| OLD | NEW |
| 1 | |
| 2 /* | 1 /* |
| 3 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 4 * | 3 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 7 */ | 6 */ |
| 7 |
| 8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkColorShader.h" | |
| 11 #include "SkPaint.h" | 10 #include "SkPaint.h" |
| 12 #include "SkRandom.h" | 11 #include "SkRandom.h" |
| 13 #include "SkString.h" | 12 #include "SkString.h" |
| 14 #include "SkTemplates.h" | 13 #include "SkTemplates.h" |
| 15 | 14 |
| 16 #define STR "Hamburgefons" | 15 #define STR "Hamburgefons" |
| 17 | 16 |
| 18 enum FontQuality { | 17 enum FontQuality { |
| 19 kBW, | 18 kBW, |
| 20 kAA, | 19 kAA, |
| (...skipping 15 matching lines...) Expand all Loading... |
| 36 SkString fText; | 35 SkString fText; |
| 37 SkString fName; | 36 SkString fName; |
| 38 FontQuality fFQ; | 37 FontQuality fFQ; |
| 39 public: | 38 public: |
| 40 ShaderMaskBench(bool isOpaque, FontQuality fq) { | 39 ShaderMaskBench(bool isOpaque, FontQuality fq) { |
| 41 fFQ = fq; | 40 fFQ = fq; |
| 42 fText.set(STR); | 41 fText.set(STR); |
| 43 | 42 |
| 44 fPaint.setAntiAlias(kBW != fq); | 43 fPaint.setAntiAlias(kBW != fq); |
| 45 fPaint.setLCDRenderText(kLCD == fq); | 44 fPaint.setLCDRenderText(kLCD == fq); |
| 46 fPaint.setShader(new SkColorShader(isOpaque ? 0xFFFFFFFF : 0x80808080))-
>unref(); | 45 fPaint.setShader(SkShader::MakeColorShader(isOpaque ? 0xFFFFFFFF : 0x808
08080)); |
| 47 } | 46 } |
| 48 | 47 |
| 49 protected: | 48 protected: |
| 50 virtual const char* onGetName() { | 49 virtual const char* onGetName() { |
| 51 fName.printf("shadermask"); | 50 fName.printf("shadermask"); |
| 52 fName.appendf("_%s", fontQualityName(fPaint)); | 51 fName.appendf("_%s", fontQualityName(fPaint)); |
| 53 fName.appendf("_%02X", fPaint.getAlpha()); | 52 fName.appendf("_%02X", fPaint.getAlpha()); |
| 54 return fName.c_str(); | 53 return fName.c_str(); |
| 55 } | 54 } |
| 56 | 55 |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 88 }; | 87 }; |
| 89 | 88 |
| 90 /////////////////////////////////////////////////////////////////////////////// | 89 /////////////////////////////////////////////////////////////////////////////// |
| 91 | 90 |
| 92 DEF_BENCH( return new ShaderMaskBench(true, kBW); ) | 91 DEF_BENCH( return new ShaderMaskBench(true, kBW); ) |
| 93 DEF_BENCH( return new ShaderMaskBench(false, kBW); ) | 92 DEF_BENCH( return new ShaderMaskBench(false, kBW); ) |
| 94 DEF_BENCH( return new ShaderMaskBench(true, kAA); ) | 93 DEF_BENCH( return new ShaderMaskBench(true, kAA); ) |
| 95 DEF_BENCH( return new ShaderMaskBench(false, kAA); ) | 94 DEF_BENCH( return new ShaderMaskBench(false, kAA); ) |
| 96 DEF_BENCH( return new ShaderMaskBench(true, kLCD); ) | 95 DEF_BENCH( return new ShaderMaskBench(true, kLCD); ) |
| 97 DEF_BENCH( return new ShaderMaskBench(false, kLCD); ) | 96 DEF_BENCH( return new ShaderMaskBench(false, kLCD); ) |
| OLD | NEW |