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Side by Side Diff: src/gpu/vk/GrVkGpu.cpp

Issue 1825593002: GrVkGpu initialization cleanup. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrVkGpu.h" 8 #include "GrVkGpu.h"
9 9
10 #include "GrContextOptions.h" 10 #include "GrContextOptions.h"
(...skipping 22 matching lines...) Expand all
33 33
34 #include "SkConfig8888.h" 34 #include "SkConfig8888.h"
35 35
36 #include "vk/GrVkInterface.h" 36 #include "vk/GrVkInterface.h"
37 #include "vk/GrVkTypes.h" 37 #include "vk/GrVkTypes.h"
38 38
39 #define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X) 39 #define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
40 #define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X) 40 #define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
41 #define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X) 41 #define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
42 42
43 ////////////////////////////////////////////////////////////////////////////////
44 // Stuff used to set up a GrVkGpu secrectly for now.
45
46
47 #ifdef ENABLE_VK_LAYERS 43 #ifdef ENABLE_VK_LAYERS
48 VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback( 44 VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
49 VkDebugReportFlagsEXT flags, 45 VkDebugReportFlagsEXT flags,
50 VkDebugReportObjectTypeEXT objectType, 46 VkDebugReportObjectTypeEXT objectType,
51 uint64_t object, 47 uint64_t object,
52 size_t location, 48 size_t location,
53 int32_t messageCode, 49 int32_t messageCode,
54 const char* pLayerPrefix, 50 const char* pLayerPrefix,
55 const char* pMessage, 51 const char* pMessage,
56 void* pUserData) { 52 void* pUserData) {
57 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) { 53 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
58 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage); 54 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
59 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) { 55 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
60 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCod e, pMessage); 56 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCod e, pMessage);
61 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) { 57 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
62 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messa geCode, pMessage); 58 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messa geCode, pMessage);
63 } else { 59 } else {
64 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, message Code, pMessage); 60 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, message Code, pMessage);
65 } 61 }
66 return VK_FALSE; 62 return VK_FALSE;
67 } 63 }
68
69 const char* kEnabledLayerNames[] = {
70 // elements of VK_LAYER_LUNARG_standard_validation
71 "VK_LAYER_LUNARG_threading",
72 "VK_LAYER_LUNARG_param_checker",
73 "VK_LAYER_LUNARG_device_limits",
74 "VK_LAYER_LUNARG_object_tracker",
75 "VK_LAYER_LUNARG_image",
76 "VK_LAYER_LUNARG_mem_tracker",
77 "VK_LAYER_LUNARG_draw_state",
78 "VK_LAYER_LUNARG_swapchain",
79 "VK_LAYER_GOOGLE_unique_objects",
80 // not included in standard_validation
81 //"VK_LAYER_LUNARG_api_dump",
82 };
83 const char* kEnabledInstanceExtensionNames[] = {
84 VK_EXT_DEBUG_REPORT_EXTENSION_NAME
85 };
86
87 bool verify_instance_layers() {
88 // make sure we can actually use the extensions and layers above
89 uint32_t extensionCount;
90 VkResult res = vkEnumerateInstanceExtensionProperties(nullptr, &extensionCou nt, nullptr);
91 if (VK_SUCCESS != res) {
92 return false;
93 }
94 VkExtensionProperties* extensions = new VkExtensionProperties[extensionCount ];
95 res = vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, exten sions);
96 if (VK_SUCCESS != res) {
97 return false;
98 }
99 int instanceExtensionsFound = 0;
100 for (uint32_t j = 0; j < ARRAYSIZE(kEnabledInstanceExtensionNames); ++j) {
101 for (uint32_t i = 0; i < extensionCount; ++i) {
102 if (!strncmp(extensions[i].extensionName, kEnabledInstanceExtensionN ames[j],
103 strlen(kEnabledInstanceExtensionNames[j]))) {
104 ++instanceExtensionsFound;
105 break;
106 }
107 }
108 }
109 delete[] extensions;
110
111 uint32_t layerCount;
112 res = vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
113 if (VK_SUCCESS != res) {
114 return false;
115 }
