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Issue 1827603002: Remove aura_bench (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove toplevel aura:bench too Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #if defined(USE_X11)
6 #include <X11/Xlib.h>
7 #endif
8
9 #include "base/at_exit.h"
10 #include "base/bind.h"
11 #include "base/command_line.h"
12 #include "base/i18n/icu_util.h"
13 #include "base/macros.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/strings/string_split.h"
17 #include "base/time/time.h"
18 #include "build/build_config.h"
19 #include "cc/output/context_provider.h"
20 #include "gpu/command_buffer/client/gles2_interface.h"
21 #include "third_party/khronos/GLES2/gl2.h"
22 #include "third_party/skia/include/core/SkXfermode.h"
23 #include "ui/aura/client/default_capture_client.h"
24 #include "ui/aura/env.h"
25 #include "ui/aura/test/test_focus_client.h"
26 #include "ui/aura/test/test_screen.h"
27 #include "ui/aura/window.h"
28 #include "ui/aura/window_tree_host.h"
29 #include "ui/base/hit_test.h"
30 #include "ui/compositor/compositor.h"
31 #include "ui/compositor/compositor_observer.h"
32 #include "ui/compositor/debug_utils.h"
33 #include "ui/compositor/layer.h"
34 #include "ui/compositor/paint_recorder.h"
35 #include "ui/compositor/test/in_process_context_factory.h"
36 #include "ui/gfx/canvas.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/skia_util.h"
39 #include "ui/gfx/x/x11_connection.h"
40 #include "ui/gl/gl_surface.h"
41
42 #ifndef GL_GLEXT_PROTOTYPES
43 #define GL_GLEXT_PROTOTYPES 1
44 #endif
45 #include "third_party/khronos/GLES2/gl2ext.h"
46
47 using base::TimeTicks;
48 using ui::Compositor;
49 using ui::Layer;
50 using ui::LayerDelegate;
51
52 namespace {
53
54 class ColoredLayer : public Layer, public LayerDelegate {
55 public:
56 explicit ColoredLayer(SkColor color)
57 : Layer(ui::LAYER_TEXTURED),
58 color_(color),
59 draw_(true) {
60 set_delegate(this);
61 }
62
63 ~ColoredLayer() override {}
64
65 // Overridden from LayerDelegate:
66 void OnPaintLayer(const ui::PaintContext& context) override {
67 if (draw_) {
68 ui::PaintRecorder recorder(context, size());
69 recorder.canvas()->DrawColor(color_);
70 }
71 }
72
73 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {}
74
75 void OnDeviceScaleFactorChanged(float device_scale_factor) override {}
76
77 base::Closure PrepareForLayerBoundsChange() override {
78 return base::Closure();
79 }
80
81 void set_color(SkColor color) { color_ = color; }
82 void set_draw(bool draw) { draw_ = draw; }
83
84 private:
85 SkColor color_;
86 bool draw_;
87
88 DISALLOW_COPY_AND_ASSIGN(ColoredLayer);
89 };
90
91 const int kFrames = 100;
92
93 // Benchmark base class, hooks up drawing callback and displaying FPS.
94 class BenchCompositorObserver : public ui::CompositorObserver {
95 public:
96 explicit BenchCompositorObserver(int max_frames)
97 : start_time_(),
98 frames_(0),
99 max_frames_(max_frames) {
100 }
101 virtual ~BenchCompositorObserver() {}
102
103 void OnCompositingDidCommit(ui::Compositor* compositor) override {}
104
105 void OnCompositingStarted(Compositor* compositor,
106 base::TimeTicks start_time) override {}
107
108 void OnCompositingEnded(Compositor* compositor) override {
109 if (start_time_.is_null()) {
110 start_time_ = TimeTicks::Now();
111 } else {
112 ++frames_;
113 if (frames_ % kFrames == 0) {
114 TimeTicks now = TimeTicks::Now();
115 double ms = (now - start_time_).InMillisecondsF() / kFrames;
116 LOG(INFO) << "FPS: " << 1000.f / ms << " (" << ms << " ms)";
117 start_time_ = now;
118 }
119 }
120 if (max_frames_ && frames_ == max_frames_) {
121 base::MessageLoop::current()->QuitWhenIdle();
122 } else {
123 Draw();
124 }
125 }
126
127 void OnCompositingAborted(Compositor* compositor) override {}
128
129 void OnCompositingLockStateChanged(Compositor* compositor) override {}
130
131 void OnCompositingShuttingDown(ui::Compositor* compositor) override {}
132
133 virtual void Draw() {}
134
135 int frames() const { return frames_; }
136
137 private:
138 TimeTicks start_time_;
139 int frames_;
140 int max_frames_;
141
142 DISALLOW_COPY_AND_ASSIGN(BenchCompositorObserver);
143 };
144
145 void ReturnMailbox(scoped_refptr<cc::ContextProvider> context_provider,
146 GLuint texture,
147 const gpu::SyncToken& sync_token,
148 bool is_lost) {
149 gpu::gles2::GLES2Interface* gl = context_provider->ContextGL();
150 gl->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
151 gl->DeleteTextures(1, &texture);
152 gl->ShallowFlushCHROMIUM();
153 }
154
155 gfx::Size GetFullscreenSize() {
156 #if defined(OS_WIN)
157 return gfx::Size(GetSystemMetrics(SM_CXSCREEN),
158 GetSystemMetrics(SM_CYSCREEN));
159 #else
160 NOTIMPLEMENTED();
161 return gfx::Size(1024, 768);
162 #endif
163 }
164
165 // A benchmark that adds a texture layer that is updated every frame.
