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| 1 /* |
| 2 * Copyright 2006 The Android Open Source Project |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "SkColorPriv.h" |
| 9 #include "SkData.h" |
| 10 #include "SkImageDecoder.h" |
| 11 #include "SkStream.h" |
| 12 #include "SkStreamPriv.h" |
| 13 #include "SkTypes.h" |
| 14 |
| 15 class SkICOImageDecoder : public SkImageDecoder { |
| 16 public: |
| 17 SkICOImageDecoder(); |
| 18 |
| 19 Format getFormat() const override { |
| 20 return kICO_Format; |
| 21 } |
| 22 |
| 23 protected: |
| 24 Result onDecode(SkStream* stream, SkBitmap* bm, Mode) override; |
| 25 |
| 26 private: |
| 27 typedef SkImageDecoder INHERITED; |
| 28 }; |
| 29 |
| 30 ////////////////////////////////////////////////////////////////////////////////
///////// |
| 31 |
| 32 //read bytes starting from the begin-th index in the buffer |
| 33 //read in Intel order, and return an integer |
| 34 |
| 35 #define readByte(buffer,begin) buffer[begin] |
| 36 #define read2Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8) |
| 37 #define read4Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8)+Sk
LeftShift(buffer[begin+2],16)+SkLeftShift(buffer[begin+3],24) |
| 38 |
| 39 ////////////////////////////////////////////////////////////////////////////////
///////// |
| 40 |
| 41 SkICOImageDecoder::SkICOImageDecoder() |
| 42 { |
| 43 } |
| 44 |
| 45 //helpers - my function pointer will call one of these, depending on the bitCoun
t, each time through the inner loop |
| 46 static void editPixelBit1(const int pixelNo, const unsigned char* buf, |
| 47 const int xorOffset, int& x, int y, const int w, |
| 48 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); |
| 49 static void editPixelBit4(const int pixelNo, const unsigned char* buf, |
| 50 const int xorOffset, int& x, int y, const int w, |
| 51 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); |
| 52 static void editPixelBit8(const int pixelNo, const unsigned char* buf, |
| 53 const int xorOffset, int& x, int y, const int w, |
| 54 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); |
| 55 static void editPixelBit24(const int pixelNo, const unsigned char* buf, |
| 56 const int xorOffset, int& x, int y, const int w, |
| 57 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); |
| 58 static void editPixelBit32(const int pixelNo, const unsigned char* buf, |
| 59 const int xorOffset, int& x, int y, const int w, |
| 60 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); |
| 61 |
| 62 |
| 63 static int calculateRowBytesFor8888(int w, int bitCount) |
| 64 { |
| 65 // Default rowBytes is w << 2 for kARGB_8888 |
| 66 // In the case of a 4 bit image with an odd width, we need to add some |
| 67 // so we can go off the end of the drawn bitmap. |
| 68 // Add 4 to ensure that it is still a multiple of 4. |
| 69 if (4 == bitCount && (w & 0x1)) { |
| 70 return (w + 1) << 2; |
| 71 } |
| 72 // Otherwise return 0, which will allow it to be calculated automatically. |
| 73 return 0; |
| 74 } |
| 75 |
| 76 SkImageDecoder::Result SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* b
m, Mode mode) { |
| 77 auto data = SkCopyStreamToData(stream); |
| 78 if (!data) { |
| 79 return kFailure; |
| 80 } |
| 81 |
| 82 const size_t length = data->size(); |
| 83 // Check that the buffer is large enough to read the directory header |
| 84 if (length < 6) { |
| 85 return kFailure; |
| 86 } |
| 87 |
| 88 unsigned char* buf = (unsigned char*) data->data(); |
| 89 |
| 90 //these should always be the same - should i use for error checking? - what
about files that have some |
| 91 //incorrect values, but still decode properly? |