116 VkLayerProperties* layers = new VkLayerProperties[layerCount];
117 res = vkEnumerateInstanceLayerProperties(&layerCount, layers);
118 if (VK_SUCCESS != res) {
119 return false;
120 }
121 int instanceLayersFound = 0;
122 for (uint32_t j = 0; j < ARRAYSIZE(kEnabledLayerNames); ++j) {
123 for (uint32_t i = 0; i < layerCount; ++i) {
124 if (!strncmp(layers[i].layerName, kEnabledLayerNames[j],
125 strlen(kEnabledLayerNames[j]))) {
126 ++instanceLayersFound;
127 break;
128 }
129 }
130 }
131 delete[] layers;
132
133 return instanceExtensionsFound == ARRAYSIZE(kEnabledInstanceExtensionNames) &&
134 instanceLayersFound == ARRAYSIZE(kEnabledLayerNames);
135 }
136
137 bool verify_device_layers(VkPhysicalDevice physDev) {
138 uint32_t layerCount;
139 VkResult res = vkEnumerateDeviceLayerProperties(physDev, &layerCount, nullpt r);
140 if (VK_SUCCESS != res) {
141 return false;
142 }
143 VkLayerProperties* layers = new VkLayerProperties[layerCount];
144 res = vkEnumerateDeviceLayerProperties(physDev, &layerCount, layers);
145 if (VK_SUCCESS != res) {
146 return false;
147 }
148 int deviceLayersFound = 0;
149 for (uint32_t j = 0; j < ARRAYSIZE(kEnabledLayerNames); ++j) {
150 for (uint32_t i = 0; i < layerCount; ++i) {
151 if (!strncmp(layers[i].layerName, kEnabledLayerNames[j],
152 strlen(kEnabledLayerNames[j]))) {
153 ++deviceLayersFound;
154 break;
155 }
156 }
157 }
158 delete[] layers;
159
160 return deviceLayersFound == ARRAYSIZE(kEnabledLayerNames);
161 }
162 #endif 64 #endif
163 65
164 // For now the VkGpuCreate is using the same signature as GL. This is mostly for ease of 66 GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
165 // hiding this code from offical skia. In the end the VkGpuCreate will not take a GrBackendContext 67 GrContext* context) {
166 // and mostly likely would take an optional device and queues to use. 68 SkAutoTUnref<const GrVkBackendContext> vkBackendContext(
167 GrGpu* vk_gpu_create(GrBackendContext backendContext, const GrContextOptions& op tions, 69 reinterpret_cast<const GrVkBackendContext *>(backendContext));
168 GrContext* context) { 70 if (!vkBackendContext) {
169 // Below is Vulkan setup code that normal would be done by a client, but wil l do here for now 71 vkBackendContext.reset(GrVkBackendContext::Create());
170 // for testing purposes.
171 VkPhysicalDevice physDev;
172 VkDevice device;
173 VkInstance inst;
174 VkResult err;
175
176 const VkApplicationInfo app_info = {
177 VK_STRUCTURE_TYPE_APPLICATION_INFO, // sType
178 nullptr, // pNext
179 "vktest", // pApplicationName
180 0, // applicationVersion
181 "vktest", // pEngineName
182 0, // engineVerison
183 kGrVkMinimumVersion, // apiVersion
184 };
185
186 const char** enabledLayerNames = nullptr;
187 int enabledLayerCount = 0;
188 const char** enabledInstanceExtensionNames = nullptr;
189 int enabledInstanceExtensionCount = 0;
190 #ifdef ENABLE_VK_LAYERS
191 if (verify_instance_layers()) {
192 enabledLayerNames = kEnabledLayerNames;
193 enabledLayerCount = ARRAYSIZE(kEnabledLayerNames);
194 enabledInstanceExtensionNames = kEnabledInstanceExtensionNames;
195 enabledInstanceExtensionCount = ARRAYSIZE(kEnabledInstanceExtensionNames );
196 } 72 }
197 #endif 73 else {
198 74 vkBackendContext->ref();
199 const VkInstanceCreateInfo instance_create = { 75 }
200 VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // sType 76 if (!vkBackendContext) {
egdaniel 2016/03/23 14:51:57 any reason not to put this into the above if block
jvanverth1 2016/03/23 15:44:13 Done.
201 nullptr, // pNext 77 return nullptr;
202 0, // flags
203 &app_info, // pApplicationInfo
204 enabledLayerCount, // enabledLayerNameCount
205 enabledLayerNames, // ppEnabledLayerNames
206 enabledInstanceExtensionCount, // enabledExtensionNameCount
207 enabledInstanceExtensionNames, // ppEnabledExtensionNames
208 };
209
210 err = vkCreateInstance(&instance_create, nullptr, &inst);
211 if (err < 0) {
212 SkDebugf("vkCreateInstanced failed: %d\n", err);
213 SkFAIL("failing");
214 } 78 }
215 79
216 uint32_t gpuCount; 80 return new GrVkGpu(context, options, vkBackendContext);
217 err = vkEnumeratePhysicalDevices(inst, &gpuCount, nullptr);
218 if (err) {
219 SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err);
220 SkFAIL("failing");
221 }
222 SkASSERT(gpuCount > 0);
223 // Just returning the first physical device instead of getting the whole arr ay.
