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Side by Side Diff: third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp

Issue 1826853007: LayoutBox::mapContentsRectToVisibleRectInBorderBoxSpace() (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@pi
Patch Set: Enable comparison, DO NOT CQ Created 4 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/layout/PaintInvalidationState.h" 5 #include "core/layout/PaintInvalidationState.h"
6 6
7 #include "core/frame/FrameView.h" 7 #include "core/frame/FrameView.h"
8 #include "core/frame/Settings.h" 8 #include "core/frame/Settings.h"
9 #include "core/layout/LayoutInline.h" 9 #include "core/layout/LayoutInline.h"
10 #include "core/layout/LayoutPart.h" 10 #include "core/layout/LayoutPart.h"
11 #include "core/layout/LayoutView.h" 11 #include "core/layout/LayoutView.h"
12 #include "core/layout/svg/LayoutSVGModelObject.h" 12 #include "core/layout/svg/LayoutSVGModelObject.h"
13 #include "core/layout/svg/LayoutSVGRoot.h" 13 #include "core/layout/svg/LayoutSVGRoot.h"
14 #include "core/layout/svg/SVGLayoutSupport.h" 14 #include "core/layout/svg/SVGLayoutSupport.h"
15 #include "core/paint/PaintLayer.h" 15 #include "core/paint/PaintLayer.h"
16 16
17 // We can't enable this by default because saturated operations of LayoutUnit 17 // We can't enable this by default because saturated operations of LayoutUnit
18 // don't conform commutative law for overflowing results, preventing us from 18 // don't conform commutative law for overflowing results, preventing us from
19 // making fast-path and slow-path always return the same result. 19 // making fast-path and slow-path always return the same result.
20 #define ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH (0 && ENABLE(ASSERT)) 20 #define ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH (1 && ENABLE(ASSERT))
21 21
22 namespace blink { 22 namespace blink {
23 23
24 static bool isAbsolutePositionUnderRelativePositionInline(const LayoutObject& ob ject) 24 static bool isAbsolutePositionUnderRelativePositionInline(const LayoutObject& ob ject)
25 { 25 {
26 if (object.styleRef().position() != AbsolutePosition) 26 if (object.styleRef().position() != AbsolutePosition)
27 return false; 27 return false;
28 if (LayoutObject* container = object.container()) 28 if (LayoutObject* container = object.container())
29 return container->isAnonymousBlock() && container->styleRef().position() == RelativePosition; 29 return container->isAnonymousBlock() && container->styleRef().position() == RelativePosition;
30 return false; 30 return false;
(...skipping 227 matching lines...) Expand 10 before | Expand all | Expand 10 after
258 { 258 {
259 LayoutRect rect; 259 LayoutRect rect;
260 if (m_cachedOffsetsEnabled) { 260 if (m_cachedOffsetsEnabled) {
261 FloatRect svgRect = SVGLayoutSupport::localOverflowRectForPaintInvalidat ion(m_currentObject); 261 FloatRect svgRect = SVGLayoutSupport::localOverflowRectForPaintInvalidat ion(m_currentObject);
262 rect = SVGLayoutSupport::transformPaintInvalidationRect(m_currentObject, m_svgTransform, svgRect); 262 rect = SVGLayoutSupport::transformPaintInvalidationRect(m_currentObject, m_svgTransform, svgRect);
263 rect.move(m_paintOffset); 263 rect.move(m_paintOffset);
264 if (m_clipped) 264 if (m_clipped)
265 rect.intersect(m_clipRect); 265 rect.intersect(m_clipRect);
266 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH 266 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH
267 LayoutRect slowPathRect = SVGLayoutSupport::clippedOverflowRectForPaintI nvalidation(m_currentObject, m_paintInvalidationContainer); 267 LayoutRect slowPathRect = SVGLayoutSupport::clippedOverflowRectForPaintI nvalidation(m_currentObject, m_paintInvalidationContainer);
268 // TODO(crbug.com/597902): Slow path misses clipping of paintInvalidatio nContainer.
