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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "fpdfsdk/javascript/PublicMethods.h" | 7 #include "fpdfsdk/javascript/PublicMethods.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <string> | 10 #include <string> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "core/include/fxcrt/fx_ext.h" | 13 #include "core/fxcrt/include/fx_ext.h" |
14 #include "fpdfsdk/include/fsdk_mgr.h" // For CPDFDoc_Environment. | 14 #include "fpdfsdk/include/fsdk_mgr.h" // For CPDFDoc_Environment. |
15 #include "fpdfsdk/include/javascript/IJavaScript.h" | 15 #include "fpdfsdk/include/javascript/IJavaScript.h" |
16 #include "fpdfsdk/javascript/Field.h" | 16 #include "fpdfsdk/javascript/Field.h" |
17 #include "fpdfsdk/javascript/JS_Context.h" | 17 #include "fpdfsdk/javascript/JS_Context.h" |
18 #include "fpdfsdk/javascript/JS_Define.h" | 18 #include "fpdfsdk/javascript/JS_Define.h" |
19 #include "fpdfsdk/javascript/JS_EventHandler.h" | 19 #include "fpdfsdk/javascript/JS_EventHandler.h" |
20 #include "fpdfsdk/javascript/JS_Object.h" | 20 #include "fpdfsdk/javascript/JS_Object.h" |
21 #include "fpdfsdk/javascript/JS_Runtime.h" | 21 #include "fpdfsdk/javascript/JS_Runtime.h" |
22 #include "fpdfsdk/javascript/JS_Value.h" | 22 #include "fpdfsdk/javascript/JS_Value.h" |
23 #include "fpdfsdk/javascript/color.h" | 23 #include "fpdfsdk/javascript/color.h" |
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1890 nums.SetElement(nIndex, CJS_Value(pRuntime, sPart.c_str())); | 1890 nums.SetElement(nIndex, CJS_Value(pRuntime, sPart.c_str())); |
1891 } | 1891 } |
1892 | 1892 |
1893 if (nums.GetLength() > 0) | 1893 if (nums.GetLength() > 0) |
1894 vRet = nums; | 1894 vRet = nums; |
1895 else | 1895 else |
1896 vRet.SetNull(); | 1896 vRet.SetNull(); |
1897 | 1897 |
1898 return TRUE; | 1898 return TRUE; |
1899 } | 1899 } |
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