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Side by Side Diff: src/gpu/effects/GrDashingEffect.cpp

Issue 1825393002: Consolidate GPU buffer implementations (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: asserts Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDashingEffect.h" 8 #include "GrDashingEffect.h"
9 9
10 #include "GrBatchFlushState.h" 10 #include "GrBatchFlushState.h"
11 #include "GrBatchTest.h" 11 #include "GrBatchTest.h"
12 #include "GrCaps.h" 12 #include "GrCaps.h"
13 #include "GrGeometryProcessor.h" 13 #include "GrGeometryProcessor.h"
14 #include "GrContext.h" 14 #include "GrContext.h"
15 #include "GrCoordTransform.h" 15 #include "GrCoordTransform.h"
16 #include "GrDefaultGeoProcFactory.h" 16 #include "GrDefaultGeoProcFactory.h"
17 #include "GrInvariantOutput.h" 17 #include "GrInvariantOutput.h"
18 #include "GrProcessor.h" 18 #include "GrProcessor.h"
19 #include "GrStrokeInfo.h" 19 #include "GrStrokeInfo.h"
20 #include "GrVertexBuffer.h"
21 #include "SkGr.h" 20 #include "SkGr.h"
22 #include "batches/GrVertexBatch.h" 21 #include "batches/GrVertexBatch.h"
23 #include "glsl/GrGLSLFragmentShaderBuilder.h" 22 #include "glsl/GrGLSLFragmentShaderBuilder.h"
24 #include "glsl/GrGLSLGeometryProcessor.h" 23 #include "glsl/GrGLSLGeometryProcessor.h"
25 #include "glsl/GrGLSLProgramDataManager.h" 24 #include "glsl/GrGLSLProgramDataManager.h"
26 #include "glsl/GrGLSLUniformHandler.h" 25 #include "glsl/GrGLSLUniformHandler.h"
27 #include "glsl/GrGLSLVarying.h" 26 #include "glsl/GrGLSLVarying.h"
28 #include "glsl/GrGLSLVertexShaderBuilder.h" 27 #include "glsl/GrGLSLVertexShaderBuilder.h"
29 28
30 /////////////////////////////////////////////////////////////////////////////// 29 ///////////////////////////////////////////////////////////////////////////////
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1299 info.fIntervals = intervals; 1298 info.fIntervals = intervals;
1300 info.fCount = 2; 1299 info.fCount = 2;
1301 info.fPhase = phase; 1300 info.fPhase = phase;
1302 SkDEBUGCODE(bool success = ) strokeInfo.setDashInfo(info); 1301 SkDEBUGCODE(bool success = ) strokeInfo.setDashInfo(info);
1303 SkASSERT(success); 1302 SkASSERT(success);
1304 1303
1305 return create_batch(color, viewMatrix, pts, useAA, strokeInfo, msaaRT); 1304 return create_batch(color, viewMatrix, pts, useAA, strokeInfo, msaaRT);
1306 } 1305 }
1307 1306
1308 #endif 1307 #endif
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