Index: gpu/command_buffer/service/gles2_cmd_decoder.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
index 73b81668aa398adb8e314a740e1a38d6a499be55..ac7209792314dad5e0dbf7002e85e9847d9e71ca 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
@@ -8283,9 +8283,7 @@ |
state_.vertex_attrib_manager->element_array_buffer(); |
if (!element_array_buffer->GetMaxValueForRange( |
- offset, count, type, |
- state_.enable_flags.primitive_restart_fixed_index, |
- &max_vertex_accessed)) { |
+ offset, count, type, &max_vertex_accessed)) { |
LOCAL_SET_GL_ERROR( |
GL_INVALID_OPERATION, function_name, "range out of bounds for buffer"); |
return error::kNoError; |
@@ -8382,18 +8380,8 @@ |
LOCAL_SET_GL_ERROR( |
GL_INVALID_VALUE, "GetMaxValueInBufferCHROMIUM", "unknown buffer"); |
} else { |
- // The max value is used here to emulate client-side vertex |
- // arrays, by uploading enough vertices into buffer objects to |
- // cover the DrawElements call. Baking the primitive restart bit |
- // into this result isn't strictly correct in all cases; the |
- // client side code should pass down the bit and decide how to use |
- // the result. However, the only caller makes the draw call |
- // immediately afterward, so the state won't change between this |
- // query and the draw call. |
if (!buffer->GetMaxValueForRange( |
- offset, count, type, |
- state_.enable_flags.primitive_restart_fixed_index, |
- &max_vertex_accessed)) { |
+ offset, count, type, &max_vertex_accessed)) { |
// TODO(gman): Should this be a GL error or a command buffer error? |
LOCAL_SET_GL_ERROR( |
GL_INVALID_OPERATION, |