269 if (m_clipped)
270 slowPathRect.intersect(m_clipRect);
271 // TODO(crbug.com/597903): Fast path and slow path should generate equal empty rects. 268 // TODO(crbug.com/597903): Fast path and slow path should generate equal empty rects.
272 ASSERT((rect.isEmpty() && slowPathRect.isEmpty()) || rect == slowPathRec t); 269 ASSERT((rect.isEmpty() && slowPathRect.isEmpty()) || rect == slowPathRec t);
273 #endif 270 #endif
274 } else { 271 } else {
275 // TODO(wangxianzhu): Sometimes m_cachedOffsetsEnabled==false doesn't me an we can't use cached 272 // TODO(wangxianzhu): Sometimes m_cachedOffsetsEnabled==false doesn't me an we can't use cached
276 // m_svgTransform. We can use hybrid fast-path (for SVG) and slow-path ( for things above the SVGRoot). 273 // m_svgTransform. We can use hybrid fast-path (for SVG) and slow-path ( for things above the SVGRoot).
277 rect = SVGLayoutSupport::clippedOverflowRectForPaintInvalidation(m_curre ntObject, m_paintInvalidationContainer); 274 rect = SVGLayoutSupport::clippedOverflowRectForPaintInvalidation(m_curre ntObject, m_paintInvalidationContainer);
278 } 275 }
279 276
280 if (m_paintInvalidationContainer.layer()->groupedMapping()) 277 if (m_paintInvalidationContainer.layer()->groupedMapping())
281 PaintLayer::mapRectInPaintInvalidationContainerToBacking(m_paintInvalida tionContainer, rect); 278 PaintLayer::mapRectInPaintInvalidationContainerToBacking(m_paintInvalida tionContainer, rect);
282 return rect; 279 return rect;
283 } 280 }
284 281
285 static void slowMapToVisibleRectInAncestorSpace(const LayoutObject& object, cons t LayoutBoxModelObject& ancestor, LayoutRect& rect) 282 static void slowMapToVisibleRectInAncestorSpace(const LayoutObject& object, cons t LayoutBoxModelObject& ancestor, LayoutRect& rect)
286 { 283 {
287 // TODO(crbug.com/597965): LayoutBox::mapToVisibleRectInAncestorSpace() inco rrectly flips a rect
288 // in its own space for writing mode. Here flip to workaround the flip.
289 if (object.isBox() && (toLayoutBox(object).isWritingModeRoot() || (ancestor == object && object.styleRef().isFlippedBlocksWritingMode())))
290 toLayoutBox(object).flipForWritingMode(rect);
291
292 if (object.isLayoutView()) { 284 if (object.isLayoutView()) {
293 toLayoutView(object).mapToVisibleRectInAncestorSpace(&ancestor, rect, In putIsInFrameCoordinates, DefaultVisibleRectFlags); 285 toLayoutView(object).mapToVisibleRectInAncestorSpace(&ancestor, rect, In putIsInFrameCoordinates, DefaultVisibleRectFlags);
294 } else if (object.isSVGRoot()) { 286 } else if (object.isSVGRoot()) {
295 // TODO(crbug.com/597813): This is to avoid the extra clip applied in La youtSVGRoot::mapVisibleRectInAncestorSpace(). 287 // TODO(crbug.com/597813): This is to avoid the extra clip applied in La youtSVGRoot::mapVisibleRectInAncestorSpace().
