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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrAADistanceFieldPathRenderer.h" | 9 #include "GrAADistanceFieldPathRenderer.h" |
10 | 10 |
11 #include "GrBatchFlushState.h" | 11 #include "GrBatchFlushState.h" |
12 #include "GrBatchTest.h" | 12 #include "GrBatchTest.h" |
| 13 #include "GrBuffer.h" |
13 #include "GrContext.h" | 14 #include "GrContext.h" |
14 #include "GrPipelineBuilder.h" | 15 #include "GrPipelineBuilder.h" |
15 #include "GrResourceProvider.h" | 16 #include "GrResourceProvider.h" |
16 #include "GrSurfacePriv.h" | 17 #include "GrSurfacePriv.h" |
17 #include "GrSWMaskHelper.h" | 18 #include "GrSWMaskHelper.h" |
18 #include "GrTexturePriv.h" | 19 #include "GrTexturePriv.h" |
19 #include "GrVertexBuffer.h" | |
20 #include "batches/GrVertexBatch.h" | 20 #include "batches/GrVertexBatch.h" |
21 #include "effects/GrDistanceFieldGeoProc.h" | 21 #include "effects/GrDistanceFieldGeoProc.h" |
22 | 22 |
23 #include "SkDistanceFieldGen.h" | 23 #include "SkDistanceFieldGen.h" |
24 #include "SkRTConf.h" | 24 #include "SkRTConf.h" |
25 | 25 |
26 #define ATLAS_TEXTURE_WIDTH 2048 | 26 #define ATLAS_TEXTURE_WIDTH 2048 |
27 #define ATLAS_TEXTURE_HEIGHT 2048 | 27 #define ATLAS_TEXTURE_HEIGHT 2048 |
28 #define PLOT_WIDTH 512 | 28 #define PLOT_WIDTH 512 |
29 #define PLOT_HEIGHT 256 | 29 #define PLOT_HEIGHT 256 |
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170 } | 170 } |
171 overrides.getOverrideColorIfSet(&fGeoData[0].fColor); | 171 overrides.getOverrideColorIfSet(&fGeoData[0].fColor); |
172 | 172 |
173 // setup batch properties | 173 // setup batch properties |
174 fBatch.fColorIgnored = !overrides.readsColor(); | 174 fBatch.fColorIgnored = !overrides.readsColor(); |
175 fBatch.fUsesLocalCoords = overrides.readsLocalCoords(); | 175 fBatch.fUsesLocalCoords = overrides.readsLocalCoords(); |
176 fBatch.fCoverageIgnored = !overrides.readsCoverage(); | 176 fBatch.fCoverageIgnored = !overrides.readsCoverage(); |
177 } | 177 } |
178 | 178 |
179 struct FlushInfo { | 179 struct FlushInfo { |
180 SkAutoTUnref<const GrVertexBuffer> fVertexBuffer; | 180 SkAutoTUnref<const GrBuffer> fVertexBuffer; |
181 SkAutoTUnref<const GrIndexBuffer> fIndexBuffer; | 181 SkAutoTUnref<const GrBuffer> fIndexBuffer; |
182 int fVertexOffset; | 182 int fVertexOffset; |
183 int fInstancesToFlush; | 183 int fInstancesToFlush; |
184 }; | 184 }; |
185 | 185 |
186 void onPrepareDraws(Target* target) const override { | 186 void onPrepareDraws(Target* target) const override { |
187 int instanceCount = fGeoData.count(); | 187 int instanceCount = fGeoData.count(); |
188 | 188 |
189 SkMatrix invert; | 189 SkMatrix invert; |
190 if (this->usesLocalCoords() && !this->viewMatrix().invert(&invert)) { | 190 if (this->usesLocalCoords() && !this->viewMatrix().invert(&invert)) { |
191 SkDebugf("Could not invert viewmatrix\n"); | 191 SkDebugf("Could not invert viewmatrix\n"); |
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210 this->usesLocalCoords())); | 210 this->usesLocalCoords())); |
211 | 211 |
212 target->initDraw(dfProcessor); | 212 target->initDraw(dfProcessor); |
213 | 213 |
214 FlushInfo flushInfo; | 214 FlushInfo flushInfo; |
215 | 215 |
216 // allocate vertices | 216 // allocate vertices |
217 size_t vertexStride = dfProcessor->getVertexStride(); | 217 size_t vertexStride = dfProcessor->getVertexStride(); |
218 SkASSERT(vertexStride == 2 * sizeof(SkPoint) + sizeof(GrColor)); | 218 SkASSERT(vertexStride == 2 * sizeof(SkPoint) + sizeof(GrColor)); |
219 | 219 |
220 const GrVertexBuffer* vertexBuffer; | 220 const GrBuffer* vertexBuffer; |
