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Unified Diff: src/effects/SkMatrixConvolutionImageFilter.cpp

Issue 182983003: Factory methods for heap-allocated SkImageFilter objects. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rebase Created 6 years, 9 months ago
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Index: src/effects/SkMatrixConvolutionImageFilter.cpp
diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp
index 79b8e2781b2ecb581b861a15d57a8d7f2df06666..9e4ad63e081b4580cc18b807274fcff655872c70 100644
--- a/src/effects/SkMatrixConvolutionImageFilter.cpp
+++ b/src/effects/SkMatrixConvolutionImageFilter.cpp
@@ -38,7 +38,7 @@ SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(
const SkScalar* kernel,
SkScalar gain,
SkScalar bias,
- const SkIPoint& target,
+ const SkIPoint& kernelOffset,
TileMode tileMode,
bool convolveAlpha,
SkImageFilter* input,
@@ -47,15 +47,15 @@ SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(
fKernelSize(kernelSize),
fGain(gain),
fBias(bias),
- fTarget(target),
+ fKernelOffset(kernelOffset),
fTileMode(tileMode),
fConvolveAlpha(convolveAlpha) {
uint32_t size = fKernelSize.fWidth * fKernelSize.fHeight;
fKernel = SkNEW_ARRAY(SkScalar, size);
memcpy(fKernel, kernel, size * sizeof(SkScalar));
SkASSERT(kernelSize.fWidth >= 1 && kernelSize.fHeight >= 1);
- SkASSERT(target.fX >= 0 && target.fX < kernelSize.fWidth);
- SkASSERT(target.fY >= 0 && target.fY < kernelSize.fHeight);
+ SkASSERT(kernelOffset.fX >= 0 && kernelOffset.fX < kernelSize.fWidth);
+ SkASSERT(kernelOffset.fY >= 0 && kernelOffset.fY < kernelSize.fHeight);
}
SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkReadBuffer& buffer)
@@ -79,8 +79,8 @@ SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkReadBuffer& buf
}
fGain = buffer.readScalar();
fBias = buffer.readScalar();
- fTarget.fX = buffer.readInt();
- fTarget.fY = buffer.readInt();
+ fKernelOffset.fX = buffer.readInt();
+ fKernelOffset.fY = buffer.readInt();
fTileMode = (TileMode) buffer.readInt();
fConvolveAlpha = buffer.readBool();
buffer.validate((fKernel != 0) &&
@@ -96,8 +96,8 @@ void SkMatrixConvolutionImageFilter::flatten(SkWriteBuffer& buffer) const {
buffer.writeScalarArray(fKernel, fKernelSize.fWidth * fKernelSize.fHeight);
buffer.writeScalar(fGain);
buffer.writeScalar(fBias);
- buffer.writeInt(fTarget.fX);
- buffer.writeInt(fTarget.fY);
+ buffer.writeInt(fKernelOffset.fX);
+ buffer.writeInt(fKernelOffset.fY);
buffer.writeInt((int) fTileMode);
buffer.writeBool(fConvolveAlpha);
}
@@ -160,8 +160,8 @@ void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src,
for (int cy = 0; cy < fKernelSize.fHeight; cy++) {
for (int cx = 0; cx < fKernelSize.fWidth; cx++) {
SkPMColor s = PixelFetcher::fetch(src,
- x + cx - fTarget.fX,
- y + cy - fTarget.fY,
+ x + cx - fKernelOffset.fX,
+ y + cy - fKernelOffset.fY,
bounds);
SkScalar k = fKernel[cy * fKernelSize.fWidth + cx];
if (convolveAlpha) {
@@ -289,8 +289,8 @@ bool SkMatrixConvolutionImageFilter::onFilterImage(Proxy* proxy,
offset->fX = bounds.fLeft;
offset->fY = bounds.fTop;
bounds.offset(-srcOffset);
- SkIRect interior = SkIRect::MakeXYWH(bounds.left() + fTarget.fX,
- bounds.top() + fTarget.fY,
+ SkIRect interior = SkIRect::MakeXYWH(bounds.left() + fKernelOffset.fX,
+ bounds.top() + fKernelOffset.fY,
bounds.width() - fKernelSize.fWidth + 1,
bounds.height() - fKernelSize.fHeight + 1);
SkIRect top = SkIRect::MakeLTRB(bounds.left(), bounds.top(), bounds.right(), interior.top());
@@ -323,7 +323,7 @@ public:
const SkScalar* kernel,
SkScalar gain,
SkScalar bias,
- const SkIPoint& target,
+ const SkIPoint& kernelOffset,
TileMode tileMode,
bool convolveAlpha) {
AutoEffectUnref effect(SkNEW_ARGS(GrMatrixConvolutionEffect, (texture,
@@ -332,7 +332,7 @@ public:
kernel,
gain,
bias,
- target,
+ kernelOffset,
tileMode,
convolveAlpha)));
return CreateEffectRef(effect);
@@ -348,7 +348,7 @@ public:
static const char* Name() { return "MatrixConvolution"; }
const SkIRect& bounds() const { return fBounds; }
const SkISize& kernelSize() const { return fKernelSize; }