| 92 int reserved = read2Bytes(buf, 0); // 0 |
| 93 int type = read2Bytes(buf, 2); // 1 |
| 94 if (reserved != 0 || type != 1) { |
| 95 return kFailure; |
| 96 } |
| 97 |
| 98 int count = read2Bytes(buf, 4); |
| 99 // Check that there are directory entries |
| 100 if (count < 1) { |
| 101 return kFailure; |
| 102 } |
| 103 |
| 104 // Check that buffer is large enough to read directory entries. |
| 105 // We are guaranteed that count is at least 1. We might as well assume |
| 106 // count is 1 because this deprecated decoder only looks at the first |
| 107 // directory entry. |
| 108 if (length < (size_t)(6 + count*16)) { |
| 109 return kFailure; |
| 110 } |
| 111 |
| 112 //skip ahead to the correct header |
| 113 //commented out lines are not used, but if i switch to other read method, ne
ed to know how many to skip |
| 114 //otherwise, they could be used for error checking |
| 115 int w = readByte(buf, 6); |
| 116 int h = readByte(buf, 7); |
| 117 SkASSERT(w >= 0 && h >= 0); |
| 118 int colorCount = readByte(buf, 8); |
| 119 //int reservedToo = readByte(buf, 9 + choice*16); //0 |
| 120 //int planes = read2Bytes(buf, 10 + choice*16); //1 - but often 0 |
| 121 //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usu
ally 0 |
| 122 const size_t size = read4Bytes(buf, 14); //matters? |
| 123 const size_t offset = read4Bytes(buf, 18); |
| 124 // promote the sum to 64-bits to avoid overflow |
| 125 // Check that buffer is large enough to read image data |
| 126 if (offset > length || size > length || ((uint64_t)offset + size) > length)
{ |
| 127 return kFailure; |
| 128 } |
| 129 |
| 130 // Check to see if this is a PNG image inside the ICO |
| 131 { |
| 132 SkMemoryStream subStream(buf + offset, size, false); |
| 133 SkAutoTDelete<SkImageDecoder> otherDecoder(SkImageDecoder::Factory(&subS
tream)); |
| 134 if (otherDecoder.get() != nullptr) { |
| 135 // Disallow nesting ICO files within one another |
| 136 // FIXME: Can ICO files contain other formats besides PNG? |
| 137 if (otherDecoder->getFormat() == SkImageDecoder::kICO_Format) { |
| 138 return kFailure; |
| 139 } |
| 140 // Set fields on the other decoder to be the same as this one. |
| 141 this->copyFieldsToOther(otherDecoder.get()); |
| 142 const Result result = otherDecoder->decode(&subStream, bm, this->get
DefaultPref(), |
| 143 mode); |
| 144 // FIXME: Should we just return result here? Is it possible that dat
a that looked like |
| 145 // a subimage was not, but was actually a valid ICO? |
| 146 if (result != kFailure) { |
| 147 return result; |
| 148 } |
| 149 } |
| 150 } |
| 151 |
| 152 //int infoSize = read4Bytes(buf, offset); //40 |
| 153 //int width = read4Bytes(buf, offset+4); //should == w |
| 154 //int height = read4Bytes(buf, offset+8); //should == 2*h |
| 155 //int planesToo = read2Bytes(buf, offset+12); //should == 1 (does it
?) |
| 156 |
| 157 // For ico images, only a byte is used to store each dimension |
| 158 // 0 is used to represent 256 |
| 159 if (w == 0) { |
| 160 w = 256; |
| 161 } |
| 162 if (h == 0) { |
| 163 h = 256; |
| 164 } |
| 165 |
| 166 // Check that buffer is large enough to read the bit depth |
| 167 if (length < offset + 16) { |
| 168 return kFailure; |
| 169 } |
| 170 int bitCount = read2Bytes(buf, offset+14); |
| 171 |
| 172 void (*placePixel)(const int pixelNo, const unsigned char* buf, |
| 173 const int xorOffset, int& x, int y, const int w, |
| 174 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = null
ptr; |
| 175 switch (bitCount) |
| 176 { |
| 177 case 1: |
| 178 placePixel = &editPixelBit1; |
| 179 colorCount = 2; |
| 180 break; |
| 181 case 4: |
