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright (c) 2010, Google Inc. All rights reserved. 2 * Copyright (c) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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204 WebGraphicsContext3D* DrawingBuffer::context() 204 WebGraphicsContext3D* DrawingBuffer::context()
205 { 205 {
206 return m_context; 206 return m_context;
207 } 207 }
208 208
209 gpu::gles2::GLES2Interface* DrawingBuffer::contextGL() 209 gpu::gles2::GLES2Interface* DrawingBuffer::contextGL()
210 { 210 {
211 return m_gl; 211 return m_gl;
212 } 212 }
213 213
214 WebGraphicsContext3DProvider* DrawingBuffer::contextProvider()
215 {
216 return m_contextProvider.get();
217 }
218
214 void DrawingBuffer::setIsHidden(bool hidden) 219 void DrawingBuffer::setIsHidden(bool hidden)
215 { 220 {
216 if (m_isHidden == hidden) 221 if (m_isHidden == hidden)
217 return; 222 return;
218 m_isHidden = hidden; 223 m_isHidden = hidden;
219 if (m_isHidden) 224 if (m_isHidden)
220 freeRecycledMailboxes(); 225 freeRecycledMailboxes();
221 } 226 }
222 227
223 void DrawingBuffer::setFilterQuality(SkFilterQuality filterQuality) 228 void DrawingBuffer::setFilterQuality(SkFilterQuality filterQuality)
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1026 1031
1027 if (m_antiAliasingMode == MSAAImplicitResolve) 1032 if (m_antiAliasingMode == MSAAImplicitResolve)
1028 m_gl->FramebufferTexture2DMultisampleEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACH MENT0, target, m_colorBuffer.textureId, 0, m_sampleCount); 1033 m_gl->FramebufferTexture2DMultisampleEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACH MENT0, target, m_colorBuffer.textureId, 0, m_sampleCount);
1029 else 1034 else
1030 m_gl->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, m_colorBuffer.textureId, 0); 1035 m_gl->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, m_colorBuffer.textureId, 0);
1031 1036
1032 m_gl->BindTexture(GL_TEXTURE_2D, m_texture2DBinding); 1037 m_gl->BindTexture(GL_TEXTURE_2D, m_texture2DBinding);
1033 } 1038 }
1034 1039
1035 } // namespace blink 1040 } // namespace blink
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