166 class WebGLBench : public BenchCompositorObserver {
167 public:
168 WebGLBench(ui::ContextFactory* context_factory,
169 Layer* parent,
170 Compositor* compositor,
171 int max_frames)
172 : BenchCompositorObserver(max_frames),
173 parent_(parent),
174 webgl_(ui::LAYER_SOLID_COLOR),
175 compositor_(compositor),
176 fbo_(0),
177 do_draw_(true) {
178 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
179 do_draw_ = !command_line->HasSwitch("disable-draw");
180
181 std::string webgl_size = command_line->GetSwitchValueASCII("webgl-size");
182 int width = 0;
183 int height = 0;
184 if (!webgl_size.empty()) {
185 std::vector<std::string> split_size = base::SplitString(
186 webgl_size, "x", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
187 if (split_size.size() == 2) {
188 width = atoi(split_size[0].c_str());
189 height = atoi(split_size[1].c_str());
190 }
191 }
192 if (!width || !height) {
193 width = 800;
194 height = 600;
195 }
196 gfx::Rect bounds(width, height);
197 webgl_.SetBounds(bounds);
198 parent_->Add(&webgl_);
199
200 context_provider_ = context_factory->SharedMainThreadContextProvider();
201 gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
202 GLuint texture = 0;
203 gl->GenTextures(1, &texture);
204 gl->BindTexture(GL_TEXTURE_2D, texture);
205 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
206 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
207 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
208 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
209 gl->TexImage2D(GL_TEXTURE_2D,
210 0,
211 GL_RGBA,
212 width,
213 height,
214 0,
215 GL_RGBA,
216 GL_UNSIGNED_BYTE,
217 NULL);
218 gpu::Mailbox mailbox;
219 gl->GenMailboxCHROMIUM(mailbox.name);
220 gl->ProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
221
222 gl->GenFramebuffers(1, &fbo_);
223 gl->BindFramebuffer(GL_FRAMEBUFFER, fbo_);
224 gl->FramebufferTexture2D(
225 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
226 gl->ClearColor(0.f, 1.f, 0.f, 1.f);
227 gl->Clear(GL_COLOR_BUFFER_BIT);
228
229 const GLuint64 fence_sync = gl->InsertFenceSyncCHROMIUM();
230 gl->Flush();
231
232 gpu::SyncToken sync_token;
233 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
234 webgl_.SetTextureMailbox(
235 cc::TextureMailbox(mailbox, sync_token, GL_TEXTURE_2D),
236 cc::SingleReleaseCallback::Create(
237 base::Bind(ReturnMailbox, context_provider_, texture)),
238 bounds.size());
239 compositor->AddObserver(this);
240 }
241
242 ~WebGLBench() override {
243 webgl_.SetShowSolidColorContent();
244 gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
245 gl->DeleteFramebuffers(1, &fbo_);
246 compositor_->RemoveObserver(this);
247 }
248
249 void Draw() override {
250 if (do_draw_) {
251 gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
252 gl->ClearColor((frames() % kFrames)*1.0/kFrames, 1.f, 0.f, 1.f);
253 gl->Clear(GL_COLOR_BUFFER_BIT);
254 gl->Flush();
255 }
256 webgl_.SchedulePaint(gfx::Rect(webgl_.bounds().size()));
257 compositor_->ScheduleDraw();
258 }
259
260 private:
261 Layer* parent_;
262 Layer webgl_;
263 Compositor* compositor_;
264 scoped_refptr<cc::ContextProvider> context_provider_;
265
266 // The FBO that is used to render to the texture.
