Chromium Code Reviews| Index: src/gpu/vk/GrVkGpu.cpp |
| diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp |
| index 926e423b6e3016b13fa999b100520e0abcb398bf..89a3d76914392805105cfa99add2b1958cf052ea 100644 |
| --- a/src/gpu/vk/GrVkGpu.cpp |
| +++ b/src/gpu/vk/GrVkGpu.cpp |
| @@ -40,10 +40,6 @@ |
| #define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X) |
| #define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X) |
| -//////////////////////////////////////////////////////////////////////////////// |
| -// Stuff used to set up a GrVkGpu secrectly for now. |
| - |
| - |
| #ifdef ENABLE_VK_LAYERS |
| VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback( |
| VkDebugReportFlagsEXT flags, |
| @@ -65,272 +61,38 @@ VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback( |
| } |
| return VK_FALSE; |
| } |
| - |
| -const char* kEnabledLayerNames[] = { |
| - // elements of VK_LAYER_LUNARG_standard_validation |
| - "VK_LAYER_LUNARG_threading", |
| - "VK_LAYER_LUNARG_param_checker", |
| - "VK_LAYER_LUNARG_device_limits", |
| - "VK_LAYER_LUNARG_object_tracker", |
| - "VK_LAYER_LUNARG_image", |
| - "VK_LAYER_LUNARG_mem_tracker", |
| - "VK_LAYER_LUNARG_draw_state", |
| - "VK_LAYER_LUNARG_swapchain", |
| - "VK_LAYER_GOOGLE_unique_objects", |
| - // not included in standard_validation |
| - //"VK_LAYER_LUNARG_api_dump", |
| -}; |
| -const char* kEnabledInstanceExtensionNames[] = { |
| - VK_EXT_DEBUG_REPORT_EXTENSION_NAME |
| -}; |
| - |
| -bool verify_instance_layers() { |
| - // make sure we can actually use the extensions and layers above |
| - uint32_t extensionCount; |
| - VkResult res = vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr); |
| - if (VK_SUCCESS != res) { |
| - return false; |
| - } |
| - VkExtensionProperties* extensions = new VkExtensionProperties[extensionCount]; |
| - res = vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions); |
| - if (VK_SUCCESS != res) { |
| - return false; |
| - } |
| - int instanceExtensionsFound = 0; |
| - for (uint32_t j = 0; j < ARRAYSIZE(kEnabledInstanceExtensionNames); ++j) { |
| - for (uint32_t i = 0; i < extensionCount; ++i) { |
| - if (!strncmp(extensions[i].extensionName, kEnabledInstanceExtensionNames[j], |
| - strlen(kEnabledInstanceExtensionNames[j]))) { |
| - ++instanceExtensionsFound; |
| - break; |
| - } |
| - } |
| - } |
| - delete[] extensions; |
| - |
| - uint32_t layerCount; |
| - res = vkEnumerateInstanceLayerProperties(&layerCount, nullptr); |
| - if (VK_SUCCESS != res) { |
| - return false; |
| - } |
| - VkLayerProperties* layers = new VkLayerProperties[layerCount]; |
| - res = vkEnumerateInstanceLayerProperties(&layerCount, layers); |
| - if (VK_SUCCESS != res) { |
| - return false; |
| - } |
| - int instanceLayersFound = 0; |
| - for (uint32_t j = 0; j < ARRAYSIZE(kEnabledLayerNames); ++j) { |
| - for (uint32_t i = 0; i < layerCount; ++i) { |
| - if (!strncmp(layers[i].layerName, kEnabledLayerNames[j], |
| - strlen(kEnabledLayerNames[j]))) { |
| - ++instanceLayersFound; |
| - break; |
| - } |
| - } |
| - } |
| - delete[] layers; |
| - |
| - return instanceExtensionsFound == ARRAYSIZE(kEnabledInstanceExtensionNames) && |
| - instanceLayersFound == ARRAYSIZE(kEnabledLayerNames); |
| -} |
| - |
