OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
(...skipping 208 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
219 } | 219 } |
220 SkASSERT(nullptr != texture->asRenderTarget()); | 220 SkASSERT(nullptr != texture->asRenderTarget()); |
221 return texture->asRenderTarget(); | 221 return texture->asRenderTarget(); |
222 } | 222 } |
223 | 223 |
224 // This method ensures that we always have a texture-backed "bitmap" when we fin
ally | 224 // This method ensures that we always have a texture-backed "bitmap" when we fin
ally |
225 // call through to the base impl so that the image filtering code will take the | 225 // call through to the base impl so that the image filtering code will take the |
226 // gpu-specific paths. This mirrors SkCanvas::internalDrawDevice (the other | 226 // gpu-specific paths. This mirrors SkCanvas::internalDrawDevice (the other |
227 // use of SkImageFilter::filterImage) in that the source and dest will have | 227 // use of SkImageFilter::filterImage) in that the source and dest will have |
228 // homogenous backing (e.g., raster or gpu). | 228 // homogenous backing (e.g., raster or gpu). |
229 void SkGpuDevice::drawBitmapAsSpriteWithImageFilter(const SkDraw& draw, const Sk
Bitmap& bitmap, | 229 void SkGpuDevice::drawSpriteWithFilter(const SkDraw& draw, const SkBitmap& bitma
p, |
230 int x, int y, const SkPaint&
paint) { | 230 int x, int y, const SkPaint& paint) { |
231 if (bitmap.getTexture()) { | 231 if (bitmap.getTexture()) { |
232 INHERITED::drawBitmapAsSpriteWithImageFilter(draw, bitmap, x, y, paint); | 232 INHERITED::drawSpriteWithFilter(draw, bitmap, x, y, paint); |
233 return; | 233 return; |
234 } | 234 } |
235 | 235 |
236 SkAutoLockPixels alp(bitmap, !bitmap.getTexture()); | 236 SkAutoLockPixels alp(bitmap, !bitmap.getTexture()); |
237 if (!bitmap.getTexture() && !bitmap.readyToDraw()) { | 237 if (!bitmap.getTexture() && !bitmap.readyToDraw()) { |
238 return; | 238 return; |
239 } | 239 } |
240 | 240 |
241 GrTexture* texture; | 241 GrTexture* texture; |
242 // draw sprite neither filters nor tiles. | 242 // draw sprite neither filters nor tiles. |
243 AutoBitmapTexture abt(fContext, bitmap, GrTextureParams::ClampNoFilter(), &t
exture); | 243 AutoBitmapTexture abt(fContext, bitmap, GrTextureParams::ClampNoFilter(), &t
exture); |
244 if (!texture) { | 244 if (!texture) { |
245 return; | 245 return; |
246 } | 246 } |
247 | 247 |
248 SkBitmap newBitmap; | 248 SkBitmap newBitmap; |
249 | 249 |
250 GrWrapTextureInBitmap(texture, texture->width(), texture->height(), | 250 GrWrapTextureInBitmap(texture, texture->width(), texture->height(), |
251 bitmap.isOpaque(), &newBitmap); | 251 bitmap.isOpaque(), &newBitmap); |
252 | 252 |
253 INHERITED::drawBitmapAsSpriteWithImageFilter(draw, newBitmap, x, y, paint); | 253 INHERITED::drawSpriteWithFilter(draw, newBitmap, x, y, paint); |
254 } | 254 } |
255 | 255 |
256 /////////////////////////////////////////////////////////////////////////////// | 256 /////////////////////////////////////////////////////////////////////////////// |
257 | 257 |
258 bool SkGpuDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size
_t dstRowBytes, | 258 bool SkGpuDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size
_t dstRowBytes, |
259 int x, int y) { | 259 int x, int y) { |
260 ASSERT_SINGLE_OWNER | 260 ASSERT_SINGLE_OWNER |
261 | 261 |
262 // TODO: teach fRenderTarget to take ImageInfo directly to specify the src p
ixels | 262 // TODO: teach fRenderTarget to take ImageInfo directly to specify the src p
ixels |
263 GrPixelConfig config = SkImageInfo2GrPixelConfig(dstInfo, *fContext->caps())
; | 263 GrPixelConfig config = SkImageInfo2GrPixelConfig(dstInfo, *fContext->caps())
; |
(...skipping 1651 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1915 } | 1915 } |
1916 | 1916 |
1917 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1917 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
1918 ASSERT_SINGLE_OWNER | 1918 ASSERT_SINGLE_OWNER |
1919 // We always return a transient cache, so it is freed after each | 1919 // We always return a transient cache, so it is freed after each |
1920 // filter traversal. | 1920 // filter traversal. |
1921 return SkGpuDevice::NewImageFilterCache(); | 1921 return SkGpuDevice::NewImageFilterCache(); |
1922 } | 1922 } |
1923 | 1923 |
1924 #endif | 1924 #endif |
OLD | NEW |