296 toLayoutSVGRoot(object).LayoutReplaced::mapToVisibleRectInAncestorSpace( &ancestor, rect); 288 toLayoutSVGRoot(object).LayoutReplaced::mapToVisibleRectInAncestorSpace( &ancestor, rect);
297 } else { 289 } else {
298 object.mapToVisibleRectInAncestorSpace(&ancestor, rect); 290 object.mapToVisibleRectInAncestorSpace(&ancestor, rect);
299 } 291 }
300 } 292 }
301 293
302 void PaintInvalidationState::mapLocalRectToPaintInvalidationBacking(LayoutRect& rect) const 294 void PaintInvalidationState::mapLocalRectToPaintInvalidationBacking(LayoutRect& rect) const
303 { 295 {
304 ASSERT(!m_didUpdateForChildren); 296 ASSERT(!m_didUpdateForChildren);
305 297
306 if (m_cachedOffsetsEnabled) { 298 if (m_cachedOffsetsEnabled) {
307 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH 299 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH
308 LayoutRect slowPathRect(rect); 300 LayoutRect slowPathRect(rect);
309 slowMapToVisibleRectInAncestorSpace(m_currentObject, m_paintInvalidation Container, slowPathRect); 301 slowMapToVisibleRectInAncestorSpace(m_currentObject, m_paintInvalidation Container, slowPathRect);
310 #endif 302 #endif
311 rect.move(m_paintOffset); 303 rect.move(m_paintOffset);
312 if (m_clipped) 304 if (m_clipped)
313 rect.intersect(m_clipRect); 305 rect.intersect(m_clipRect);
314 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH 306 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH
315 // Make sure that the fast path and the slow path generate the same rect . 307 // Make sure that the fast path and the slow path generate the same rect .
316 // TODO(crbug.com/597902): Slow path misses clipping of paintInvalidatio nContainer.
317 if (m_clipped)
318 slowPathRect.intersect(m_clipRect);
319 // TODO(wangxianzhu): The isLayoutView() condition is for cases that a s ub-frame creates a 308 // TODO(wangxianzhu): The isLayoutView() condition is for cases that a s ub-frame creates a
320 // root PaintInvalidationState which doesn't inherit clip from ancestor frames. 309 // root PaintInvalidationState which doesn't inherit clip from ancestor frames.
321 // Remove the condition when we eliminate the latter case of PaintInvali dationState(const LayoutView&, ...). 310 // Remove the condition when we eliminate the latter case of PaintInvali dationState(const LayoutView&, ...).
322 // TODO(crbug.com/597903): Fast path and slow path should generate equal empty rects. 311 // TODO(crbug.com/597903): Fast path and slow path should generate equal empty rects.
323 ASSERT(m_currentObject.isLayoutView() || (rect.isEmpty() && slowPathRect .isEmpty()) || rect == slowPathRect); 312 ASSERT(m_currentObject.isLayoutView() || (rect.isEmpty() && slowPathRect .isEmpty()) || rect == slowPathRect);
324 #endif 313 #endif
325 } else { 314 } else {
326 slowMapToVisibleRectInAncestorSpace(m_currentObject, m_paintInvalidation Container, rect); 315 slowMapToVisibleRectInAncestorSpace(m_currentObject, m_paintInvalidation Container, rect);
327 } 316 }
328 317
(...skipping 15 matching lines...) Expand all
344 333
345 PaintLayer& PaintInvalidationState::enclosingSelfPaintingLayer(const LayoutObjec t& layoutObject) const 334 PaintLayer& PaintInvalidationState::enclosingSelfPaintingLayer(const LayoutObjec t& layoutObject) const
346 { 335 {
347 if (layoutObject.hasLayer() && toLayoutBoxModelObject(layoutObject).hasSelfP aintingLayer()) 336 if (layoutObject.hasLayer() && toLayoutBoxModelObject(layoutObject).hasSelfP aintingLayer())
348 return *toLayoutBoxModelObject(layoutObject).layer(); 337 return *toLayoutBoxModelObject(layoutObject).layer();
349 338
350 return m_enclosingSelfPaintingLayer; 339 return m_enclosingSelfPaintingLayer;
351 } 340 }
352 341
353 } // namespace blink 342 } // namespace blink
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