| 182 placePixel = &editPixelBit4; |
| 183 colorCount = 16; |
| 184 break; |
| 185 case 8: |
| 186 placePixel = &editPixelBit8; |
| 187 colorCount = 256; |
| 188 break; |
| 189 case 24: |
| 190 placePixel = &editPixelBit24; |
| 191 colorCount = 0; |
| 192 break; |
| 193 case 32: |
| 194 placePixel = &editPixelBit32; |
| 195 colorCount = 0; |
| 196 break; |
| 197 default: |
| 198 SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount)); |
| 199 return kFailure; |
| 200 } |
| 201 |
| 202 //these should all be zero, but perhaps are not - need to check |
| 203 //int compression = read4Bytes(buf, offset+16); //0 |
| 204 //int imageSize = read4Bytes(buf, offset+20); //0 - sometimes has a
value |
| 205 //int xPixels = read4Bytes(buf, offset+24); //0 |
| 206 //int yPixels = read4Bytes(buf, offset+28); //0 |
| 207 //int colorsUsed = read4Bytes(buf, offset+32) //0 - might have an ac
tual value though |
| 208 //int colorsImportant = read4Bytes(buf, offset+36); //0 |
| 209 |
| 210 int begin = SkToInt(offset + 40); |
| 211 // Check that the buffer is large enough to read the color table |
| 212 // For bmp-in-icos, there should be 4 bytes per color |
| 213 if (length < (size_t) (begin + 4*colorCount)) { |
| 214 return kFailure; |
| 215 } |
| 216 |
| 217 //this array represents the colortable |
| 218 //if i allow other types of bitmaps, it may actually be used as a part of th
e bitmap |
| 219 SkPMColor* colors = nullptr; |
| 220 int blue, green, red; |
| 221 if (colorCount) |
| 222 { |
| 223 colors = new SkPMColor[colorCount]; |
| 224 for (int j = 0; j < colorCount; j++) |
| 225 { |
| 226 //should this be a function - maybe a #define? |
| 227 blue = readByte(buf, begin + 4*j); |
| 228 green = readByte(buf, begin + 4*j + 1); |
| 229 red = readByte(buf, begin + 4*j + 2); |
| 230 colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF
); |
| 231 } |
| 232 } |
| 233 int bitWidth = w*bitCount; |
| 234 int test = bitWidth & 0x1F; |
| 235 int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test)
& 0x1); //either 0xFFFFFFFF or 0 |
| 236 int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask); |
| 237 int lineWidth = lineBitWidth/bitCount; |
| 238 |
| 239 int xorOffset = begin + colorCount*4; //beginning of the color bitmap |
| 240 //other read method means we will ju
st be here already |
| 241 int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3); |
| 242 |
| 243 /*int */test = w & 0x1F; //the low 5 bits - we are rounding up to the next
32 (2^5) |
| 244 /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | te
st) & 0x1); //either 0xFFFFFFFF or 0 |
| 245 int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask); |
| 246 //if we allow different Configs, everything is the same til here |
| 247 //change the config, and use different address getter, and place index vs co
lor, and add the color table |
| 248 //FIXME: what is the tradeoff in size? |
| 249 //if the andbitmap (mask) is all zeroes, then we can easily do an index bitm
ap |
| 250 //however, with small images with large colortables, maybe it's better to st
ill do argb_8888 |
| 251 |
| 252 bm->setInfo(SkImageInfo::MakeN32Premul(w, h), calculateRowBytesFor8888(w, bi
tCount)); |
| 253 |
| 254 if (SkImageDecoder::kDecodeBounds_Mode == mode) { |
| 255 delete[] colors; |
| 256 return kSuccess; |
| 257 } |
| 258 |
| 259 if (!this->allocPixelRef(bm, nullptr)) |
| 260 { |
| 261 delete[] colors; |
| 262 return kFailure; |
| 263 } |
| 264 |
| 265 // The AND mask is a 1-bit alpha mask for each pixel that comes after the |
| 266 // XOR mask in the bmp. If we check that the largest AND offset is safe, |
