Index: src/gpu/glsl/GrGLSLGeometryProcessor.h |
diff --git a/src/gpu/glsl/GrGLSLGeometryProcessor.h b/src/gpu/glsl/GrGLSLGeometryProcessor.h |
index 84a8f8b9636caf9b66f34172762703b5ea878d6f..af7d919864cf389940d9ee5cf285469e2032dcf7 100644 |
--- a/src/gpu/glsl/GrGLSLGeometryProcessor.h |
+++ b/src/gpu/glsl/GrGLSLGeometryProcessor.h |
@@ -30,6 +30,7 @@ public: |
this->setTransformDataMatrix(SkMatrix::I(), pdman, index, transforms); |
} |
+protected: |
// A helper which subclasses can use if needed |
template <class GeometryProcessor> |
void setTransformDataHelper(const GrPrimitiveProcessor& primProc, |
@@ -40,7 +41,6 @@ public: |
this->setTransformDataMatrix(gp.localMatrix(), pdman, index, transforms); |
} |
-protected: |
// Emit a uniform matrix for each coord transform. |
void emitTransforms(GrGLSLVertexBuilder* vb, |
GrGLSLVaryingHandler* varyingHandler, |