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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLua.h" | 8 #include "SkLua.h" |
9 | 9 |
10 #if SK_SUPPORT_GPU | 10 #if SK_SUPPORT_GPU |
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1107 SkColorFilter* cf = paint->getColorFilter(); | 1107 SkColorFilter* cf = paint->getColorFilter(); |
1108 if (cf) { | 1108 if (cf) { |
1109 push_ref(L, cf); | 1109 push_ref(L, cf); |
1110 return 1; | 1110 return 1; |
1111 } | 1111 } |
1112 return 0; | 1112 return 0; |
1113 } | 1113 } |
1114 | 1114 |
1115 static int lpaint_setColorFilter(lua_State* L) { | 1115 static int lpaint_setColorFilter(lua_State* L) { |
1116 SkPaint* paint = get_obj<SkPaint>(L, 1); | 1116 SkPaint* paint = get_obj<SkPaint>(L, 1); |
1117 paint->setColorFilter(get_ref<SkColorFilter>(L, 2)); | 1117 paint->setColorFilter(sk_ref_sp(get_ref<SkColorFilter>(L, 2))); |
1118 return 0; | 1118 return 0; |
1119 } | 1119 } |
1120 | 1120 |
1121 static int lpaint_getImageFilter(lua_State* L) { | 1121 static int lpaint_getImageFilter(lua_State* L) { |
1122 const SkPaint* paint = get_obj<SkPaint>(L, 1); | 1122 const SkPaint* paint = get_obj<SkPaint>(L, 1); |
1123 SkImageFilter* imf = paint->getImageFilter(); | 1123 SkImageFilter* imf = paint->getImageFilter(); |
1124 if (imf) { | 1124 if (imf) { |
1125 push_ref(L, imf); | 1125 push_ref(L, imf); |
1126 return 1; | 1126 return 1; |
1127 } | 1127 } |
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2136 REG_CLASS(L, SkTextBlob); | 2136 REG_CLASS(L, SkTextBlob); |
2137 REG_CLASS(L, SkTypeface); | 2137 REG_CLASS(L, SkTypeface); |
2138 REG_CLASS(L, SkXfermode); | 2138 REG_CLASS(L, SkXfermode); |
2139 } | 2139 } |
2140 | 2140 |
2141 extern "C" int luaopen_skia(lua_State* L); | 2141 extern "C" int luaopen_skia(lua_State* L); |
2142 extern "C" int luaopen_skia(lua_State* L) { | 2142 extern "C" int luaopen_skia(lua_State* L) { |
2143 SkLua::Load(L); | 2143 SkLua::Load(L); |
2144 return 0; | 2144 return 0; |
2145 } | 2145 } |
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