| 267 // it should mean all other buffer accesses will be at smaller indices and |
| 268 // will therefore be safe. |
| 269 size_t maxAndOffset = andOffset + ((andLineWidth*(h-1)+(w-1)) >> 3); |
| 270 if (length <= maxAndOffset) { |
| 271 return kFailure; |
| 272 } |
| 273 |
| 274 // Here we assert that all reads from the buffer using the XOR offset are |
| 275 // less than the AND offset. This should be guaranteed based on the above |
| 276 // calculations. |
| 277 #ifdef SK_DEBUG |
| 278 int maxPixelNum = lineWidth*(h-1)+w-1; |
| 279 int maxByte; |
| 280 switch (bitCount) { |
| 281 case 1: |
| 282 maxByte = maxPixelNum >> 3; |
| 283 break; |
| 284 case 4: |
| 285 maxByte = maxPixelNum >> 1; |
| 286 break; |
| 287 case 8: |
| 288 maxByte = maxPixelNum; |
| 289 break; |
| 290 case 24: |
| 291 maxByte = maxPixelNum * 3 + 2; |
| 292 break; |
| 293 case 32: |
| 294 maxByte = maxPixelNum * 4 + 3; |
| 295 break; |
| 296 default: |
| 297 SkASSERT(false); |
| 298 return kFailure; |
| 299 } |
| 300 int maxXOROffset = xorOffset + maxByte; |
| 301 SkASSERT(maxXOROffset < andOffset); |
| 302 #endif |
| 303 |
| 304 SkAutoLockPixels alp(*bm); |
| 305 |
| 306 for (int y = 0; y < h; y++) |
| 307 { |
| 308 for (int x = 0; x < w; x++) |
| 309 { |
| 310 //U32* address = bm->getAddr32(x, y); |
| 311 |
| 312 //check the alpha bit first, but pass it along to the function to fi
gure out how to deal with it |
| 313 int andPixelNo = andLineWidth*(h-y-1)+x; |
| 314 //only need to get a new alphaByte when x %8 == 0 |
| 315 //but that introduces an if and a mod - probably much slower |
| 316 //that's ok, it's just a read of an array, not a stream |
| 317 int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3)); |
| 318 int shift = 7 - (andPixelNo & 0x7); |
| 319 int m = 1 << shift; |
| 320 |
| 321 int pixelNo = lineWidth*(h-y-1)+x; |
| 322 placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift
, colors); |
| 323 |
| 324 } |
| 325 } |
| 326 |
| 327 delete [] colors; |
| 328 //ensure we haven't read off the end? |
| 329 //of course this doesn't help us if the andOffset was a lie... |
| 330 //return andOffset + (andLineWidth >> 3) <= length; |
| 331 return kSuccess; |
| 332 } //onDecode |
| 333 |
| 334 //function to place the pixel, determined by the bitCount |
| 335 static void editPixelBit1(const int pixelNo, const unsigned char* buf, |
| 336 const int xorOffset, int& x, int y, const int w, |
| 337 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) |
| 338 { |
| 339 // note that this should be the same as/similar to the AND bitmap |
| 340 SkPMColor* address = bm->getAddr32(x,y); |
| 341 int byte = readByte(buf, xorOffset + (pixelNo >> 3)); |
| 342 int colorBit; |
| 343 int alphaBit; |
| 344 // Read all of the bits in this byte. |
| 345 int i = x + 8; |
| 346 // Pin to the width so we do not write outside the bounds of |
| 347 // our color table. |
| 348 i = i > w ? w : i; |
| 349 // While loop to check all 8 bits individually. |
| 350 while (x < i) |
| 351 { |
| 352 |
| 353 colorBit = (byte & m) >> shift; |
| 354 alphaBit = (alphaByte & m) >> shift; |
| 355 *address = (alphaBit-1)&(colors[colorBit]); |
| 356 x++; |
| 357 // setup for the next pixel |
| 358 address = address + 1; |
| 359 m = m >> 1; |
| 360 shift -= 1; |
| 361 } |
| 362 x--; |
| 363 } |
| 364 static void editPixelBit4(const int pixelNo, const unsigned char* buf, |
| 365 const int xorOffset, int& x, int y, const int w, |
| 366 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) |
| 367 { |
| 368 SkPMColor* address = bm->getAddr32(x, y); |
| 369 int byte = readByte(buf, xorOffset + (pixelNo >> 1)); |
| 370 int pixel = (byte >> 4) & 0xF; |