267 unsigned int fbo_;
268
269 // Whether or not to draw to the texture every frame.
270 bool do_draw_;
271
272 DISALLOW_COPY_AND_ASSIGN(WebGLBench);
273 };
274
275 // A benchmark that paints (in software) all tiles every frame.
276 class SoftwareScrollBench : public BenchCompositorObserver {
277 public:
278 SoftwareScrollBench(ColoredLayer* layer,
279 Compositor* compositor,
280 int max_frames)
281 : BenchCompositorObserver(max_frames),
282 layer_(layer),
283 compositor_(compositor) {
284 compositor->AddObserver(this);
285 layer_->set_draw(
286 !base::CommandLine::ForCurrentProcess()->HasSwitch("disable-draw"));
287 }
288
289 ~SoftwareScrollBench() override { compositor_->RemoveObserver(this); }
290
291 void Draw() override {
292 layer_->set_color(
293 SkColorSetARGBInline(255*(frames() % kFrames)/kFrames, 255, 0, 255));
294 layer_->SchedulePaint(gfx::Rect(layer_->bounds().size()));
295 }
296
297 private:
298 ColoredLayer* layer_;
299 Compositor* compositor_;
300
301 DISALLOW_COPY_AND_ASSIGN(SoftwareScrollBench);
302 };
303
304 } // namespace
305
306 int main(int argc, char** argv) {
307 base::CommandLine::Init(argc, argv);
308
309 base::AtExitManager exit_manager;
310
311 #if defined(USE_X11)
312 // This demo uses InProcessContextFactory which uses X on a separate Gpu
313 // thread.
314 gfx::InitializeThreadedX11();
315 #endif
316
317 gfx::GLSurface::InitializeOneOff();
318
319 // The ContextFactory must exist before any Compositors are created.
320 bool context_factory_for_test = false;
321 scoped_ptr<ui::InProcessContextFactory> context_factory(
322 new ui::InProcessContextFactory(context_factory_for_test, nullptr));
323
324 base::i18n::InitializeICU();
325
326 base::MessageLoopForUI message_loop;
327 aura::Env::CreateInstance(true);
328 aura::Env::GetInstance()->set_context_factory(context_factory.get());
329 scoped_ptr<aura::TestScreen> test_screen(
330 aura::TestScreen::Create(GetFullscreenSize()));
331 gfx::Screen::SetScreenInstance(test_screen.get());
332 scoped_ptr<aura::WindowTreeHost> host(
333 test_screen->CreateHostForPrimaryDisplay());
334 aura::client::SetCaptureClient(
335 host->window(),
336 new aura::client::DefaultCaptureClient(host->window()));
337
338 scoped_ptr<aura::client::FocusClient> focus_client(
339 new aura::test::TestFocusClient);
340 aura::client::SetFocusClient(host->window(), focus_client.get());
341
342 // add layers
343 ColoredLayer background(SK_ColorRED);
344 background.SetBounds(host->window()->bounds());
345 host->window()->layer()->Add(&background);
346
347 ColoredLayer window(SK_ColorBLUE);
348 window.SetBounds(gfx::Rect(background.bounds().size()));
349 background.Add(&window);
350
351 Layer content_layer(ui::LAYER_NOT_DRAWN);
352
353 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
354 bool force = command_line->HasSwitch("force-render-surface");
355 content_layer.SetForceRenderSurface(force);
356 gfx::Rect bounds(window.bounds().size());
357 bounds.Inset(0, 30, 0, 0);
358 content_layer.SetBounds(bounds);
359 window.Add(&content_layer);
360
361 ColoredLayer page_background(SK_ColorWHITE);
362 page_background.SetBounds(gfx::Rect(content_layer.bounds().size()));
363 content_layer.Add(&page_background);
364
365 int frames = atoi(command_line->GetSwitchValueASCII("frames").c_str());
366 scoped_ptr<BenchCompositorObserver> bench;
367
368 if (command_line->HasSwitch("bench-software-scroll")) {
369 bench.reset(new SoftwareScrollBench(&page_background,
370 host->compositor(),
371 frames));
372 } else {
373 bench.reset(new WebGLBench(context_factory.get(),
374 &page_background,
375 host->compositor(),
376 frames));
377 }
378
379 #ifndef NDEBUG
380 ui::PrintLayerHierarchy(host->window()->layer(), gfx::Point(100, 100));
381 #endif
382
383 host->Show();
384 base::MessageLoopForUI::current()->Run();
385 focus_client.reset();
386 host.reset();
387
388 return 0;
389 }
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