224 gpuCount = 1;
225 err = vkEnumeratePhysicalDevices(inst, &gpuCount, &physDev);
226 if (err) {
227 SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err);
228 SkFAIL("failing");
229 }
230
231 // query to get the initial queue props size
232 uint32_t queueCount;
233 vkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, nullptr);
234 SkASSERT(queueCount >= 1);
235
236 SkAutoMalloc queuePropsAlloc(queueCount * sizeof(VkQueueFamilyProperties));
237 // now get the actual queue props
238 VkQueueFamilyProperties* queueProps = (VkQueueFamilyProperties*)queuePropsAl loc.get();
239
240 vkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, queueProps);
241
242 // iterate to find the graphics queue
243 uint32_t graphicsQueueIndex = -1;
244 for (uint32_t i = 0; i < queueCount; i++) {
245 if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
246 graphicsQueueIndex = i;
247 break;
248 }
249 }
250 SkASSERT(graphicsQueueIndex < queueCount);
251
252 #ifdef ENABLE_VK_LAYERS
253 // unlikely that the device will have different layers than the instance, bu t good to check
254 if (!verify_device_layers(physDev)) {
255 enabledLayerNames = nullptr;
256 enabledLayerCount = 0;
257 }
258 #endif
259
260 float queuePriorities[1] = { 0.0 };
261 const VkDeviceQueueCreateInfo queueInfo = {
262 VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
263 nullptr, // pNext
264 0, // VkDeviceQueueCreateFlags
265 0, // queueFamilyIndex
266 1, // queueCount
267 queuePriorities, // pQueuePriorities
268 };
269 const VkDeviceCreateInfo deviceInfo = {
270 VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // sType
271 nullptr, // pNext
272 0, // VkDeviceCreateFlags
273 1, // queueCreateInfoCount
274 &queueInfo, // pQueueCreateInfos
275 enabledLayerCount, // layerCount
276 enabledLayerNames, // ppEnabledLayerNames
277 0, // extensionCount
278 nullptr, // ppEnabledExtensionNames
279 nullptr // ppEnabledFeatures
280 };
281
282 err = vkCreateDevice(physDev, &deviceInfo, nullptr, &device);
283 if (err) {
284 SkDebugf("CreateDevice failed: %d\n", err);
285 SkFAIL("failing");
286 }
287
288 VkQueue queue;
289 vkGetDeviceQueue(device, graphicsQueueIndex, 0, &queue);
290
291 const VkCommandPoolCreateInfo cmdPoolInfo = {
292 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
293 nullptr, // pNext
294 0, // CmdPoolCreateFlags
295 graphicsQueueIndex, // queueFamilyIndex
296 };
297
298 VkCommandPool cmdPool;
299 err = vkCreateCommandPool(device, &cmdPoolInfo, nullptr, &cmdPool);
300 if (err) {
301 SkDebugf("CreateCommandPool failed: %d\n", err);
302 SkFAIL("failing");
303 }
304
305 return new GrVkGpu(context, options, physDev, device, queue, cmdPool, inst);
306 } 81 }
307 82
308 //////////////////////////////////////////////////////////////////////////////// 83 ////////////////////////////////////////////////////////////////////////////////
309 84
310 GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options, 85 GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
311 VkPhysicalDevice physDev, VkDevice device, VkQueue queue, VkCom mandPool cmdPool, 86 const GrVkBackendContext* backendCtx)
312 VkInstance inst)
313 : INHERITED(context) 87 : INHERITED(context)
314 , fDevice(device) 88 , fVkInstance(backendCtx->fInstance)
315 , fQueue(queue) 89 , fDevice(backendCtx->fDevice)
316 , fCmdPool(cmdPool) 90 , fQueue(backendCtx->fQueue)
317 , fResourceProvider(this) 91 , fResourceProvider(this) {
318 , fVkInstance(inst) { 92 fBackendContext.reset(backendCtx);
319 fInterface.reset(GrVkCreateInterface(fVkInstance));
320 fCompiler = shaderc_compiler_initialize();
321
322 fVkCaps.reset(new GrVkCaps(options, fInterface, physDev));
323 fCaps.reset(SkRef(fVkCaps.get()));
324
325 fResourceProvider.init();
326
327 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
328 SkASSERT(fCurrentCmdBuffer);
329 fCurrentCmdBuffer->begin(this);
330 VK_CALL(GetPhysicalDeviceMemoryProperties(physDev, &fPhysDevMemProps));
331 93
332 #ifdef ENABLE_VK_LAYERS 94 #ifdef ENABLE_VK_LAYERS
333 if (fInterface->hasInstanceExtension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) { 95 if (this->vkInterface()->hasInstanceExtension(VK_EXT_DEBUG_REPORT_EXTENSION_ NAME)) {
334 /* Setup callback creation information */ 96 /* Setup callback creation information */
335 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo; 97 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
336 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EX T; 98 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EX T;
337 callbackCreateInfo.pNext = nullptr; 99 callbackCreateInfo.pNext = nullptr;
