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1 // Copyright 2014 PDFium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | |
6 | |
7 #ifndef CORE_INCLUDE_FXCRT_FX_BIDI_H_ | |
8 #define CORE_INCLUDE_FXCRT_FX_BIDI_H_ | |
9 | |
10 #include <memory> | |
11 #include <vector> | |
12 | |
13 #include "core/include/fxcrt/fx_string.h" | |
14 #include "core/include/fxcrt/fx_system.h" | |
15 | |
16 // Processes characters and group them into segments based on text direction. | |
17 class CFX_BidiChar { | |
18 public: | |
19 enum Direction { NEUTRAL, LEFT, RIGHT }; | |
20 struct Segment { | |
21 int32_t start; // Start position. | |
22 int32_t count; // Character count. | |
23 Direction direction; // Segment direction. | |
24 }; | |
25 | |
26 CFX_BidiChar(); | |
27 | |
28 // Append a character and classify it as left, right, or neutral. | |
29 // Returns true if the character has a different direction than the | |
30 // existing direction to indicate there is a segment to process. | |
31 bool AppendChar(FX_WCHAR wch); | |
32 | |
33 // Call this after the last character has been appended. AppendChar() | |
34 // must not be called after this. | |
35 // Returns true if there is still a segment to process. | |
36 bool EndChar(); | |
37 | |
38 // Call after a change in direction is indicated by the above to get | |
39 // information about the segment to process. | |
40 Segment GetSegmentInfo() const { return m_LastSegment; } | |
41 | |
42 private: | |
43 void StartNewSegment(CFX_BidiChar::Direction direction); | |
44 | |
45 Segment m_CurrentSegment; | |
46 Segment m_LastSegment; | |
47 }; | |
48 | |
49 class CFX_BidiString { | |
50 public: | |
51 using const_iterator = std::vector<CFX_BidiChar::Segment>::const_iterator; | |
52 explicit CFX_BidiString(const CFX_WideString& str); | |
53 | |
54 // Overall direction is always LEFT or RIGHT, never NEUTRAL. | |
55 CFX_BidiChar::Direction OverallDirection() const { | |
56 return m_eOverallDirection; | |
57 } | |
58 | |
59 // Force the overall direction to be R2L regardless of what was detected. | |
60 void SetOverallDirectionRight(); | |
61 | |
62 FX_WCHAR CharAt(size_t x) const { return m_Str[x]; } | |
63 const_iterator begin() const { return m_Order.begin(); } | |
64 const_iterator end() const { return m_Order.end(); } | |
65 | |
66 private: | |
67 const CFX_WideString m_Str; | |
68 std::unique_ptr<CFX_BidiChar> m_pBidiChar; | |
69 std::vector<CFX_BidiChar::Segment> m_Order; | |
70 CFX_BidiChar::Direction m_eOverallDirection; | |
71 }; | |
72 | |
73 #endif // CORE_INCLUDE_FXCRT_FX_BIDI_H_ | |
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