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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef IntersectionObservation_h | 5 #ifndef IntersectionObservation_h |
| 6 #define IntersectionObservation_h | 6 #define IntersectionObservation_h |
| 7 | 7 |
| 8 #include "core/dom/DOMHighResTimeStamp.h" | 8 #include "core/dom/DOMHighResTimeStamp.h" |
| 9 #include "platform/geometry/LayoutRect.h" | 9 #include "platform/geometry/LayoutRect.h" |
| 10 #include "platform/heap/Handle.h" | 10 #include "platform/heap/Handle.h" |
| 11 | 11 |
| 12 namespace blink { | 12 namespace blink { |
| 13 | 13 |
| 14 class Element; | 14 class Element; |
| 15 class IntersectionObserver; | 15 class IntersectionObserver; |
| 16 class Node; | 16 class Node; |
| 17 | 17 |
| 18 // TODO(oilpan): Switch to GarbageCollected<> after oilpan ships. | 18 // TODO(oilpan): Switch to GarbageCollected<> after oilpan ships. |
| 19 class IntersectionObservation : public GarbageCollectedFinalized<IntersectionObs
ervation> { | 19 class IntersectionObservation : public GarbageCollectedFinalized<IntersectionObs
ervation> { |
| 20 public: | 20 public: |
| 21 IntersectionObservation(IntersectionObserver&, Element&, bool shouldReportRo
otBounds); | 21 IntersectionObservation(IntersectionObserver&, Element&, bool shouldReportRo
otBounds); |
| 22 | 22 |
| 23 struct IntersectionGeometry { | 23 struct IntersectionGeometry { |
| 24 LayoutRect targetRect; | 24 LayoutRect targetRect; |
| 25 LayoutRect intersectionRect; | 25 LayoutRect intersectionRect; |
| 26 LayoutRect rootRect; | 26 LayoutRect rootRect; |
| 27 bool doesIntersect; |
| 27 }; | 28 }; |
| 28 | 29 |
| 29 IntersectionObserver& observer() const { return *m_observer; } | 30 IntersectionObserver& observer() const { return *m_observer; } |
| 30 Element* target() const; | 31 Element* target() const; |
| 31 unsigned lastThresholdIndex() const { return m_lastThresholdIndex; } | 32 unsigned lastThresholdIndex() const { return m_lastThresholdIndex; } |
| 32 void setLastThresholdIndex(unsigned index) { m_lastThresholdIndex = index; } | 33 void setLastThresholdIndex(unsigned index) { m_lastThresholdIndex = index; } |
| 33 bool shouldReportRootBounds() const { return m_shouldReportRootBounds; } | 34 bool shouldReportRootBounds() const { return m_shouldReportRootBounds; } |
| 34 void computeIntersectionObservations(DOMHighResTimeStamp); | 35 void computeIntersectionObservations(DOMHighResTimeStamp); |
| 35 void disconnect(); | 36 void disconnect(); |
| 36 void clearRootAndRemoveFromTarget(); | 37 void clearRootAndRemoveFromTarget(); |
| 37 | 38 |
| 38 DECLARE_TRACE(); | 39 DECLARE_TRACE(); |
| 39 | 40 |
| 40 private: | 41 private: |
| 41 void applyRootMargin(LayoutRect&) const; | 42 void applyRootMargin(LayoutRect&) const; |
| 43 void initializeGeometry(IntersectionGeometry&) const; |
| 42 void initializeTargetRect(LayoutRect&) const; | 44 void initializeTargetRect(LayoutRect&) const; |
| 43 void initializeRootRect(LayoutRect&) const; | 45 void initializeRootRect(LayoutRect&) const; |
| 44 void clipToRoot(LayoutRect&, const LayoutRect&) const; | 46 void clipToRoot(IntersectionGeometry&) const; |
| 45 void mapTargetRectToTargetFrameCoordinates(LayoutRect&) const; | 47 void mapTargetRectToTargetFrameCoordinates(LayoutRect&) const; |
| 46 void mapRootRectToRootFrameCoordinates(LayoutRect&) const; | 48 void mapRootRectToRootFrameCoordinates(LayoutRect&) const; |
| 47 void mapRootRectToTargetFrameCoordinates(LayoutRect&) const; | 49 void mapRootRectToTargetFrameCoordinates(LayoutRect&) const; |
| 48 bool computeGeometry(IntersectionGeometry&) const; | 50 bool computeGeometry(IntersectionGeometry&) const; |
| 49 | 51 |
| 50 Member<IntersectionObserver> m_observer; | 52 Member<IntersectionObserver> m_observer; |
| 51 | 53 |
| 52 // TODO(szager): Why Node instead of Element? Because NodeIntersectionObser
verData::createWeakPtr() | 54 // TODO(szager): Why Node instead of Element? Because NodeIntersectionObser
verData::createWeakPtr() |
| 53 // returns a WeakPtr<Node>, which cannot be coerced into a WeakPtr<Element>.
When oilpan rolls out, | 55 // returns a WeakPtr<Node>, which cannot be coerced into a WeakPtr<Element>.
When oilpan rolls out, |
| 54 // this can be changed to WeakMember<Element>. | 56 // this can be changed to WeakMember<Element>. |
| 55 WeakPtrWillBeWeakMember<Node> m_target; | 57 WeakPtrWillBeWeakMember<Node> m_target; |
| 56 | 58 |
| 57 unsigned m_shouldReportRootBounds : 1; | 59 unsigned m_shouldReportRootBounds : 1; |
| 58 unsigned m_lastThresholdIndex : 30; | 60 unsigned m_lastThresholdIndex : 30; |
| 59 }; | 61 }; |
| 60 | 62 |
| 61 } // namespace blink | 63 } // namespace blink |
| 62 | 64 |
| 63 #endif // IntersectionObservation_h | 65 #endif // IntersectionObservation_h |
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