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Side by Side Diff: content/common/gpu/client/gpu_channel_host.h

Issue 1827123002: Move content/common/gpu/client to gpu/ipc/client (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
7
8 #include <stddef.h>
9 #include <stdint.h>
10
11 #include <string>
12 #include <vector>
13
14 #include "base/atomic_sequence_num.h"
15 #include "base/containers/scoped_ptr_hash_map.h"
16 #include "base/macros.h"
17 #include "base/memory/ref_counted.h"
18 #include "base/memory/scoped_ptr.h"
19 #include "base/memory/weak_ptr.h"
20 #include "base/process/process.h"
21 #include "base/synchronization/lock.h"
22 #include "content/common/content_export.h"
23 #include "gpu/config/gpu_info.h"
24 #include "gpu/ipc/common/gpu_stream_constants.h"
25 #include "gpu/ipc/common/surface_handle.h"
26 #include "ipc/ipc_channel_handle.h"
27 #include "ipc/ipc_sync_channel.h"
28 #include "ipc/message_filter.h"
29 #include "ipc/message_router.h"
30 #include "ui/events/latency_info.h"
31 #include "ui/gfx/geometry/size.h"
32 #include "ui/gfx/gpu_memory_buffer.h"
33 #include "ui/gl/gpu_preference.h"
34
35 class GURL;
36
37 namespace base {
38 class WaitableEvent;
39 }
40
41 namespace IPC {
42 class SyncMessageFilter;
43 }
44
45 namespace gpu {
46 class GpuMemoryBufferManager;
47 }
48
49 namespace content {
50 class CommandBufferProxyImpl;
51 class GpuChannelHost;
52
53 class CONTENT_EXPORT GpuChannelHostFactory {
54 public:
55 virtual ~GpuChannelHostFactory() {}
56
57 virtual bool IsMainThread() = 0;
58 virtual scoped_refptr<base::SingleThreadTaskRunner>
59 GetIOThreadTaskRunner() = 0;
60 virtual scoped_ptr<base::SharedMemory> AllocateSharedMemory(size_t size) = 0;
61 };
62
63 // Encapsulates an IPC channel between the client and one GPU process.
64 // On the GPU process side there's a corresponding GpuChannel.
65 // Every method can be called on any thread with a message loop, except for the
66 // IO thread.
67 class GpuChannelHost : public IPC::Sender,
68 public base::RefCountedThreadSafe<GpuChannelHost> {
69 public:
70 // Must be called on the main thread (as defined by the factory).
71 static scoped_refptr<GpuChannelHost> Create(
72 GpuChannelHostFactory* factory,
73 int channel_id,
74 const gpu::GPUInfo& gpu_info,
75 const IPC::ChannelHandle& channel_handle,
76 base::WaitableEvent* shutdown_event,
77 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager);
78
79 static const int32_t kDefaultStreamId = gpu::GPU_STREAM_DEFAULT;
80 static const gpu::GpuStreamPriority kDefaultStreamPriority =
81 gpu::GpuStreamPriority::NORMAL;
82
83 bool IsLost() const {
84 DCHECK(channel_filter_.get());
85 return channel_filter_->IsLost();
86 }
87
88 int channel_id() const { return channel_id_; }
89
90 // The GPU stats reported by the GPU process.
91 const gpu::GPUInfo& gpu_info() const { return gpu_info_; }
92
93 // IPC::Sender implementation:
94 bool Send(IPC::Message* msg) override;
95
96 // Set an ordering barrier. AsyncFlushes any pending barriers on other
97 // routes. Combines multiple OrderingBarriers into a single AsyncFlush.
98 // Returns the flush ID for the stream or 0 if put offset was not changed.
99 uint32_t OrderingBarrier(int32_t route_id,
100 int32_t stream_id,
101 int32_t put_offset,
102 uint32_t flush_count,
103 const std::vector<ui::LatencyInfo>& latency_info,
104 bool put_offset_changed,
105 bool do_flush);
106
107 void FlushPendingStream(int32_t stream_id);
108
109 // Create and connect to a command buffer in the GPU process.
110 scoped_ptr<CommandBufferProxyImpl> CreateCommandBuffer(
111 gpu::SurfaceHandle surface_handle,
112 const gfx::Size& size,
113 CommandBufferProxyImpl* share_group,
114 int32_t stream_id,
115 gpu::GpuStreamPriority stream_priority,
116 const std::vector<int32_t>& attribs,
117 const GURL& active_url,
118 gfx::GpuPreference gpu_preference);
119
120 // Destroy a command buffer created by this channel.
121 void DestroyCommandBuffer(CommandBufferProxyImpl* command_buffer);
122
123 // Destroy this channel. Must be called on the main thread, before
124 // destruction.
125 void DestroyChannel();
126
127 // Add a message route for the current message loop.
128 void AddRoute(int route_id, base::WeakPtr<IPC::Listener> listener);
129
130 // Add a message route to be handled on the provided |task_runner|.
131 void AddRouteWithTaskRunner(
132 int route_id,
133 base::WeakPtr<IPC::Listener> listener,
134 scoped_refptr<base::SingleThreadTaskRunner> task_runner);
135
136 // Remove the message route associated with |route_id|.
137 void RemoveRoute(int route_id);
138
139 GpuChannelHostFactory* factory() const { return factory_; }
140
141 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() const {
142 return gpu_memory_buffer_manager_;
143 }
144
145 // Returns a handle to the shared memory that can be sent via IPC to the
146 // GPU process. The caller is responsible for ensuring it is closed. Returns
147 // an invalid handle on failure.
