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Side by Side Diff: src/gpu/vk/GrVkGpu.h

Issue 1825393002: Consolidate GPU buffer implementations (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: asserts Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrVkGpu_DEFINED 8 #ifndef GrVkGpu_DEFINED
9 #define GrVkGpu_DEFINED 9 #define GrVkGpu_DEFINED
10 10
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129 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResourc e::LifeCycle, 129 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResourc e::LifeCycle,
130 const SkTArray<GrMipLevel>&) override { return NULL; } 130 const SkTArray<GrMipLevel>&) override { return NULL; }
131 131
132 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership ) override; 132 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership ) override;
133 133
134 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, 134 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&,
135 GrWrapOwnership) override; 135 GrWrapOwnership) override;
136 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes c&, 136 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes c&,
137 GrWrapOwnership) override { return NULL; } 137 GrWrapOwnership) override { return NULL; }
138 138
139 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; 139 GrBuffer* onCreateBuffer(GrBufferType, size_t size, GrAccessPattern) overrid e;
140 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override;
141 GrTransferBuffer* onCreateTransferBuffer(size_t size, TransferType type) ove rride;
142 140
143 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; 141 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override;
144 142
145 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli p) override; 143 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli p) override;
146 144
147 void onDraw(const GrPipeline&, 145 void onDraw(const GrPipeline&,
148 const GrPrimitiveProcessor&, 146 const GrPrimitiveProcessor&,
149 const GrMesh*, 147 const GrMesh*,
150 int meshCount) override; 148 int meshCount) override;
151 149
152 bool onReadPixels(GrSurface* surface, 150 bool onReadPixels(GrSurface* surface,
153 int left, int top, int width, int height, 151 int left, int top, int width, int height,
154 GrPixelConfig, 152 GrPixelConfig,
155 void* buffer, 153 void* buffer,
156 size_t rowBytes) override; 154 size_t rowBytes) override;
157 155
158 bool onWritePixels(GrSurface* surface, 156 bool onWritePixels(GrSurface* surface,
159 int left, int top, int width, int height, 157 int left, int top, int width, int height,
160 GrPixelConfig config, const SkTArray<GrMipLevel>&) overri de; 158 GrPixelConfig config, const SkTArray<GrMipLevel>&) overri de;
161 159
162 bool onTransferPixels(GrSurface*, 160 bool onTransferPixels(GrSurface*,
163 int left, int top, int width, int height, 161 int left, int top, int width, int height,
164 GrPixelConfig config, GrTransferBuffer* buffer, 162 GrPixelConfig config, GrBuffer* transferBuffer,
165 size_t offset, size_t rowBytes) override { return fals e; } 163 size_t offset, size_t rowBytes) override { return fals e; }
166 164
167 void onResolveRenderTarget(GrRenderTarget* target) override {} 165 void onResolveRenderTarget(GrRenderTarget* target) override {}
168 166
169 bool prepareDrawState(const GrPipeline&, 167 bool prepareDrawState(const GrPipeline&,
170 const GrPrimitiveProcessor&, 168 const GrPrimitiveProcessor&,
171 GrPrimitiveType, 169 GrPrimitiveType,
172 const GrVkRenderPass&, 170 const GrVkRenderPass&,
173 GrVkPipelineState** pipelineState); 171 GrVkPipelineState** pipelineState);
174 172
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219 217
220 // Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once 218 // Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once
221 // since there is significant overhead to the first compile of any compiler. 219 // since there is significant overhead to the first compile of any compiler.
222 shaderc_compiler_t fCompiler; 220 shaderc_compiler_t fCompiler;
223 221
224 222
225 typedef GrGpu INHERITED; 223 typedef GrGpu INHERITED;
226 }; 224 };
227 225
228 #endif 226 #endif
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