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Side by Side Diff: content/common/gpu/client/command_buffer_proxy_impl.h

Issue 1827123002: Move content/common/gpu/client to gpu/ipc/client (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_
6 #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_
7
8 #include <stddef.h>
9 #include <stdint.h>
10
11 #include <map>
12 #include <queue>
13 #include <string>
14
15 #include "base/callback.h"
16 #include "base/compiler_specific.h"
17 #include "base/containers/hash_tables.h"
18 #include "base/containers/scoped_ptr_hash_map.h"
19 #include "base/macros.h"
20 #include "base/memory/ref_counted.h"
21 #include "base/memory/weak_ptr.h"
22 #include "base/observer_list.h"
23 #include "gpu/command_buffer/client/gpu_control.h"
24 #include "gpu/command_buffer/common/command_buffer.h"
25 #include "gpu/command_buffer/common/command_buffer_id.h"
26 #include "gpu/command_buffer/common/command_buffer_shared.h"
27 #include "gpu/command_buffer/common/gpu_memory_allocation.h"
28 #include "ipc/ipc_listener.h"
29 #include "ui/events/latency_info.h"
30 #include "ui/gfx/swap_result.h"
31
32 struct GPUCommandBufferConsoleMessage;
33
34 namespace base {
35 class SharedMemory;
36 }
37
38 namespace gpu {
39 struct Mailbox;
40 struct SyncToken;
41 }
42
43 namespace content {
44 class GpuChannelHost;
45
46 // Client side proxy that forwards messages synchronously to a
47 // CommandBufferStub.
48 class CommandBufferProxyImpl
49 : public gpu::CommandBuffer,
50 public gpu::GpuControl,
51 public IPC::Listener,
52 public base::SupportsWeakPtr<CommandBufferProxyImpl> {
53 public:
54 class DeletionObserver {
55 public:
56 // Called during the destruction of the CommandBufferProxyImpl.
57 virtual void OnWillDeleteImpl() = 0;
58
59 protected:
60 virtual ~DeletionObserver() {}
61 };
62
63 typedef base::Callback<void(
64 const std::string& msg, int id)> GpuConsoleMessageCallback;
65
66 CommandBufferProxyImpl(GpuChannelHost* channel,
67 int32_t route_id,
68 int32_t stream_id);
69 ~CommandBufferProxyImpl() override;
70
71 // IPC::Listener implementation:
72 bool OnMessageReceived(const IPC::Message& message) override;
73 void OnChannelError() override;
74
75 // CommandBuffer implementation:
76 bool Initialize() override;
77 State GetLastState() override;
78 int32_t GetLastToken() override;
79 void Flush(int32_t put_offset) override;
80 void OrderingBarrier(int32_t put_offset) override;
81 void WaitForTokenInRange(int32_t start, int32_t end) override;
82 void WaitForGetOffsetInRange(int32_t start, int32_t end) override;
83 void SetGetBuffer(int32_t shm_id) override;
84 scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size,
85 int32_t* id) override;
86 void DestroyTransferBuffer(int32_t id) override;
87
88 // gpu::GpuControl implementation:
89 gpu::Capabilities GetCapabilities() override;
90 int32_t CreateImage(ClientBuffer buffer,
91 size_t width,
92 size_t height,
93 unsigned internal_format) override;
94 void DestroyImage(int32_t id) override;
95 int32_t CreateGpuMemoryBufferImage(size_t width,
96 size_t height,
97 unsigned internal_format,
98 unsigned usage) override;
99 void SignalQuery(uint32_t query, const base::Closure& callback) override;
100 void SetLock(base::Lock* lock) override;
101 bool IsGpuChannelLost() override;
102 void EnsureWorkVisible() override;
103 gpu::CommandBufferNamespace GetNamespaceID() const override;
104 gpu::CommandBufferId GetCommandBufferID() const override;
105 int32_t GetExtraCommandBufferData() const override;
106 uint64_t GenerateFenceSyncRelease() override;
107 bool IsFenceSyncRelease(uint64_t release) override;
108 bool IsFenceSyncFlushed(uint64_t release) override;
109 bool IsFenceSyncFlushReceived(uint64_t release) override;
110 void SignalSyncToken(const gpu::SyncToken& sync_token,
111 const base::Closure& callback) override;
112 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override;
113
114 bool ProduceFrontBuffer(const gpu::Mailbox& mailbox);
115 void SetContextLostCallback(const base::Closure& callback);
116
117 void AddDeletionObserver(DeletionObserver* observer);
118 void RemoveDeletionObserver(DeletionObserver* observer);
119
120 bool EnsureBackbuffer();
121
122 void SetOnConsoleMessageCallback(
123 const GpuConsoleMessageCallback& callback);
124
125 void SetLatencyInfo(const std::vector<ui::LatencyInfo>& latency_info);
126 using SwapBuffersCompletionCallback =
127 base::Callback<void(const std::vector<ui::LatencyInfo>& latency_info,
128 gfx::SwapResult result)>;
129 void SetSwapBuffersCompletionCallback(
130 const SwapBuffersCompletionCallback& callback);
131
132 using UpdateVSyncParametersCallback =
133 base::Callback<void(base::TimeTicks timebase, base::TimeDelta interval)>;
134 void SetUpdateVSyncParametersCallback(
135 const UpdateVSyncParametersCallback& callback);
136
137 // TODO(apatrick): this is a temporary optimization while skia is calling
138 // ContentGLContext::MakeCurrent prior to every GL call. It saves returning 6
139 // ints redundantly when only the error is needed for the
140 // CommandBufferProxyImpl implementation.
