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Side by Side Diff: include/core/SkPngChunkReader.h

Issue 1828433004: Revert of Delete SkImageDecoder (Closed) Base URL: https://skia.googlesource.com/skia.git@fix-animator
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPngChunkReader_DEFINED 8 #ifndef SkPngChunkReader_DEFINED
9 #define SkPngChunkReader_DEFINED 9 #define SkPngChunkReader_DEFINED
10 10
11 #include "SkTypes.h" 11 #include "SkTypes.h"
12 #include "SkRefCnt.h" 12 #include "SkRefCnt.h"
13 13
14 /** 14 /**
15 * SkPngChunkReader 15 * SkPngChunkReader
16 * 16 *
17 * Base class for optional callbacks to retrieve meta/chunk data out of a PNG 17 * Base class for optional callbacks to retrieve meta/chunk data out of a PNG
18 * encoded image as it is being decoded. 18 * encoded image as it is being decoded.
19 * Used by SkCodec. 19 * Used by SkImageDecoder and SkCodec.
20 */ 20 */
21 class SkPngChunkReader : public SkRefCnt { 21 class SkPngChunkReader : public SkRefCnt {
22 public: 22 public:
23 /** 23 /**
24 * This will be called by the decoder when it sees an unknown chunk. 24 * This will be called by the decoder when it sees an unknown chunk.
25 * 25 *
26 * Use by SkCodec: 26 * Use by SkCodec:
27 * Depending on the location of the unknown chunks, this callback may be 27 * Depending on the location of the unknown chunks, this callback may be
28 * called by 28 * called by
29 * - the factory (NewFromStream/NewFromData) 29 * - the factory (NewFromStream/NewFromData)
30 * - getPixels 30 * - getPixels
31 * - startScanlineDecode 31 * - startScanlineDecode
32 * - the first call to getScanlines/skipScanlines 32 * - the first call to getScanlines/skipScanlines
33 * The callback may be called from a different thread (e.g. if the SkCodec 33 * The callback may be called from a different thread (e.g. if the SkCodec
34 * is passed to another thread), and it may be called multiple times, if 34 * is passed to another thread), and it may be called multiple times, if
35 * the SkCodec is used multiple times. 35 * the SkCodec is used multiple times.
36 * 36 *
37 * @param tag Name for this type of chunk. 37 * @param tag Name for this type of chunk.
38 * @param data Data to be interpreted by the subclass. 38 * @param data Data to be interpreted by the subclass.
39 * @param length Number of bytes of data in the chunk. 39 * @param length Number of bytes of data in the chunk.
40 * @return true to continue decoding, or false to indicate an error, which 40 * @return true to continue decoding, or false to indicate an error, which
41 * will cause the decoder to not return the image. 41 * will cause the decoder to not return the image.
42 */ 42 */
43 virtual bool readChunk(const char tag[], const void* data, size_t length) = 0; 43 virtual bool readChunk(const char tag[], const void* data, size_t length) = 0;
44 }; 44 };
45 #endif // SkPngChunkReader_DEFINED 45 #endif // SkPngChunkReader_DEFINED
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