| 371 int alphaBit = (alphaByte & m) >> shift; |
| 372 *address = (alphaBit-1)&(colors[pixel]); |
| 373 x++; |
| 374 //if w is odd, x may be the same as w, which means we are writing to an unus
ed portion of the bitmap |
| 375 //but that's okay, since i've added an extra rowByte for just this purpose |
| 376 address = address + 1; |
| 377 pixel = byte & 0xF; |
| 378 m = m >> 1; |
| 379 alphaBit = (alphaByte & m) >> (shift-1); |
| 380 //speed up trick here |
| 381 *address = (alphaBit-1)&(colors[pixel]); |
| 382 } |
| 383 |
| 384 static void editPixelBit8(const int pixelNo, const unsigned char* buf, |
| 385 const int xorOffset, int& x, int y, const int w, |
| 386 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) |
| 387 { |
| 388 SkPMColor* address = bm->getAddr32(x, y); |
| 389 int pixel = readByte(buf, xorOffset + pixelNo); |
| 390 int alphaBit = (alphaByte & m) >> shift; |
| 391 *address = (alphaBit-1)&(colors[pixel]); |
| 392 } |
| 393 |
| 394 static void editPixelBit24(const int pixelNo, const unsigned char* buf, |
| 395 const int xorOffset, int& x, int y, const int w, |
| 396 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) |
| 397 { |
| 398 SkPMColor* address = bm->getAddr32(x, y); |
| 399 int blue = readByte(buf, xorOffset + 3*pixelNo); |
| 400 int green = readByte(buf, xorOffset + 3*pixelNo + 1); |
| 401 int red = readByte(buf, xorOffset + 3*pixelNo + 2); |
| 402 int alphaBit = (alphaByte & m) >> shift; |
| 403 //alphaBit == 1 => alpha = 0 |
| 404 int alpha = (alphaBit-1) & 0xFF; |
| 405 *address = SkPreMultiplyARGB(alpha, red, green, blue); |
| 406 } |
| 407 |
| 408 static void editPixelBit32(const int pixelNo, const unsigned char* buf, |
| 409 const int xorOffset, int& x, int y, const int w, |
| 410 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) |
| 411 { |
| 412 SkPMColor* address = bm->getAddr32(x, y); |
| 413 int blue = readByte(buf, xorOffset + 4*pixelNo); |
| 414 int green = readByte(buf, xorOffset + 4*pixelNo + 1); |
| 415 int red = readByte(buf, xorOffset + 4*pixelNo + 2); |
| 416 int alphaBit = (alphaByte & m) >> shift; |
| 417 #if 1 // don't trust the alphaBit for 32bit images <mrr> |
| 418 alphaBit = 0; |
| 419 #endif |
| 420 int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF); |
| 421 *address = SkPreMultiplyARGB(alpha, red, green, blue); |
| 422 } |
| 423 |
| 424 /////////////////////////////////////////////////////////////////////////////// |
| 425 DEFINE_DECODER_CREATOR(ICOImageDecoder); |
| 426 ////////////////////////////////////////////////////////////////////////////////
///////// |
| 427 |
| 428 static bool is_ico(SkStreamRewindable* stream) { |
| 429 // Check to see if the first four bytes are 0,0,1,0 |
| 430 // FIXME: Is that required and sufficient? |
| 431 char buf[4]; |
| 432 if (stream->read((void*)buf, 4) != 4) { |
| 433 return false; |
| 434 } |
| 435 int reserved = read2Bytes(buf, 0); |
| 436 int type = read2Bytes(buf, 2); |
| 437 return 0 == reserved && 1 == type; |
| 438 } |
| 439 |
| 440 static SkImageDecoder* sk_libico_dfactory(SkStreamRewindable* stream) { |
| 441 if (is_ico(stream)) { |
| 442 return new SkICOImageDecoder; |
| 443 } |
| 444 return nullptr; |
| 445 } |
| 446 |
| 447 static SkImageDecoder_DecodeReg gReg(sk_libico_dfactory); |
| 448 |
| 449 static SkImageDecoder::Format get_format_ico(SkStreamRewindable* stream) { |
| 450 if (is_ico(stream)) { |
| 451 return SkImageDecoder::kICO_Format; |
| 452 } |
| 453 return SkImageDecoder::kUnknown_Format; |
| 454 } |
| 455 |
| 456 static SkImageDecoder_FormatReg gFormatReg(get_format_ico); |
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