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1 <!DOCTYPE html> | |
2 <script src="../../resources/run-after-layout-and-paint.js"></script> | |
3 <script> | |
4 if (window.testRunner) | |
5 testRunner.waitUntilDone(); | |
6 | |
7 function setScale() { | |
8 var obj = document.querySelector("object"); | |
9 var svgdoc = obj.contentDocument; | |
10 var svgroot = svgdoc.documentElement; | |
11 svgroot.currentScale = 0.5; | |
12 runAfterLayoutAndPaint(function() { | |
13 if (window.testRunner) | |
fs
2016/03/31 10:53:04
You can pass 'true' as the second argument to runA
Shanmuga Pandi
2016/03/31 11:53:35
Done.
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14 testRunner.notifyDone(); | |
15 }); | |
16 } | |
17 </script> | |
18 | |
19 <body> | |
fs
2016/03/31 10:53:04
You don't need this <body>.
Shanmuga Pandi
2016/03/31 11:53:35
Done.
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20 <object onload="setScale()" data="resources/green-rect.svg" type="image/svg+ xml"> | |
21 </object> | |
22 <svg width='400' height='400' viewBox='0 0 200 200'> | |
fs
2016/03/31 10:53:04
This is a pretty roundabout way to get a 100x100 r
Shanmuga Pandi
2016/03/31 11:53:35
Acknowledged.
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23 <rect width='50' height='50' fill='green'/> | |
24 </svg> | |
25 </body> | |
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