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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
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298 Node* LoadMapBitField(Node* map); | 298 Node* LoadMapBitField(Node* map); |
299 // Load the instance type of a Map. | 299 // Load the instance type of a Map. |
300 Node* LoadMapInstanceType(Node* map); | 300 Node* LoadMapInstanceType(Node* map); |
301 | 301 |
302 // Load an array element from a FixedArray. | 302 // Load an array element from a FixedArray. |
303 Node* LoadFixedArrayElementSmiIndex(Node* object, Node* smi_index, | 303 Node* LoadFixedArrayElementSmiIndex(Node* object, Node* smi_index, |
304 int additional_offset = 0); | 304 int additional_offset = 0); |
305 Node* LoadFixedArrayElementConstantIndex(Node* object, int index); | 305 Node* LoadFixedArrayElementConstantIndex(Node* object, int index); |
306 | 306 |
307 // Allocate an object of the given size. | 307 // Allocate an object of the given size. |
308 Node* Allocate(int size, AllocationFlags flags); | 308 Node* Allocate(int size, AllocationFlags flags = kNone); |
| 309 // Allocate a HeapNumber without initializing its value. |
| 310 Node* AllocateHeapNumber(); |
| 311 // Allocate a HeapNumber with a specific value. |
| 312 Node* AllocateHeapNumberWithValue(Node* value); |
309 | 313 |
310 // Store an array element to a FixedArray. | 314 // Store an array element to a FixedArray. |
311 Node* StoreFixedArrayElementNoWriteBarrier(Node* object, Node* index, | 315 Node* StoreFixedArrayElementNoWriteBarrier(Node* object, Node* index, |
312 Node* value); | 316 Node* value); |
313 // Load the Map of an HeapObject. | 317 // Load the Map of an HeapObject. |
314 Node* LoadMap(Node* object); | 318 Node* LoadMap(Node* object); |
315 // Store the Map of an HeapObject. | 319 // Store the Map of an HeapObject. |
316 Node* StoreMapNoWriteBarrier(Node* object, Node* map); | 320 Node* StoreMapNoWriteBarrier(Node* object, Node* map); |
317 // Load the instance type of an HeapObject. | 321 // Load the instance type of an HeapObject. |
318 Node* LoadInstanceType(Node* object); | 322 Node* LoadInstanceType(Node* object); |
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425 // Map of variables to the list of value nodes that have been added from each | 429 // Map of variables to the list of value nodes that have been added from each |
426 // merge path in their order of merging. | 430 // merge path in their order of merging. |
427 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; | 431 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; |
428 }; | 432 }; |
429 | 433 |
430 } // namespace compiler | 434 } // namespace compiler |
431 } // namespace internal | 435 } // namespace internal |
432 } // namespace v8 | 436 } // namespace v8 |
433 | 437 |
434 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 438 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
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