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Unified Diff: src/images/SkForceLinking.cpp

Issue 1828433004: Revert of Delete SkImageDecoder (Closed) Base URL: https://skia.googlesource.com/skia.git@fix-animator
Patch Set: Created 4 years, 9 months ago
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Index: src/images/SkForceLinking.cpp
diff --git a/src/images/SkForceLinking.cpp b/src/images/SkForceLinking.cpp
index 05fc7e08a6d3a962a761a201e4469d94bea94c4e..55b7021432b7367f9327ba1d61df60a4ad1d8ef5 100644
--- a/src/images/SkForceLinking.cpp
+++ b/src/images/SkForceLinking.cpp
@@ -5,8 +5,8 @@
* found in the LICENSE file.
*/
-#include "SkImageEncoder.h"
#include "SkForceLinking.h"
+#include "SkImageDecoder.h"
// This method is required to fool the linker into not discarding the pre-main
// initialization and registration of the decoder classes. Passing true will
@@ -14,22 +14,26 @@
int SkForceLinking(bool doNotPassTrue) {
if (doNotPassTrue) {
SkASSERT(false);
- CreateJPEGImageEncoder();
- CreateWEBPImageEncoder();
-
+ CreateJPEGImageDecoder();
+ CreateWEBPImageDecoder();
+ CreateBMPImageDecoder();
+ CreateICOImageDecoder();
+ CreateWBMPImageDecoder();
// Only link hardware texture codecs on platforms that build them. See images.gyp
#ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
- CreateKTXImageEncoder();
+ CreatePKMImageDecoder();
+ CreateKTXImageDecoder();
+ CreateASTCImageDecoder();
#endif
-
+ // Only link GIF and PNG on platforms that build them. See images.gyp
#if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) && !defined(SK_BUILD_FOR_IOS)
- CreatePNGImageEncoder();
+ CreateGIFImageDecoder();
#endif
-#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
- CreatePNGImageEncoder_CG();
+#if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) && !defined(SK_BUILD_FOR_IOS)
+ CreatePNGImageDecoder();
#endif
-#if defined(SK_BUILD_FOR_WIN)
- CreateImageEncoder_WIC();
+#if defined(SK_BUILD_FOR_IOS)
+ CreatePNGImageEncoder_IOS();
#endif
return -1;
}
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