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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ | 5 #ifndef UI_DISPLAY_WIN_SCREEN_WIN_DISPLAY_H_ |
6 #define UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ | 6 #define UI_DISPLAY_WIN_SCREEN_WIN_DISPLAY_H_ |
7 | 7 |
8 #include <windows.h> | 8 #include <windows.h> |
9 | 9 |
10 #include "ui/gfx/display.h" | 10 #include "ui/gfx/display.h" |
11 #include "ui/gfx/geometry/rect.h" | 11 #include "ui/gfx/geometry/rect.h" |
12 | 12 |
13 namespace gfx { | 13 namespace display { |
14 namespace win { | 14 namespace win { |
15 | 15 |
16 class DisplayInfo; | 16 class DisplayInfo; |
17 | 17 |
18 // A display used by gfx::ScreenWin. | 18 // A display used by gfx::ScreenWin. |
19 // It holds a display and additional parameters used for DPI calculations. | 19 // It holds a display and additional parameters used for DPI calculations. |
20 class ScreenWinDisplay final { | 20 class ScreenWinDisplay final { |
21 public: | 21 public: |
22 ScreenWinDisplay(); | 22 ScreenWinDisplay(); |
23 explicit ScreenWinDisplay(const DisplayInfo& display_info); | 23 explicit ScreenWinDisplay(const DisplayInfo& display_info); |
24 | 24 |
25 const gfx::Display& display() const { return display_; } | 25 const gfx::Display& display() const { return display_; } |
26 const gfx::Rect& pixel_bounds() const { return pixel_bounds_; } | 26 const gfx::Rect& pixel_bounds() const { return pixel_bounds_; } |
27 | 27 |
28 private: | 28 private: |
29 gfx::Display display_; | 29 gfx::Display display_; |
30 gfx::Rect pixel_bounds_; | 30 gfx::Rect pixel_bounds_; |
31 }; | 31 }; |
32 | 32 |
33 } // namespace win | 33 } // namespace win |
34 } // namespace gfx | 34 } // namespace display |
35 | 35 |
36 #endif // UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ | 36 #endif // UI_DISPLAY_WIN_SCREEN_WIN_DISPLAY_H_ |
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