Index: src/gpu/gl/GrGLGpu.h |
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h |
index bcb3c193dc6a5b537546ef40e6edf97a44e55dfc..bc79d2f427f5a803f1946a15e6f3fa015bbf9eb1 100644 |
--- a/src/gpu/gl/GrGLGpu.h |
+++ b/src/gpu/gl/GrGLGpu.h |
@@ -10,15 +10,12 @@ |
#include "GrGLContext.h" |
#include "GrGLIRect.h" |
-#include "GrGLIndexBuffer.h" |
#include "GrGLPathRendering.h" |
#include "GrGLProgram.h" |
#include "GrGLRenderTarget.h" |
#include "GrGLStencilAttachment.h" |
#include "GrGLTexture.h" |
-#include "GrGLTransferBuffer.h" |
#include "GrGLVertexArray.h" |
-#include "GrGLVertexBuffer.h" |
#include "GrGpu.h" |
#include "GrPipelineBuilder.h" |
#include "GrTypes.h" |
@@ -26,6 +23,7 @@ |
#include "SkTArray.h" |
#include "SkTypes.h" |
+class GrGLBuffer; |
class GrPipeline; |
class GrNonInstancedMesh; |
class GrSwizzle; |
@@ -101,15 +99,6 @@ public: |
void releaseBuffer(GrGLuint id, GrGLenum type); |
- // sizes are in bytes |
- void* mapBuffer(GrGLuint id, GrGLenum type, GrGLBufferImpl::Usage usage, size_t currentSize, |
- size_t requestedSize); |
- |
- void unmapBuffer(GrGLuint id, GrGLenum type, void* mapPtr); |
- |
- void bufferData(GrGLuint id, GrGLenum type, GrGLBufferImpl::Usage usage, size_t currentSize, |
- const void* src, size_t srcSizeInBytes); |
- |
const GrGLContext* glContextForTesting() const override { |
return &this->glContext(); |
} |
@@ -149,9 +138,7 @@ private: |
GrGpuResource::LifeCycle lifeCycle, |
const SkTArray<GrMipLevel>& texels) override; |
- GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; |
- GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; |
- GrTransferBuffer* onCreateTransferBuffer(size_t size, TransferType type) override; |
+ GrBuffer* onCreateBuffer(GrBufferType, size_t size, GrAccessPattern) override; |
GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership) override; |
GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
GrWrapOwnership) override; |
@@ -208,7 +195,7 @@ private: |
bool onTransferPixels(GrSurface*, |
int left, int top, int width, int height, |
- GrPixelConfig config, GrTransferBuffer* buffer, |
+ GrPixelConfig config, GrBuffer* transferBuffer, |
size_t offset, size_t rowBytes) override; |
void onResolveRenderTarget(GrRenderTarget* target) override; |
@@ -511,8 +498,8 @@ private: |
* returned GrGLAttribArrayState should be used to set vertex attribute arrays. |
*/ |
GrGLAttribArrayState* bindArrayAndBuffersToDraw(GrGLGpu* gpu, |
- const GrGLVertexBuffer* vbuffer, |
- const GrGLIndexBuffer* ibuffer); |
+ const GrGLBuffer* vbuffer, |
+ const GrGLBuffer* ibuffer); |
/** Variants of the above that takes GL buffer IDs. Note that 0 does not imply that a |
buffer won't be bound. The "default buffer" will be bound, which is used for client-side |