| -bool verify_device_layers(VkPhysicalDevice physDev) { |
| - uint32_t layerCount; |
| - VkResult res = vkEnumerateDeviceLayerProperties(physDev, &layerCount, nullptr); |
| - if (VK_SUCCESS != res) { |
| - return false; |
| - } |
| - VkLayerProperties* layers = new VkLayerProperties[layerCount]; |
| - res = vkEnumerateDeviceLayerProperties(physDev, &layerCount, layers); |
| - if (VK_SUCCESS != res) { |
| - return false; |
| - } |
| - int deviceLayersFound = 0; |
| - for (uint32_t j = 0; j < ARRAYSIZE(kEnabledLayerNames); ++j) { |
| - for (uint32_t i = 0; i < layerCount; ++i) { |
| - if (!strncmp(layers[i].layerName, kEnabledLayerNames[j], |
| - strlen(kEnabledLayerNames[j]))) { |
| - ++deviceLayersFound; |
| - break; |
| - } |
| - } |
| - } |
| - delete[] layers; |
| - |
| - return deviceLayersFound == ARRAYSIZE(kEnabledLayerNames); |
| -} |
| #endif |
| -// For now the VkGpuCreate is using the same signature as GL. This is mostly for ease of |
| -// hiding this code from offical skia. In the end the VkGpuCreate will not take a GrBackendContext |
| -// and mostly likely would take an optional device and queues to use. |
| -GrGpu* vk_gpu_create(GrBackendContext backendContext, const GrContextOptions& options, |
| - GrContext* context) { |
| - // Below is Vulkan setup code that normal would be done by a client, but will do here for now |
| - // for testing purposes. |
| - VkPhysicalDevice physDev; |
| - VkDevice device; |
| - VkInstance inst; |
| - VkResult err; |
| - |
| - const VkApplicationInfo app_info = { |
| - VK_STRUCTURE_TYPE_APPLICATION_INFO, // sType |
| - nullptr, // pNext |
| - "vktest", // pApplicationName |
| - 0, // applicationVersion |
| - "vktest", // pEngineName |
| - 0, // engineVerison |
| - kGrVkMinimumVersion, // apiVersion |
| - }; |
| - |
| - const char** enabledLayerNames = nullptr; |
| - int enabledLayerCount = 0; |
| - const char** enabledInstanceExtensionNames = nullptr; |
| - int enabledInstanceExtensionCount = 0; |
| -#ifdef ENABLE_VK_LAYERS |
| - if (verify_instance_layers()) { |
| - enabledLayerNames = kEnabledLayerNames; |
| - enabledLayerCount = ARRAYSIZE(kEnabledLayerNames); |
| - enabledInstanceExtensionNames = kEnabledInstanceExtensionNames; |
| - enabledInstanceExtensionCount = ARRAYSIZE(kEnabledInstanceExtensionNames); |
| +GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options, |
| + GrContext* context) { |
| + SkAutoTUnref<const GrVkBackendContext> vkBackendContext( |
| + reinterpret_cast<const GrVkBackendContext*>(backendContext)); |
| + if (!vkBackendContext) { |
| + vkBackendContext.reset(GrVkBackendContext::Create()); |
| } |
| -#endif |
| - |
| - const VkInstanceCreateInfo instance_create = { |
| - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // sType |
| - nullptr, // pNext |
| - 0, // flags |
| - &app_info, // pApplicationInfo |
| - enabledLayerCount, // enabledLayerNameCount |
| - enabledLayerNames, // ppEnabledLayerNames |
| - enabledInstanceExtensionCount, // enabledExtensionNameCount |
| - enabledInstanceExtensionNames, // ppEnabledExtensionNames |
| - }; |
| - |
| - err = vkCreateInstance(&instance_create, nullptr, &inst); |
| - if (err < 0) { |
| - SkDebugf("vkCreateInstanced failed: %d\n", err); |
| - SkFAIL("failing"); |
| - } |
| - |