221 void* vertices = target->makeVertexSpace(vertexStride, | 221 void* vertices = target->makeVertexSpace(vertexStride, |
222 kVerticesPerQuad * instanceCoun
t, | 222 kVerticesPerQuad * instanceCoun
t, |
223 &vertexBuffer, | 223 &vertexBuffer, |
224 &flushInfo.fVertexOffset); | 224 &flushInfo.fVertexOffset); |
225 flushInfo.fVertexBuffer.reset(SkRef(vertexBuffer)); | 225 flushInfo.fVertexBuffer.reset(SkRef(vertexBuffer)); |
226 flushInfo.fIndexBuffer.reset(target->resourceProvider()->refQuadIndexBuf
fer()); | 226 flushInfo.fIndexBuffer.reset(target->resourceProvider()->refQuadIndexBuf
fer()); |
227 if (!vertices || !flushInfo.fIndexBuffer) { | 227 if (!vertices || !flushInfo.fIndexBuffer) { |
228 SkDebugf("Could not allocate vertices\n"); | 228 SkDebugf("Could not allocate vertices\n"); |
229 return; | 229 return; |
230 } | 230 } |
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485 SkPoint* textureCoords = (SkPoint*)(offset + sizeof(SkPoint) + sizeof(Gr
Color)); | 485 SkPoint* textureCoords = (SkPoint*)(offset + sizeof(SkPoint) + sizeof(Gr
Color)); |
486 textureCoords->setRectFan(tx / texture->width(), | 486 textureCoords->setRectFan(tx / texture->width(), |
487 ty / texture->height(), | 487 ty / texture->height(), |
488 (tx + pathData->fBounds.width()) / texture->wi
dth(), | 488 (tx + pathData->fBounds.width()) / texture->wi
dth(), |
489 (ty + pathData->fBounds.height()) / texture->
height(), | 489 (ty + pathData->fBounds.height()) / texture->
height(), |
490 vertexStride); | 490 vertexStride); |
491 } | 491 } |
492 | 492 |
493 void flush(GrVertexBatch::Target* target, FlushInfo* flushInfo) const { | 493 void flush(GrVertexBatch::Target* target, FlushInfo* flushInfo) const { |
494 GrMesh mesh; | 494 GrMesh mesh; |
495 int maxInstancesPerDraw = flushInfo->fIndexBuffer->maxQuads(); | 495 int maxInstancesPerDraw = |
| 496 static_cast<int>(flushInfo->fIndexBuffer->gpuMemorySize() / sizeof(u
int16_t) / 6); |
496 mesh.initInstanced(kTriangles_GrPrimitiveType, flushInfo->fVertexBuffer, | 497 mesh.initInstanced(kTriangles_GrPrimitiveType, flushInfo->fVertexBuffer, |
497 flushInfo->fIndexBuffer, flushInfo->fVertexOffset, kVerticesPerQuad, | 498 flushInfo->fIndexBuffer, flushInfo->fVertexOffset, kVerticesPerQuad, |
498 kIndicesPerQuad, flushInfo->fInstancesToFlush, maxInstancesPerDraw); | 499 kIndicesPerQuad, flushInfo->fInstancesToFlush, maxInstancesPerDraw); |
499 target->draw(mesh); | 500 target->draw(mesh); |
500 flushInfo->fVertexOffset += kVerticesPerQuad * flushInfo->fInstancesToFl
ush; | 501 flushInfo->fVertexOffset += kVerticesPerQuad * flushInfo->fInstancesToFl
ush; |
501 flushInfo->fInstancesToFlush = 0; | 502 flushInfo->fInstancesToFlush = 0; |
502 } | 503 } |
503 | 504 |
504 GrColor color() const { return fGeoData[0].fColor; } | 505 GrColor color() const { return fGeoData[0].fColor; } |
505 const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; } | 506 const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; } |
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647 geometry.fAntiAlias = random->nextBool(); | 648 geometry.fAntiAlias = random->nextBool(); |
648 geometry.fGenID = random->nextU(); | 649 geometry.fGenID = random->nextU(); |
649 | 650 |
650 return AADistanceFieldPathBatch::Create(geometry, viewMatrix, | 651 return AADistanceFieldPathBatch::Create(geometry, viewMatrix, |
651 gTestStruct.fAtlas, | 652 gTestStruct.fAtlas, |
652 &gTestStruct.fPathCache, | 653 &gTestStruct.fPathCache, |
653 &gTestStruct.fPathList); | 654 &gTestStruct.fPathList); |
654 } | 655 } |
655 | 656 |
656 #endif | 657 #endif |
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