338 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | 100 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
339 VK_DEBUG_REPORT_WARNING_BIT_EXT | 101 VK_DEBUG_REPORT_WARNING_BIT_EXT |
340 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT | 102 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
341 //VK_DEBUG_REPORT_DEBUG_BIT_EXT | 103 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
342 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT; 104 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
343 callbackCreateInfo.pfnCallback = &DebugReportCallback; 105 callbackCreateInfo.pfnCallback = &DebugReportCallback;
344 callbackCreateInfo.pUserData = nullptr; 106 callbackCreateInfo.pUserData = nullptr;
345 107
346 /* Register the callback */ 108 /* Register the callback */
347 GR_VK_CALL_ERRCHECK(fInterface, CreateDebugReportCallbackEXT(inst, &call backCreateInfo, 109 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(fV kInstance,
348 nullptr, &f Callback)); 110 &callbackCreateInfo, nullptr, &fCallback));
349 } 111 }
350 #endif 112 #endif
113
114 fCompiler = shaderc_compiler_initialize();
115
116 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysic alDevice));
117 fCaps.reset(SkRef(fVkCaps.get()));
118
119 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhy sDevMemProps));
120
121 const VkCommandPoolCreateInfo cmdPoolInfo = {
122 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
123 nullptr, // pNext
124 0, // CmdPoolCreateFlags
egdaniel 2016/03/23 14:51:57 I wonder if we should be using VK_COMMAND_POOL_CRE
jvanverth1 2016/03/23 15:44:13 Done.
125 backendCtx->fQueueFamilyIndex, // queueFamilyIndex
126 };
127 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPool Info, nullptr,
128 &fCmdPool));
129
130 // must call this after creating the CommandPool
131 fResourceProvider.init();
132 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
133 SkASSERT(fCurrentCmdBuffer);
134 fCurrentCmdBuffer->begin(this);
351 } 135 }
352 136
353 GrVkGpu::~GrVkGpu() { 137 GrVkGpu::~GrVkGpu() {
354 shaderc_compiler_release(fCompiler);
355 fCurrentCmdBuffer->end(this); 138 fCurrentCmdBuffer->end(this);
356 fCurrentCmdBuffer->unref(this); 139 fCurrentCmdBuffer->unref(this);
357 140
358 // wait for all commands to finish 141 // wait for all commands to finish
359 fResourceProvider.checkCommandBuffers(); 142 fResourceProvider.checkCommandBuffers();
360 SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue)); 143 SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue));
361 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec) 144 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
362 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res); 145 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
363 146
364 // must call this just before we destroy the VkDevice 147 // must call this just before we destroy the VkDevice
365 fResourceProvider.destroyResources(); 148 fResourceProvider.destroyResources();
366 149
367 #ifdef SK_DEBUG 150 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
151
152 shaderc_compiler_release(fCompiler);
153
154 #ifdef ENABLE_VK_LAYERS
368 VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr)); 155 VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr));
369 #endif 156 #endif
370
371 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
372 VK_CALL(DestroyDevice(fDevice, nullptr));
373 VK_CALL(DestroyInstance(fVkInstance, nullptr));
374 } 157 }
375 158
376 /////////////////////////////////////////////////////////////////////////////// 159 ///////////////////////////////////////////////////////////////////////////////
377 160
378 void GrVkGpu::submitCommandBuffer(SyncQueue sync) { 161 void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
379 SkASSERT(fCurrentCmdBuffer); 162 SkASSERT(fCurrentCmdBuffer);
380 fCurrentCmdBuffer->end(this); 163 fCurrentCmdBuffer->end(this);
381 164
382 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync); 165 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
383 fResourceProvider.checkCommandBuffers(); 166 fResourceProvider.checkCommandBuffers();
(...skipping 1279 matching lines...) Expand 10 before | Expand all | Expand 10 after
1663 int set_a_break_pt_here = 9; 1446 int set_a_break_pt_here = 9;
1664 aglSwapBuffers(aglGetCurrentContext()); 1447 aglSwapBuffers(aglGetCurrentContext());
1665 #elif defined(SK_BUILD_FOR_WIN32) 1448 #elif defined(SK_BUILD_FOR_WIN32)
1666 SwapBuf(); 1449 SwapBuf();
1667 int set_a_break_pt_here = 9; 1450 int set_a_break_pt_here = 9;
1668 SwapBuf(); 1451 SwapBuf();
1669 #endif 1452 #endif
1670 #endif 1453 #endif
1671 } 1454 }
1672 1455
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