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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkColorFilterShader_DEFINED | 8 #ifndef SkColorFilterShader_DEFINED |
9 #define SkColorFilterShader_DEFINED | 9 #define SkColorFilterShader_DEFINED |
10 | 10 |
11 #include "SkColorFilter.h" | 11 #include "SkColorFilter.h" |
12 #include "SkShader.h" | 12 #include "SkShader.h" |
13 | 13 |
14 class SkColorFilterShader : public SkShader { | 14 class SkColorFilterShader : public SkShader { |
15 public: | 15 public: |
16 SkColorFilterShader(SkShader* shader, SkColorFilter* filter); | 16 SkColorFilterShader(sk_sp<SkShader> shader, sk_sp<SkColorFilter> filter); |
17 | 17 |
18 #if SK_SUPPORT_GPU | 18 #if SK_SUPPORT_GPU |
19 const GrFragmentProcessor* asFragmentProcessor(GrContext*, | 19 const GrFragmentProcessor* asFragmentProcessor(GrContext*, |
20 const SkMatrix& viewM, | 20 const SkMatrix& viewM, |
21 const SkMatrix* localMatrix, | 21 const SkMatrix* localMatrix, |
22 SkFilterQuality) const overri
de; | 22 SkFilterQuality) const overri
de; |
23 #endif | 23 #endif |
24 | 24 |
25 class FilterShaderContext : public SkShader::Context { | 25 class FilterShaderContext : public SkShader::Context { |
26 public: | 26 public: |
(...skipping 19 matching lines...) Expand all Loading... |
46 | 46 |
47 SK_TO_STRING_OVERRIDE() | 47 SK_TO_STRING_OVERRIDE() |
48 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkColorFilterShader) | 48 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkColorFilterShader) |
49 | 49 |
50 protected: | 50 protected: |
51 void flatten(SkWriteBuffer&) const override; | 51 void flatten(SkWriteBuffer&) const override; |
52 size_t onContextSize(const ContextRec&) const override; | 52 size_t onContextSize(const ContextRec&) const override; |
53 Context* onCreateContext(const ContextRec&, void* storage) const override; | 53 Context* onCreateContext(const ContextRec&, void* storage) const override; |
54 | 54 |
55 private: | 55 private: |
56 SkAutoTUnref<SkShader> fShader; | 56 sk_sp<SkShader> fShader; |
57 SkAutoTUnref<SkColorFilter> fFilter; | 57 sk_sp<SkColorFilter> fFilter; |
58 | 58 |
59 typedef SkShader INHERITED; | 59 typedef SkShader INHERITED; |
60 }; | 60 }; |
61 | 61 |
62 #endif | 62 #endif |
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