148 base::SharedMemoryHandle ShareToGpuProcess(
149 base::SharedMemoryHandle source_handle);
150
151 // Reserve one unused transfer buffer ID.
152 int32_t ReserveTransferBufferId();
153
154 // Returns a GPU memory buffer handle to the buffer that can be sent via
155 // IPC to the GPU process. The caller is responsible for ensuring it is
156 // closed. Returns an invalid handle on failure.
157 gfx::GpuMemoryBufferHandle ShareGpuMemoryBufferToGpuProcess(
158 const gfx::GpuMemoryBufferHandle& source_handle,
159 bool* requires_sync_point);
160
161 // Reserve one unused image ID.
162 int32_t ReserveImageId();
163
164 // Generate a route ID guaranteed to be unique for this channel.
165 int32_t GenerateRouteID();
166
167 // Generate a stream ID guaranteed to be unique for this channel.
168 int32_t GenerateStreamID();
169
170 // Sends a synchronous nop to the server which validate that all previous IPC
171 // messages have been received. Once the synchronous nop has been sent to the
172 // server all previous flushes will all be marked as validated, including
173 // flushes for other streams on the same channel. Once a validation has been
174 // sent, it will return the highest validated flush id for the stream.
175 // If the validation fails (which can only happen upon context lost), the
176 // highest validated flush id will not change. If no flush ID were ever
177 // validated then it will return 0 (Note the lowest valid flush ID is 1).
178 uint32_t ValidateFlushIDReachedServer(int32_t stream_id, bool force_validate);
179
180 // Returns the highest validated flush ID for a given stream.
181 uint32_t GetHighestValidatedFlushID(int32_t stream_id);
182
183 private:
184 friend class base::RefCountedThreadSafe<GpuChannelHost>;
185
186 // A filter used internally to route incoming messages from the IO thread
187 // to the correct message loop. It also maintains some shared state between
188 // all the contexts.
189 class MessageFilter : public IPC::MessageFilter {
190 public:
191 MessageFilter();
192
193 // Called on the IO thread.
194 void AddRoute(int32_t route_id,
195 base::WeakPtr<IPC::Listener> listener,
196 scoped_refptr<base::SingleThreadTaskRunner> task_runner);
197 // Called on the IO thread.
198 void RemoveRoute(int32_t route_id);
199
200 // IPC::MessageFilter implementation
201 // (called on the IO thread):
202 bool OnMessageReceived(const IPC::Message& msg) override;
203 void OnChannelError() override;
204
205 // The following methods can be called on any thread.
206
207 // Whether the channel is lost.
208 bool IsLost() const;
209
210 private:
211 struct ListenerInfo {
212 ListenerInfo();
213 ListenerInfo(const ListenerInfo& other);
214 ~ListenerInfo();
215
216 base::WeakPtr<IPC::Listener> listener;
217 scoped_refptr<base::SingleThreadTaskRunner> task_runner;
218 };
219
220 ~MessageFilter() override;
221
222 // Threading notes: |listeners_| is only accessed on the IO thread. Every
223 // other field is protected by |lock_|.
224 base::hash_map<int32_t, ListenerInfo> listeners_;
225
226 // Protects all fields below this one.
227 mutable base::Lock lock_;
228
229 // Whether the channel has been lost.
230 bool lost_;
231 };
232
233 struct StreamFlushInfo {
234 StreamFlushInfo();
235 StreamFlushInfo(const StreamFlushInfo& other);
236 ~StreamFlushInfo();
237
238 // These are global per stream.
239 uint32_t next_stream_flush_id;
240 uint32_t flushed_stream_flush_id;
241 uint32_t verified_stream_flush_id;
242
243 // These are local per context.
244 bool flush_pending;
245 int32_t route_id;
246 int32_t put_offset;
247 uint32_t flush_count;
248 uint32_t flush_id;
249 std::vector<ui::LatencyInfo> latency_info;
250 };
251
252 GpuChannelHost(GpuChannelHostFactory* factory,
253 int channel_id,
254 const gpu::GPUInfo& gpu_info,
255 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager);
256 ~GpuChannelHost() override;
257 void Connect(const IPC::ChannelHandle& channel_handle,
258 base::WaitableEvent* shutdown_event);
259 bool InternalSend(IPC::Message* msg);
260 void InternalFlush(StreamFlushInfo* flush_info);
261
262 // Threading notes: all fields are constant during the lifetime of |this|
263 // except:
264 // - |next_image_id_|, atomic type
265 // - |next_route_id_|, atomic type
266 // - |next_stream_id_|, atomic type
267 // - |channel_| and |stream_flush_info_|, protected by |context_lock_|
268 GpuChannelHostFactory* const factory_;
269
270 const int channel_id_;
271 const gpu::GPUInfo gpu_info_;
272
273 scoped_refptr<MessageFilter> channel_filter_;
274
275 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
276
277 // A filter for sending messages from thread other than the main thread.
278 scoped_refptr<IPC::SyncMessageFilter> sync_filter_;
279
280 // Image IDs are allocated in sequence.
281 base::AtomicSequenceNumber next_image_id_;
282
283 // Route IDs are allocated in sequence.
284 base::AtomicSequenceNumber next_route_id_;
285
286 // Stream IDs are allocated in sequence.
287 base::AtomicSequenceNumber next_stream_id_;
288
289 // Protects channel_ and stream_flush_info_.
290 mutable base::Lock context_lock_;
291 scoped_ptr<IPC::SyncChannel> channel_;
292 base::hash_map<int32_t, StreamFlushInfo> stream_flush_info_;
293
294 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost);
295 };
296
297 } // namespace content
298
299 #endif // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
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