Index: src/gpu/vk/GrVkVertexBuffer.cpp |
diff --git a/src/gpu/vk/GrVkVertexBuffer.cpp b/src/gpu/vk/GrVkVertexBuffer.cpp |
index 46c6d28f23d2bd7ec8b704635b7f814e58a98732..fc77bf6ba9301cb8ffcf366f5a7e3dd58a00b0cd 100644 |
--- a/src/gpu/vk/GrVkVertexBuffer.cpp |
+++ b/src/gpu/vk/GrVkVertexBuffer.cpp |
@@ -10,15 +10,15 @@ |
GrVkVertexBuffer::GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, |
const GrVkBuffer::Resource* bufferResource) |
- : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, false) |
- , GrVkBuffer(desc, bufferResource) { |
+ : INHERITED(gpu, desc, bufferResource) { |
this->registerWithCache(); |
} |
-GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, bool dynamic) { |
+GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, |
+ GrAccessPattern accessPattern) { |
GrVkBuffer::Desc desc; |
- desc.fDynamic = dynamic; |
- desc.fType = GrVkBuffer::kVertex_Type; |
+ desc.fAccessPattern = accessPattern; |
+ desc.fType = kVertex_GrBufferType; |
desc.fSizeInBytes = size; |
const GrVkBuffer::Resource* bufferResource = GrVkBuffer::Create(gpu, desc); |
@@ -32,44 +32,3 @@ GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, bool dynam |
} |
return buffer; |
} |
- |
-void GrVkVertexBuffer::onRelease() { |
- if (!this->wasDestroyed()) { |
- this->vkRelease(this->getVkGpu()); |
- } |
- |
- INHERITED::onRelease(); |
-} |
- |
-void GrVkVertexBuffer::onAbandon() { |
- this->vkAbandon(); |
- INHERITED::onAbandon(); |
-} |
- |
-void* GrVkVertexBuffer::onMap() { |
- if (!this->wasDestroyed()) { |
- return this->vkMap(this->getVkGpu()); |
- } else { |
- return NULL; |
- } |
-} |
- |
-void GrVkVertexBuffer::onUnmap() { |
- if (!this->wasDestroyed()) { |
- this->vkUnmap(this->getVkGpu()); |
- } |
-} |
- |
-bool GrVkVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { |
- if (!this->wasDestroyed()) { |
- return this->vkUpdateData(this->getVkGpu(), src, srcSizeInBytes); |
- } else { |
- return false; |
- } |
-} |
- |
-GrVkGpu* GrVkVertexBuffer::getVkGpu() const { |
- SkASSERT(!this->wasDestroyed()); |
- return static_cast<GrVkGpu*>(this->getGpu()); |
-} |
- |