| - uint32_t gpuCount; |
| - err = vkEnumeratePhysicalDevices(inst, &gpuCount, nullptr); |
| - if (err) { |
| - SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err); |
| - SkFAIL("failing"); |
| - } |
| - SkASSERT(gpuCount > 0); |
| - // Just returning the first physical device instead of getting the whole array. |
| - gpuCount = 1; |
| - err = vkEnumeratePhysicalDevices(inst, &gpuCount, &physDev); |
| - if (err) { |
| - SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err); |
| - SkFAIL("failing"); |
| - } |
| - |
| - // query to get the initial queue props size |
| - uint32_t queueCount; |
| - vkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, nullptr); |
| - SkASSERT(queueCount >= 1); |
| - |
| - SkAutoMalloc queuePropsAlloc(queueCount * sizeof(VkQueueFamilyProperties)); |
| - // now get the actual queue props |
| - VkQueueFamilyProperties* queueProps = (VkQueueFamilyProperties*)queuePropsAlloc.get(); |
| - |
| - vkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, queueProps); |
| - |
| - // iterate to find the graphics queue |
| - uint32_t graphicsQueueIndex = -1; |
| - for (uint32_t i = 0; i < queueCount; i++) { |
| - if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) { |
| - graphicsQueueIndex = i; |
| - break; |
| - } |
| - } |
| - SkASSERT(graphicsQueueIndex < queueCount); |
| - |
| -#ifdef ENABLE_VK_LAYERS |
| - // unlikely that the device will have different layers than the instance, but good to check |
| - if (!verify_device_layers(physDev)) { |
| - enabledLayerNames = nullptr; |
| - enabledLayerCount = 0; |
| + else { |
| + vkBackendContext->ref(); |
| } |
| -#endif |
| - |
| - float queuePriorities[1] = { 0.0 }; |
| - const VkDeviceQueueCreateInfo queueInfo = { |
| - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType |
| - nullptr, // pNext |
| - 0, // VkDeviceQueueCreateFlags |
| - 0, // queueFamilyIndex |
| - 1, // queueCount |
| - queuePriorities, // pQueuePriorities |
| - }; |
| - const VkDeviceCreateInfo deviceInfo = { |
| - VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // sType |
| - nullptr, // pNext |
| - 0, // VkDeviceCreateFlags |
| - 1, // queueCreateInfoCount |
| - &queueInfo, // pQueueCreateInfos |
| - enabledLayerCount, // layerCount |
| - enabledLayerNames, // ppEnabledLayerNames |
| - 0, // extensionCount |
| - nullptr, // ppEnabledExtensionNames |
| - nullptr // ppEnabledFeatures |
| - }; |
| - |
| - err = vkCreateDevice(physDev, &deviceInfo, nullptr, &device); |
| - if (err) { |
| - SkDebugf("CreateDevice failed: %d\n", err); |
| - SkFAIL("failing"); |
| - } |
| - |
| - VkQueue queue; |
| - vkGetDeviceQueue(device, graphicsQueueIndex, 0, &queue); |
| - |
| - const VkCommandPoolCreateInfo cmdPoolInfo = { |
| - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType |
| - nullptr, // pNext |
| - 0, // CmdPoolCreateFlags |
| - graphicsQueueIndex, // queueFamilyIndex |
| - }; |
| - |
| - VkCommandPool cmdPool; |
| - err = vkCreateCommandPool(device, &cmdPoolInfo, nullptr, &cmdPool); |
| - if (err) { |
| - SkDebugf("CreateCommandPool failed: %d\n", err); |
| - SkFAIL("failing"); |
| + if (!vkBackendContext) { |
|
egdaniel
2016/03/23 14:51:57
any reason not to put this into the above if block
jvanverth1
2016/03/23 15:44:13
Done.
