Index: chrome/browser/component_updater/swiftshader_component_installer.cc |
diff --git a/chrome/browser/component_updater/swiftshader_component_installer.cc b/chrome/browser/component_updater/swiftshader_component_installer.cc |
index 9aa42e0753ebe89e856267db382a6acbb6f6c3d8..12e8d8a2bb5e19fade6fb6406ab02a044d1dd9d0 100644 |
--- a/chrome/browser/component_updater/swiftshader_component_installer.cc |
+++ b/chrome/browser/component_updater/swiftshader_component_installer.cc |
@@ -72,8 +72,8 @@ bool GetLatestSwiftShaderDirectory(base::FilePath* result, |
if (!version.IsValid()) |
continue; |
if (version.CompareTo(*latest) > 0 && |
- file_util::PathExists(path.Append(kSwiftShaderEglName)) && |
- file_util::PathExists(path.Append(kSwiftShaderGlesName))) { |
+ base::PathExists(path.Append(kSwiftShaderEglName)) && |
+ base::PathExists(path.Append(kSwiftShaderGlesName))) { |
if (found && older_dirs) |
older_dirs->push_back(*result); |
*latest = version; |
@@ -135,13 +135,13 @@ bool SwiftShaderComponentInstaller::Install( |
return false; |
if (current_version_.CompareTo(version) >= 0) |
return false; |
- if (!file_util::PathExists(unpack_path.Append(kSwiftShaderEglName)) || |
- !file_util::PathExists(unpack_path.Append(kSwiftShaderGlesName))) |
+ if (!base::PathExists(unpack_path.Append(kSwiftShaderEglName)) || |
+ !base::PathExists(unpack_path.Append(kSwiftShaderGlesName))) |
return false; |
// Passed the basic tests. Time to install it. |
base::FilePath path = |
GetSwiftShaderBaseDirectory().AppendASCII(version.GetString()); |
- if (file_util::PathExists(path)) |
+ if (base::PathExists(path)) |
return false; |
if (!base::Move(unpack_path, path)) |
return false; |
@@ -208,7 +208,7 @@ void UpdateChecker::OnGpuInfoUpdate() { |
void RegisterSwiftShaderPath(ComponentUpdateService* cus) { |
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE)); |
base::FilePath path = GetSwiftShaderBaseDirectory(); |
- if (!file_util::PathExists(path)) { |
+ if (!base::PathExists(path)) { |
if (!file_util::CreateDirectory(path)) { |
NOTREACHED() << "Could not create SwiftShader directory."; |
return; |