- const float* target() const { return fTarget; }
+ const float* kernelOffset() const { return fKernelOffset; }
const float* kernel() const { return fKernel; }
float gain() const { return fGain; }
float bias() const { return fBias; }
@@ -366,7 +366,7 @@ private:
const SkScalar* kernel,
SkScalar gain,
SkScalar bias,
- const SkIPoint& target,
+ const SkIPoint& kernelOffset,
TileMode tileMode,
bool convolveAlpha);
@@ -377,7 +377,7 @@ private:
float *fKernel;
float fGain;
float fBias;
- float fTarget[2];
+ float fKernelOffset[2];
TileMode fTileMode;
bool fConvolveAlpha;
@@ -475,7 +475,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
kFloat_GrSLType, "Bias");
const char* bounds = builder->getUniformCStr(fBoundsUni);
- const char* target = builder->getUniformCStr(fTargetUni);
+ const char* kernelOffset = builder->getUniformCStr(fTargetUni);
const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
const char* kernel = builder->getUniformCStr(fKernelUni);
const char* gain = builder->getUniformCStr(fGainUni);
@@ -484,7 +484,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
int kHeight = fKernelSize.height();
builder->fsCodeAppend("\t\tvec4 sum = vec4(0, 0, 0, 0);\n");
- builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords2D.c_str(), target, imgInc);
+ builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords2D.c_str(), kernelOffset, imgInc);
builder->fsCodeAppendf("\t\tfor (int y = 0; y < %d; y++) {\n", kHeight);
builder->fsCodeAppendf("\t\t\tfor (int x = 0; x < %d; x++) {\n", kWidth);
builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth);
@@ -545,7 +545,7 @@ void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman,
imageIncrement[0] = 1.0f / texture.width();
imageIncrement[1] = ySign / texture.height();
uman.set2fv(fImageIncrementUni, 1, imageIncrement);
- uman.set2fv(fTargetUni, 1, conv.target());
+ uman.set2fv(fTargetUni, 1, conv.kernelOffset());
uman.set1fv(fKernelUni, fKernelSize.width() * fKernelSize.height(), conv.kernel());
uman.set1f(fGainUni, conv.gain());
uman.set1f(fBiasUni, conv.bias());
@@ -567,7 +567,7 @@ GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
const SkScalar* kernel,
SkScalar gain,
SkScalar bias,
- const SkIPoint& target,
+ const SkIPoint& kernelOffset,
TileMode tileMode,
bool convolveAlpha)
: INHERITED(texture, MakeDivByTextureWHMatrix(texture)),
@@ -581,8 +581,8 @@ GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) {
fKernel[i] = SkScalarToFloat(kernel[i]);
}
- fTarget[0] = static_cast<float>(target.x());
- fTarget[1] = static_cast<float>(target.y());
+ fKernelOffset[0] = static_cast<float>(kernelOffset.x());
+ fKernelOffset[1] = static_cast<float>(kernelOffset.y());
this->setWillNotUseInputColor();
}
@@ -602,7 +602,7 @@ bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const {
fKernelSize.width() * fKernelSize.height() * sizeof(float)) &&
fGain == s.gain() &&
fBias == s.bias() &&
- fTarget == s.target() &&
+ fKernelOffset == s.kernelOffset() &&
fTileMode == s.tileMode() &&
fConvolveAlpha == s.convolveAlpha();
}
@@ -628,8 +628,8 @@ GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
}
SkScalar gain = random->nextSScalar1();
SkScalar bias = random->nextSScalar1();
- SkIPoint target = SkIPoint::Make(random->nextRangeU(0, kernelSize.width()),
- random->nextRangeU(0, kernelSize.height()));
+ SkIPoint kernelOffset = SkIPoint::Make(random->nextRangeU(0, kernelSize.width()),
+ random->nextRangeU(0, kernelSize.height()));
SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->width()),
random->nextRangeU(0, textures[texIdx]->height()),
random->nextRangeU(0, textures[texIdx]->width()),
@@ -642,7 +642,7 @@ GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
kernel.get(),
gain,
bias,
- target,
+ kernelOffset,
tileMode,
convolveAlpha);
}
@@ -662,7 +662,7 @@ bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffectRef** effect,
fKernel,
fGain,
fBias,
- fTarget,
+ fKernelOffset,
fTileMode,
fConvolveAlpha);
return true;
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