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|    1 /* |    1 /* | 
|    2  * Copyright 2011 Google Inc. |    2  * Copyright 2011 Google Inc. | 
|    3  * |    3  * | 
|    4  * Use of this source code is governed by a BSD-style license that can be |    4  * Use of this source code is governed by a BSD-style license that can be | 
|    5  * found in the LICENSE file. |    5  * found in the LICENSE file. | 
|    6  */ |    6  */ | 
|    7  |    7  | 
|    8 #ifndef GrGpu_DEFINED |    8 #ifndef GrGpu_DEFINED | 
|    9 #define GrGpu_DEFINED |    9 #define GrGpu_DEFINED | 
|   10  |   10  | 
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|  400         Stats() { this->reset(); } |  400         Stats() { this->reset(); } | 
|  401  |  401  | 
|  402         void reset() { |  402         void reset() { | 
|  403             fRenderTargetBinds = 0; |  403             fRenderTargetBinds = 0; | 
|  404             fShaderCompilations = 0; |  404             fShaderCompilations = 0; | 
|  405             fTextureCreates = 0; |  405             fTextureCreates = 0; | 
|  406             fTextureUploads = 0; |  406             fTextureUploads = 0; | 
|  407             fTransfersToTexture = 0; |  407             fTransfersToTexture = 0; | 
|  408             fStencilAttachmentCreates = 0; |  408             fStencilAttachmentCreates = 0; | 
|  409             fNumDraws = 0; |  409             fNumDraws = 0; | 
 |  410             fNumFailedDraws = 0; | 
|  410         } |  411         } | 
|  411  |  412  | 
|  412         int renderTargetBinds() const { return fRenderTargetBinds; } |  413         int renderTargetBinds() const { return fRenderTargetBinds; } | 
|  413         void incRenderTargetBinds() { fRenderTargetBinds++; } |  414         void incRenderTargetBinds() { fRenderTargetBinds++; } | 
|  414         int shaderCompilations() const { return fShaderCompilations; } |  415         int shaderCompilations() const { return fShaderCompilations; } | 
|  415         void incShaderCompilations() { fShaderCompilations++; } |  416         void incShaderCompilations() { fShaderCompilations++; } | 
|  416         int textureCreates() const { return fTextureCreates; } |  417         int textureCreates() const { return fTextureCreates; } | 
|  417         void incTextureCreates() { fTextureCreates++; } |  418         void incTextureCreates() { fTextureCreates++; } | 
|  418         int textureUploads() const { return fTextureUploads; } |  419         int textureUploads() const { return fTextureUploads; } | 
|  419         void incTextureUploads() { fTextureUploads++; } |  420         void incTextureUploads() { fTextureUploads++; } | 
|  420         int transfersToTexture() const { return fTransfersToTexture; } |  421         int transfersToTexture() const { return fTransfersToTexture; } | 
|  421         void incTransfersToTexture() { fTransfersToTexture++; } |  422         void incTransfersToTexture() { fTransfersToTexture++; } | 
|  422         void incStencilAttachmentCreates() { fStencilAttachmentCreates++; } |  423         void incStencilAttachmentCreates() { fStencilAttachmentCreates++; } | 
|  423         void incNumDraws() { fNumDraws++; } |  424         void incNumDraws() { fNumDraws++; } | 
 |  425         void incNumFailedDraws() { ++fNumFailedDraws; } | 
|  424         void dump(SkString*); |  426         void dump(SkString*); | 
|  425         void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* value
     s); |  427         void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* value
     s); | 
|  426  |  428         int numDraws() const { return fNumDraws; } | 
 |  429         int numFailedDraws() const { return fNumFailedDraws; } | 
|  427     private: |  430     private: | 
|  428         int fRenderTargetBinds; |  431         int fRenderTargetBinds; | 
|  429         int fShaderCompilations; |  432         int fShaderCompilations; | 
|  430         int fTextureCreates; |  433         int fTextureCreates; | 
|  431         int fTextureUploads; |  434         int fTextureUploads; | 
|  432         int fTransfersToTexture; |  435         int fTransfersToTexture; | 
|  433         int fStencilAttachmentCreates; |  436         int fStencilAttachmentCreates; | 
|  434         int fNumDraws; |  437         int fNumDraws; | 
 |  438         int fNumFailedDraws; | 
|  435 #else |  439 #else | 
|  436         void dump(SkString*) {} |  440         void dump(SkString*) {} | 
|  437         void dumpKeyValuePairs(SkTArray<SkString>*, SkTArray<double>*) {} |  441         void dumpKeyValuePairs(SkTArray<SkString>*, SkTArray<double>*) {} | 
|  438         void incRenderTargetBinds() {} |  442         void incRenderTargetBinds() {} | 
|  439         void incShaderCompilations() {} |  443         void incShaderCompilations() {} | 
|  440         void incTextureCreates() {} |  444         void incTextureCreates() {} | 
|  441         void incTextureUploads() {} |  445         void incTextureUploads() {} | 
|  442         void incTransfersToTexture() {} |  446         void incTransfersToTexture() {} | 
|  443         void incStencilAttachmentCreates() {} |  447         void incStencilAttachmentCreates() {} | 
|  444         void incNumDraws() {} |  448         void incNumDraws() {} | 
 |  449         void incNumFailedDraws() {} | 
|  445 #endif |  450 #endif | 
|  446     }; |  451     }; | 
|  447  |  452  | 
|  448     Stats* stats() { return &fStats; } |  453     Stats* stats() { return &fStats; } | 
|  449  |  454  | 
|  450     /** Creates a texture directly in the backend API without wrapping it in a G
     rTexture. This is |  455     /** Creates a texture directly in the backend API without wrapping it in a G
     rTexture. This is | 
|  451         only to be used for testing (particularly for testing the methods that i
     mport an externally |  456         only to be used for testing (particularly for testing the methods that i
     mport an externally | 
|  452         created texture into Skia. Must be matched with a call to deleteTestingO
     nlyTexture(). */ |  457         created texture into Skia. Must be matched with a call to deleteTestingO
     nlyTexture(). */ | 
|  453     virtual GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w,
      int h, |  458     virtual GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w,
      int h, | 
|  454                                                             GrPixelConfig config
     ) = 0; |  459                                                             GrPixelConfig config
     ) = 0; | 
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|  626     SkTArray<const MultisampleSpecs*, true>                             fMultisa
     mpleSpecsMap; |  631     SkTArray<const MultisampleSpecs*, true>                             fMultisa
     mpleSpecsMap; | 
|  627     GrTAllocator<MultisampleSpecs>                                      fMultisa
     mpleSpecsAllocator; |  632     GrTAllocator<MultisampleSpecs>                                      fMultisa
     mpleSpecsAllocator; | 
|  628     // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. |  633     // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. | 
|  629     GrContext*                                                          fContext
     ; |  634     GrContext*                                                          fContext
     ; | 
|  630  |  635  | 
|  631     friend class GrPathRendering; |  636     friend class GrPathRendering; | 
|  632     typedef SkRefCnt INHERITED; |  637     typedef SkRefCnt INHERITED; | 
|  633 }; |  638 }; | 
|  634  |  639  | 
|  635 #endif |  640 #endif | 
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