Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(44)

Side by Side Diff: src/gpu/GrGpu.h

Issue 1826863002: Add unit test for vertex attribute count. (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: cleanup Created 4 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | src/gpu/GrGpu.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpu_DEFINED 8 #ifndef GrGpu_DEFINED
9 #define GrGpu_DEFINED 9 #define GrGpu_DEFINED
10 10
(...skipping 389 matching lines...) Expand 10 before | Expand all | Expand 10 after
400 Stats() { this->reset(); } 400 Stats() { this->reset(); }
401 401
402 void reset() { 402 void reset() {
403 fRenderTargetBinds = 0; 403 fRenderTargetBinds = 0;
404 fShaderCompilations = 0; 404 fShaderCompilations = 0;
405 fTextureCreates = 0; 405 fTextureCreates = 0;
406 fTextureUploads = 0; 406 fTextureUploads = 0;
407 fTransfersToTexture = 0; 407 fTransfersToTexture = 0;
408 fStencilAttachmentCreates = 0; 408 fStencilAttachmentCreates = 0;
409 fNumDraws = 0; 409 fNumDraws = 0;
410 fNumFailedDraws = 0;
410 } 411 }
411 412
412 int renderTargetBinds() const { return fRenderTargetBinds; } 413 int renderTargetBinds() const { return fRenderTargetBinds; }
413 void incRenderTargetBinds() { fRenderTargetBinds++; } 414 void incRenderTargetBinds() { fRenderTargetBinds++; }
414 int shaderCompilations() const { return fShaderCompilations; } 415 int shaderCompilations() const { return fShaderCompilations; }
415 void incShaderCompilations() { fShaderCompilations++; } 416 void incShaderCompilations() { fShaderCompilations++; }
416 int textureCreates() const { return fTextureCreates; } 417 int textureCreates() const { return fTextureCreates; }
417 void incTextureCreates() { fTextureCreates++; } 418 void incTextureCreates() { fTextureCreates++; }
418 int textureUploads() const { return fTextureUploads; } 419 int textureUploads() const { return fTextureUploads; }
419 void incTextureUploads() { fTextureUploads++; } 420 void incTextureUploads() { fTextureUploads++; }
420 int transfersToTexture() const { return fTransfersToTexture; } 421 int transfersToTexture() const { return fTransfersToTexture; }
421 void incTransfersToTexture() { fTransfersToTexture++; } 422 void incTransfersToTexture() { fTransfersToTexture++; }
422 void incStencilAttachmentCreates() { fStencilAttachmentCreates++; } 423 void incStencilAttachmentCreates() { fStencilAttachmentCreates++; }
423 void incNumDraws() { fNumDraws++; } 424 void incNumDraws() { fNumDraws++; }
425 void incNumFailedDraws() { ++fNumFailedDraws; }
424 void dump(SkString*); 426 void dump(SkString*);
425 void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* value s); 427 void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* value s);
426 428 int numDraws() const { return fNumDraws; }
429 int numFailedDraws() const { return fNumFailedDraws; }
427 private: 430 private:
428 int fRenderTargetBinds; 431 int fRenderTargetBinds;
429 int fShaderCompilations; 432 int fShaderCompilations;
430 int fTextureCreates; 433 int fTextureCreates;
431 int fTextureUploads; 434 int fTextureUploads;
432 int fTransfersToTexture; 435 int fTransfersToTexture;
433 int fStencilAttachmentCreates; 436 int fStencilAttachmentCreates;
434 int fNumDraws; 437 int fNumDraws;
438 int fNumFailedDraws;
435 #else 439 #else
436 void dump(SkString*) {} 440 void dump(SkString*) {}
437 void dumpKeyValuePairs(SkTArray<SkString>*, SkTArray<double>*) {} 441 void dumpKeyValuePairs(SkTArray<SkString>*, SkTArray<double>*) {}
438 void incRenderTargetBinds() {} 442 void incRenderTargetBinds() {}
439 void incShaderCompilations() {} 443 void incShaderCompilations() {}
440 void incTextureCreates() {} 444 void incTextureCreates() {}
441 void incTextureUploads() {} 445 void incTextureUploads() {}
442 void incTransfersToTexture() {} 446 void incTransfersToTexture() {}
443 void incStencilAttachmentCreates() {} 447 void incStencilAttachmentCreates() {}
444 void incNumDraws() {} 448 void incNumDraws() {}
449 void incNumFailedDraws() {}
445 #endif 450 #endif
446 }; 451 };
447 452
448 Stats* stats() { return &fStats; } 453 Stats* stats() { return &fStats; }
449 454
450 /** Creates a texture directly in the backend API without wrapping it in a G rTexture. This is 455 /** Creates a texture directly in the backend API without wrapping it in a G rTexture. This is
451 only to be used for testing (particularly for testing the methods that i mport an externally 456 only to be used for testing (particularly for testing the methods that i mport an externally
452 created texture into Skia. Must be matched with a call to deleteTestingO nlyTexture(). */ 457 created texture into Skia. Must be matched with a call to deleteTestingO nlyTexture(). */
453 virtual GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, 458 virtual GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h,
454 GrPixelConfig config ) = 0; 459 GrPixelConfig config ) = 0;
(...skipping 171 matching lines...) Expand 10 before | Expand all | Expand 10 after
626 SkTArray<const MultisampleSpecs*, true> fMultisa mpleSpecsMap; 631 SkTArray<const MultisampleSpecs*, true> fMultisa mpleSpecsMap;
627 GrTAllocator<MultisampleSpecs> fMultisa mpleSpecsAllocator; 632 GrTAllocator<MultisampleSpecs> fMultisa mpleSpecsAllocator;
628 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. 633 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu.
629 GrContext* fContext ; 634 GrContext* fContext ;
630 635
631 friend class GrPathRendering; 636 friend class GrPathRendering;
632 typedef SkRefCnt INHERITED; 637 typedef SkRefCnt INHERITED;
633 }; 638 };
634 639
635 #endif 640 #endif
OLDNEW
« no previous file with comments | « no previous file | src/gpu/GrGpu.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698