141 gpu::error::Error GetLastError() override;
142
143 int32_t route_id() const { return route_id_; }
144
145 int32_t stream_id() const { return stream_id_; }
146
147 GpuChannelHost* channel() const { return channel_; }
148
149 base::SharedMemoryHandle GetSharedStateHandle() const {
150 return shared_state_shm_->handle();
151 }
152 uint32_t CreateStreamTexture(uint32_t texture_id);
153
154 private:
155 typedef std::map<int32_t, scoped_refptr<gpu::Buffer>> TransferBufferMap;
156 typedef base::hash_map<uint32_t, base::Closure> SignalTaskMap;
157
158 void CheckLock() {
159 if (lock_)
160 lock_->AssertAcquired();
161 }
162
163 // Send an IPC message over the GPU channel. This is private to fully
164 // encapsulate the channel; all callers of this function must explicitly
165 // verify that the context has not been lost.
166 bool Send(IPC::Message* msg);
167
168 // Message handlers:
169 void OnUpdateState(const gpu::CommandBuffer::State& state);
170 void OnDestroyed(gpu::error::ContextLostReason reason,
171 gpu::error::Error error);
172 void OnConsoleMessage(const GPUCommandBufferConsoleMessage& message);
173 void OnSignalAck(uint32_t id);
174 void OnSwapBuffersCompleted(const std::vector<ui::LatencyInfo>& latency_info,
175 gfx::SwapResult result);
176 void OnUpdateVSyncParameters(base::TimeTicks timebase,
177 base::TimeDelta interval);
178
179 // Try to read an updated copy of the state from shared memory.
180 void TryUpdateState();
181
182 // Updates the highest verified release fence sync.
183 void UpdateVerifiedReleases(uint32_t verified_flush);
184
185 // Loses the context after we received an invalid message from the GPU
186 // process. Will call the lost context callback reentrantly if any.
187 void InvalidGpuMessage();
188
189 // Loses the context after we received an invalid reply from the GPU
190 // process. Will post a task to call the lost context callback if any.
191 void InvalidGpuReply();
192
193 void InvalidGpuReplyOnClientThread();
194
195 // The shared memory area used to update state.
196 gpu::CommandBufferSharedState* shared_state() const;
197
198 base::Lock* lock_;
199
200 // Unowned list of DeletionObservers.
201 base::ObserverList<DeletionObserver> deletion_observers_;
202
203 // The last cached state received from the service.
204 State last_state_;
205
206 // The shared memory area used to update state.
207 scoped_ptr<base::SharedMemory> shared_state_shm_;
208
209 // |*this| is owned by |*channel_| and so is always outlived by it, so using a
210 // raw pointer is ok.
211 GpuChannelHost* channel_;
212 const gpu::CommandBufferId command_buffer_id_;
213 const int32_t route_id_;
214 const int32_t stream_id_;
215 uint32_t flush_count_;
216 int32_t last_put_offset_;
217 int32_t last_barrier_put_offset_;
218
219 // Next generated fence sync.
220 uint64_t next_fence_sync_release_;
221
222 // Unverified flushed fence syncs with their corresponding flush id.
223 std::queue<std::pair<uint64_t, uint32_t>> flushed_release_flush_id_;
224
225 // Last flushed fence sync release, same as last item in queue if not empty.
226 uint64_t flushed_fence_sync_release_;
227
228 // Last verified fence sync.
229 uint64_t verified_fence_sync_release_;
230
231 base::Closure context_lost_callback_;
232
233 GpuConsoleMessageCallback console_message_callback_;
234
235 // Tasks to be invoked in SignalSyncPoint responses.
236 uint32_t next_signal_id_;
237 SignalTaskMap signal_tasks_;
238
239 gpu::Capabilities capabilities_;
240
241 std::vector<ui::LatencyInfo> latency_info_;
242
243 SwapBuffersCompletionCallback swap_buffers_completion_callback_;
244 UpdateVSyncParametersCallback update_vsync_parameters_completion_callback_;
245
246 base::WeakPtr<CommandBufferProxyImpl> weak_this_;
247 scoped_refptr<base::SequencedTaskRunner> callback_thread_;
248
249 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl);
250 };
251
252 } // namespace content
253
254 #endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_
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