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1 /* | |
2 * Copyright 2011 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "GrGLVertexBuffer.h" | |
9 #include "GrGLGpu.h" | |
10 #include "SkTraceMemoryDump.h" | |
11 | |
12 GrGLVertexBuffer::GrGLVertexBuffer(GrGLGpu* gpu, const Desc& desc) | |
13 : INHERITED(gpu, desc.fSizeInBytes, GrGLBufferImpl::kDynamicDraw_Usage == de
sc.fUsage, | |
14 0 == desc.fID) | |
15 , fImpl(gpu, desc, GR_GL_ARRAY_BUFFER) { | |
16 this->registerWithCache(); | |
17 } | |
18 | |
19 void GrGLVertexBuffer::onRelease() { | |
20 if (!this->wasDestroyed()) { | |
21 fImpl.release(this->getGpuGL()); | |
22 } | |
23 | |
24 INHERITED::onRelease(); | |
25 } | |
26 | |
27 void GrGLVertexBuffer::onAbandon() { | |
28 fImpl.abandon(); | |
29 INHERITED::onAbandon(); | |
30 } | |
31 | |
32 void* GrGLVertexBuffer::onMap() { | |
33 if (!this->wasDestroyed()) { | |
34 return fImpl.map(this->getGpuGL()); | |
35 } else { | |
36 return nullptr; | |
37 } | |
38 } | |
39 | |
40 void GrGLVertexBuffer::onUnmap() { | |
41 if (!this->wasDestroyed()) { | |
42 fImpl.unmap(this->getGpuGL()); | |
43 } | |
44 } | |
45 | |
46 bool GrGLVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { | |
47 if (!this->wasDestroyed()) { | |
48 return fImpl.updateData(this->getGpuGL(), src, srcSizeInBytes); | |
49 } else { | |
50 return false; | |
51 } | |
52 } | |
53 | |
54 void GrGLVertexBuffer::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, | |
55 const SkString& dumpName) const { | |
56 SkString buffer_id; | |
57 buffer_id.appendU32(this->bufferID()); | |
58 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_buffer", | |
59 buffer_id.c_str()); | |
60 } | |
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