Index: third_party/WebKit/Source/core/paint/PaintLayer.cpp |
diff --git a/third_party/WebKit/Source/core/paint/PaintLayer.cpp b/third_party/WebKit/Source/core/paint/PaintLayer.cpp |
index 7db7ff8cfcba5dc1d6b77569bd23183fc424a520..16572344f6ff60cebe433b619238078d175743dd 100644 |
--- a/third_party/WebKit/Source/core/paint/PaintLayer.cpp |
+++ b/third_party/WebKit/Source/core/paint/PaintLayer.cpp |
@@ -549,12 +549,12 @@ LayoutPoint PaintLayer::positionFromPaintInvalidationBacking(const LayoutObject* |
// FIXME: Eventually we are going to unify coordinates in GraphicsLayer space. |
if (paintInvalidationContainer && paintInvalidationContainer->layer()->groupedMapping()) |
- mapPointToPaintBackingCoordinates(paintInvalidationContainer, point); |
+ mapPointInPaintInvalidationContainerToBacking(paintInvalidationContainer, point); |
return LayoutPoint(point); |
} |
-void PaintLayer::mapPointToPaintBackingCoordinates(const LayoutBoxModelObject* paintInvalidationContainer, FloatPoint& point) |
+void PaintLayer::mapPointInPaintInvalidationContainerToBacking(const LayoutBoxModelObject* paintInvalidationContainer, FloatPoint& point) |
{ |
PaintLayer* paintInvalidationLayer = paintInvalidationContainer->layer(); |
if (!paintInvalidationLayer->groupedMapping()) { |
@@ -573,7 +573,7 @@ void PaintLayer::mapPointToPaintBackingCoordinates(const LayoutBoxModelObject* p |
point.moveBy(-paintInvalidationLayer->groupedMapping()->squashingOffsetFromTransformedAncestor()); |
} |
-void PaintLayer::mapRectToPaintBackingCoordinates(const LayoutBoxModelObject* paintInvalidationContainer, LayoutRect& rect) |
+void PaintLayer::mapRectInPaintInvalidationContainerToBacking(const LayoutBoxModelObject* paintInvalidationContainer, LayoutRect& rect) |
{ |
PaintLayer* paintInvalidationLayer = paintInvalidationContainer->layer(); |
if (!paintInvalidationLayer->groupedMapping()) { |
@@ -605,7 +605,7 @@ void PaintLayer::mapRectToPaintInvalidationBacking(const LayoutObject* layoutObj |
// FIXME: remove this special-case code that works around the paint invalidation code structure. |
layoutObject->mapToVisibleRectInAncestorSpace(paintInvalidationContainer, rect, paintInvalidationState); |
- mapRectToPaintBackingCoordinates(paintInvalidationContainer, rect); |
+ mapRectInPaintInvalidationContainerToBacking(paintInvalidationContainer, rect); |
} |
LayoutRect PaintLayer::computePaintInvalidationRect(const LayoutObject& layoutObject, const PaintLayer* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) |
@@ -614,7 +614,7 @@ LayoutRect PaintLayer::computePaintInvalidationRect(const LayoutObject& layoutOb |
return layoutObject.computePaintInvalidationRect(*paintInvalidationContainer->layoutObject(), paintInvalidationState); |
LayoutRect rect = layoutObject.clippedOverflowRectForPaintInvalidation(paintInvalidationContainer->layoutObject(), paintInvalidationState); |
- mapRectToPaintBackingCoordinates(paintInvalidationContainer->layoutObject(), rect); |
+ mapRectInPaintInvalidationContainerToBacking(paintInvalidationContainer->layoutObject(), rect); |
return rect; |
} |