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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrVkVertexBuffer.h" | 8 #include "GrVkVertexBuffer.h" |
| 9 #include "GrVkGpu.h" | 9 #include "GrVkGpu.h" |
| 10 | 10 |
| 11 GrVkVertexBuffer::GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, | 11 GrVkVertexBuffer::GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, |
| 12 const GrVkBuffer::Resource* bufferResource) | 12 const GrVkBuffer::Resource* bufferResource) |
| 13 : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, false) | 13 : INHERITED(gpu, kVertex_GrBufferType, desc.fSizeInBytes, |
| 14 desc.fDynamic ? kDynamic_GrAccessPattern : kStatic_GrAccessPatte
rn, false) |
| 14 , GrVkBuffer(desc, bufferResource) { | 15 , GrVkBuffer(desc, bufferResource) { |
| 15 this->registerWithCache(); | 16 this->registerWithCache(); |
| 16 } | 17 } |
| 17 | 18 |
| 18 GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, bool dynam
ic) { | 19 GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, bool dynam
ic) { |
| 19 GrVkBuffer::Desc desc; | 20 GrVkBuffer::Desc desc; |
| 20 desc.fDynamic = dynamic; | 21 desc.fDynamic = dynamic; |
| 21 desc.fType = GrVkBuffer::kVertex_Type; | 22 desc.fType = GrVkBuffer::kVertex_Type; |
| 22 desc.fSizeInBytes = size; | 23 desc.fSizeInBytes = size; |
| 23 | 24 |
| (...skipping 15 matching lines...) Expand all Loading... |
| 39 } | 40 } |
| 40 | 41 |
| 41 INHERITED::onRelease(); | 42 INHERITED::onRelease(); |
| 42 } | 43 } |
| 43 | 44 |
| 44 void GrVkVertexBuffer::onAbandon() { | 45 void GrVkVertexBuffer::onAbandon() { |
| 45 this->vkAbandon(); | 46 this->vkAbandon(); |
| 46 INHERITED::onAbandon(); | 47 INHERITED::onAbandon(); |
| 47 } | 48 } |
| 48 | 49 |
| 49 void* GrVkVertexBuffer::onMap() { | 50 void GrVkVertexBuffer::onMap() { |
| 50 if (!this->wasDestroyed()) { | 51 if (!this->wasDestroyed()) { |
| 51 return this->vkMap(this->getVkGpu()); | 52 this->GrBuffer::fMapPtr = this->vkMap(this->getVkGpu()); |
| 52 } else { | |
| 53 return NULL; | |
| 54 } | 53 } |
| 55 } | 54 } |
| 56 | 55 |
| 57 void GrVkVertexBuffer::onUnmap() { | 56 void GrVkVertexBuffer::onUnmap() { |
| 58 if (!this->wasDestroyed()) { | 57 if (!this->wasDestroyed()) { |
| 59 this->vkUnmap(this->getVkGpu()); | 58 this->vkUnmap(this->getVkGpu()); |
| 60 } | 59 } |
| 61 } | 60 } |
| 62 | 61 |
| 63 bool GrVkVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { | 62 bool GrVkVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { |
| 64 if (!this->wasDestroyed()) { | 63 if (!this->wasDestroyed()) { |
| 65 return this->vkUpdateData(this->getVkGpu(), src, srcSizeInBytes); | 64 return this->vkUpdateData(this->getVkGpu(), src, srcSizeInBytes); |
| 66 } else { | 65 } else { |
| 67 return false; | 66 return false; |
| 68 } | 67 } |
| 69 } | 68 } |
| 70 | 69 |
| 71 GrVkGpu* GrVkVertexBuffer::getVkGpu() const { | 70 GrVkGpu* GrVkVertexBuffer::getVkGpu() const { |
| 72 SkASSERT(!this->wasDestroyed()); | 71 SkASSERT(!this->wasDestroyed()); |
| 73 return static_cast<GrVkGpu*>(this->getGpu()); | 72 return static_cast<GrVkGpu*>(this->getGpu()); |
| 74 } | 73 } |
| 75 | 74 |
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