|
| + return nullptr; |
| } |
| - return new GrVkGpu(context, options, physDev, device, queue, cmdPool, inst); |
| + return new GrVkGpu(context, options, vkBackendContext); |
| } |
| //////////////////////////////////////////////////////////////////////////////// |
| -GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options, |
| - VkPhysicalDevice physDev, VkDevice device, VkQueue queue, VkCommandPool cmdPool, |
| - VkInstance inst) |
| +GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options, |
| + const GrVkBackendContext* backendCtx) |
| : INHERITED(context) |
| - , fDevice(device) |
| - , fQueue(queue) |
| - , fCmdPool(cmdPool) |
| - , fResourceProvider(this) |
| - , fVkInstance(inst) { |
| - fInterface.reset(GrVkCreateInterface(fVkInstance)); |
| - fCompiler = shaderc_compiler_initialize(); |
| - |
| - fVkCaps.reset(new GrVkCaps(options, fInterface, physDev)); |
| - fCaps.reset(SkRef(fVkCaps.get())); |
| - |
| - fResourceProvider.init(); |
| - |
| - fCurrentCmdBuffer = fResourceProvider.createCommandBuffer(); |
| - SkASSERT(fCurrentCmdBuffer); |
| - fCurrentCmdBuffer->begin(this); |
| - VK_CALL(GetPhysicalDeviceMemoryProperties(physDev, &fPhysDevMemProps)); |
| + , fVkInstance(backendCtx->fInstance) |
| + , fDevice(backendCtx->fDevice) |
| + , fQueue(backendCtx->fQueue) |
| + , fResourceProvider(this) { |
| + fBackendContext.reset(backendCtx); |
| #ifdef ENABLE_VK_LAYERS |
| - if (fInterface->hasInstanceExtension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) { |
| + if (this->vkInterface()->hasInstanceExtension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) { |
| /* Setup callback creation information */ |
| VkDebugReportCallbackCreateInfoEXT callbackCreateInfo; |
| callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT; |
| @@ -344,14 +106,35 @@ GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options, |
| callbackCreateInfo.pUserData = nullptr; |
| /* Register the callback */ |
| - GR_VK_CALL_ERRCHECK(fInterface, CreateDebugReportCallbackEXT(inst, &callbackCreateInfo, |
| - nullptr, &fCallback)); |
| + GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(fVkInstance, |
| + &callbackCreateInfo, nullptr, &fCallback)); |
| } |
| #endif |
| + |
| + fCompiler = shaderc_compiler_initialize(); |
| + |
| + fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice)); |
| + fCaps.reset(SkRef(fVkCaps.get())); |
| + |
| + VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps)); |
| + |
| + const VkCommandPoolCreateInfo cmdPoolInfo = { |
| + VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType |
| + nullptr, // pNext |
| + 0, // CmdPoolCreateFlags |
|
egdaniel
2016/03/23 14:51:57
I wonder if we should be using VK_COMMAND_POOL_CRE
jvanverth1
2016/03/23 15:44:13
Done.
|
| + backendCtx->fQueueFamilyIndex, // queueFamilyIndex |
| + }; |
| + GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr, |
| + &fCmdPool)); |
| + |
| + // must call this after creating the CommandPool |
| + fResourceProvider.init(); |
| + fCurrentCmdBuffer = fResourceProvider.createCommandBuffer(); |
| + SkASSERT(fCurrentCmdBuffer); |
| + fCurrentCmdBuffer->begin(this); |
| } |
| GrVkGpu::~GrVkGpu() { |
| - shaderc_compiler_release(fCompiler); |
| fCurrentCmdBuffer->end(this); |
| fCurrentCmdBuffer->unref(this); |
| @@ -364,13 +147,13 @@ GrVkGpu::~GrVkGpu() { |
| // must call this just before we destroy the VkDevice |
| fResourceProvider.destroyResources(); |
| -#ifdef SK_DEBUG |
| + VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr)); |
| + |
| + shaderc_compiler_release(fCompiler); |
| + |
| +#ifdef ENABLE_VK_LAYERS |
| VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr)); |
| #endif |
| - |
| - VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr)); |
| - VK_CALL(DestroyDevice(fDevice, nullptr)); |
| - VK_CALL(DestroyInstance(fVkInstance, nullptr)); |
| } |
| /////////////////////////////////////////////////////////////////////////////// |